Chain Lightning 30 yd range — Strikes an enemy with a lightning bolt that arcs to 3 additional nearby enemies and applies the Electrified effect to them. 2 sec cast. Hits for 57-63K Nature (6 sec cooldown)
Electrified 100 yd range — Electrocutes an enemy, dealing nature damage over time. Can be discharged at a Lightning Rod. Instant. 60 sec debuff. Stacks 50 times. Ticks for 10K/stack/second
Lightning Field — Taking Nature Damage every second. Instant. 47.5-52.5K Nature/second
Interacting with the Lightning Rod to dispel Electrified will summon a Lightning Elemental
Static Electricity — Any nearby Lightning Elementals gain 20% damage.
He will frequently electrify players, stacking a 10,000 damage/second debuff on them that lasts for a minute. Players can discharge the electricity by interacting with the nearby Lightning Rod, which will summon a Lightning Elemental with ~81K health. The elementals will do more damge the more of them are up, so clear out any elementals spawned before discharging to keep incoming damage to a minimum.
This page was last edited on 12 January 2021, at 13:34.
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