+250 Bilgewater Cartel
- Cages launched x10
We really don't have time to rescue those that are incompetent enough to get themselves captured over and over. Still, since I have some rockets leftover from loading up your "ultimate" footbomb uniform, we can take care of the problem with ease.
Take these single-stage booster rockets down into the Slave Pits to the north and affix them to the cages. That will get those idiots out of their cages in a hurry.
You still have more cages to liberate from their Azerothian bonds.
Oops. Well, what goes up must eventually come down.
So, the pirates drop Slave Pits Cage Keys, but they don't appear to be necessary. In the middle of the slave pits at is the class and profession trainers.
- What are these rockets for?!
- 3... 2... 1...
- The pirates have keys!
- <Name>, you and Hobart are going to be the death of me!
- Um... you do realize that there's a bottom to this cage?!
- Patch 4.0.3a (2010-11-23): Added.