ENCOUNTER_END

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Fires at the end of an instanced encounter.

ENCOUNTER_END: encounterID, "encounterName", difficultyID, groupSize, success

Payload

encounterID 
number - ID for the specific encounter that ended. (Does not match the encounterIDs used in the Encounter Journal)
encounterName 
string - Name of the encounter that ended
difficultyID 
number - ID representing the difficulty of the encounter
groupSize 
number - Group size for the encounter. For example, 5 for a Dungeon encounter, 20 for a Mythic raid. The number of raiders participating is reflected in "flex" raids.
success 
number - 1 for a successful kill. 0 for a wipe

Patch changes

See also