Fear

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For general info, see fear effect. For the rogue dagger, see  [Fear].
Fear
Spell shadow possession.png
  • Fear
  • Level 16 warlock ability
  • 30 yd range
  • 10% of base mana
  • 1.7 sec cast
  • Requires
  • Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1.
Usable by
Class
Properties
Type

Offensive

School
Cooldown

None/Global Cooldown

Other information
Level learned

16

Related debuff
Spell shadow possession.png
  • Magic
  • Fear
  • Disoriented.
  • Duration: 20 sec
It fled without a word... unless "AAAAAGH!" counts as a word. [1]
In the TCG.

Fear is a level 16 warlock spell. Fear causes a single enemy to flee in fear, effectively disabling it temporarily.

Notes

  • The duration of Fear is dependent on several factors.
    • Fear has a potential PvE duration (versus mobs) of 20 seconds.
    • Fear has a potential PvP duration (versus players) of 8 seconds.
  • Fear has a damage limit. If the target takes damage equal to the limit, the Fear spell will break, regardless of the potential duration of the spell.
  • Casting Fear on your minion's current target will automatically cause your minion to stop attacking that target.
  • Numerous abilities and items such as PvP trinkets may allow players to break the fear effect prematurely, while others may render them immune.
  • When used against mobs, Fear will cause a patrol to aggro, even when glyphed.
  • Fear is subject to diminishing returns when used against players. Consequently, repeated use of fear effects upon a player within a 15 second period will reduce the duration of the effect considerably.
  • Fear is the only fear effect available to players that does not have a cooldown.

Patches and hotfixes

  • MoP Patch 5.4.0 (2013-09-10): Fear can no longer cause targets under the effects of a movement speed buff to move faster than normal run speed. Additionally, Fear has a new visual spell effect.
  • MoP Patch 5.0.4 (2012-08-28): Debuff can no longer be dispelled (but can still be removed with immunities).
  • WotLK Patch 3.0.2 (2008-10-14): Fear has a new visual spell effect.
  • Hotfix (2009-04-30): " [Mana Burn] now causes Fear, [Hex] and [Psychic Scream] to break early when used."
  • WoW Icon 16x16.png Patch 1.8.0 (2005-10-10): Pets no longer break off attacks when their target is affected by Warlock Fear.
  • WoW Icon 16x16.png Patch 1.7.0 (2005-09-22): Will now cause creatures to flee immediately, even if they are already moving.
  • WoW Icon 16x16.png Patch 1.3.0 (2005-03-07): Mana cost changed to a percentage of base, which results in an increase in cost.
  • WoW Icon 16x16.png Patch 1.2.0 (2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds.
  • WoW Icon 16x16.png Patch 1.1.0 (2004-11-07): Increased the chance of breaking early. Removed facing requirement.
  • Patch 0.6 (2004-04-13):
    • When Fear wears off, you will no longer keep running.
    • Can now only be used on one target at a time.

See also

References

External links