Out of the mysterious forests of Quel'thalas come the Elven Archers to aid the Alliance in its darkest hour. Descendants of the elder race of Lordaeron, these sylvan woodsmen are unmatched in their use of the bow. Unencumbered by helm or heavy armor, Archers are keen of eye and fleet of foot. These Elves have long been embroiled in a bloody conflict with the hated Trolls of Lordaeron and are swift to let loose a rain of arrows upon any foe, including those that attack from the skies above.[1]
While substantially weaker than Guard Towers, Archers are cheaper and mobile, allowing them to respond quickly to sudden threats and concentrate their fire.
They fare poorly in a straight-up fight against Grunts or Ogres unless protected by other units, buildings or terrain. Even Peons can present a threat to non-upgraded Archers.
Upgrades[]
Upgrade Arrows (Damage +1)
Increases the piercing attack damage of Elven Archers and Elven Rangers by +1.