Elite Guard (Warcraft III)
|Unit Classified As:||Ground|
Elite Guards were powerful units released upon Kael'thas and Vashj in The Dungeons of Dalaran if an enemy unit managed to sound the alarm by depleting the health of a nearby lever. They only appeared if the alarm was sounded.
Spells and abilities
- Activate to take 50% less damage from Piercing attacks, but have reduced movement speed.
- Defend does not reflect attacks to buildings, and its chance of reflection against units is 30%.