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Filling Up the Spellbook

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AllianceFilling Up the Spellbook
Start
End
Level

3 (Requires 3)

Category
Experience

125

Reputation

+75 Ironforge

Rewards

60c at max level

Previous

Objectives

Learn Arcane Missiles from Teegli Merrowith. Successfully cast Arcane Missiles 2 times on the Training Dummies outside the entrance to Anvilmar.

Description

Excellent! Let's get started.

First, you're going to have to learn the spell Arcane Missiles. This spell is a little bit different from others you've learned in the past. Each time you cast another spell, you have a chance to create an opening to use Arcane Missiles. Why not get a feel for the spell using those training dummies the militia trainees put up outside the entrance to Anvilmar?

Rewards

You will receive: 60c

Completion

There we go! One spell down, many many more to go. Come back to me after you've had some experience casting this spell, and I'll show you some more tricks.

Progression

  1. A [1] Hold the Line!
  2. A [2] Give 'em What-For / A [2] Aid for the Wounded
  3. A [2] Lockdown in Anvilmar
  4. Complete all of:
  5. A [3] Whitebeard Needs Ye
  6. A [4] The Troll Menace / A [3] Trolling for Information
  7. A [5] Ice and Fire
  8. A [5] A Trip to Ironforge
  9. A [5] Follow that Gyro-Copter
  10. A [5] Pack Your Bags
  11. A [5] Don't Forget About Us

Patch changes

External links