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Evacuate the Premises

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AllianceEvacuate the Premises
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

16,450

Reputation
Rewards

19g 40s

Previous

A [110 - 120] Algae Shakes, A [110 - 120] Pulse of the Wharf

Next

A [110 - 120] Possessive Headgear, A [110 - 120] The Young Lord Stormsong, A [110 - 120] Betrayal of the Guard

Objectives

Evacuate 8 Anglepoint Fishpackers.

Description

The people of Anglepoint need me to stand tall, to not panic in the face of the unknown.

I will admit to not being the best at this.

Even now, the fishpackers are handling the tainted product and preparing it for shipment. They are in great danger, and we cannot allow them to stay in harm's way.

We must get them to safety!

Rewards

You will receive:

Progress

We've already witness[sic] one innocent death today. We cannot allow more!

Completion

If there is even a chance of harm to innocents, we must protect them at all cost.

Notes

Pick up A [110 - 120] Tainted Shipments before heading out.

On accept of both:

Brother Therold says: I will move to scout further in town. Pray that the people there are safe!

While on this quest, players have access to the extra action button:

  • Ability warrior battleshout.png  Evacuate! 10 yd range — Warns Anglepoint Fishpackers in a 10 yd radius, causing them to evacuate to safety. 1.2 sec cast

As fishpackers flee:

  • Anglepoint Fishpacker says: It's time for my break anyway. I'm outta here.
  • Anglepoint Fishpacker says: How can management let this happen? That's it, we need to unionize.
  • Anglepoint Fishpacker says: Worms that eat faces? I'm getting out of here!
  • Anglepoint Fishpacker says: I'm used to monster parts in the shipments, but living monsters? Count me out.

Brother Therold has made it to Keegan Alby's position further west. Approach them:

Brother Therald says: Alby? What's going on? Where is Lord Stormsong?
Keegan Alby says: You wouldn't believe me if I told you, Therold. It's a disaster.

Progression

Optional breadcrumb: A [110 - 120] Anglepoint Wharf

  1. A [110 - 120] Aiding the Wharf
  2. A [110 - 120] A Cure from the Sea & A [110 - 120] Sharks in the Water & A [110 - 120] Stinging Barbs
  3. A [110 - 120] Algae Shakes & A [110 - 120] Pulse of the Wharf
  4. A [110 - 120] Evacuate the Premises & A [110 - 120] Tainted Shipments
  5. A [110 - 120] Possessive Headgear & A [110 - 120] The Young Lord Stormsong & A [110 - 120] Betrayal of the Guard
  6. A [110 - 120] Paddle to Safety
  7. A [110 - 120] Eldritch Invocations & A [110 - 120] Death in the Depths & A [110 - 120] Deep Sea Defilement & A [110 - 120] Those Aren't Fish Eggs
  8. A [110 - 120] The Deadliest Catch

Patch changes

External links