Emerald Dream (unreleased)
- For the lore, see Emerald Dream.
Emerald Dream is a zone that has been in the game files since early development, but which was never never finished or released. The aesthetics of the zone are fairly unique, and while several assets were reused in the Emerald Dragonshrine, Stormrage Barrow Dens, Emerald Dreamway, and the Emerald Nightmare instance, many have not been seen elsewhere.
According to Mark Kern, the Emerald Dream was originally planned to be the place where player characters went upon dying in World of Warcraft. Once there, they could meet characters who had died in the lore and who would give quests that could only be completed in the Emerald Dream. Players could either find a spirit guide to bring them back to the real world or stay in the Dream and complete quests.
Rumors dating back to the early development phase of World of Warcraft in 2003 suggest that the Emerald Dream was later planned to be added in an 'at that time' future patch or expansion pack as an endgame zone or as a new continent. Newer speculation suggests that the Emerald Dream was originally intended to be an endgame instance, but got scrapped because Blizzard wanted it to be the main theme of an expansion. Tigole stated in late May 2007 that Blizzard had "actually done a lot of work on the Emerald Dream but we scrapped what we had for bigger, grander plans."
Back before World of Warcraft's closed beta phase, Tigole mentioned interesting details about the Emerald Dream, that seem to support the idea that it would be released.
- ^ Mark Kern 2019-05-30. WoW Lead Streams Classic, Tells Dev Tales. (around 1:27:00). Twitch. Archived from the original on 2019-06-08.
- ^ http://www.mmo-champion.com/index.php?topic=218.0