Fire Ward
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The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Fire Ward | |
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Usable by | |
Class | Mage |
Properties | |
School | Fire |
Cooldown | 30 sec |
Improvements |
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Related buff | |
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Prior to Patch 4.0.1, Fire Ward was a mage spell would cast a shield on the caster to absorb fire damage. The shield lasted 30 seconds or until the given amount of damage was absorbed, whichever came first. Fire Ward was self-cast only. Since Patch 4.0.1, this spell has been replaced with [Mage Ward] which also blocks Frost and Arcane damage.
Rank table
Rank | Absorbs | Level | Cost |
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1 | 165 | 20 | 20![]() |
2 | 290 | 30 | 80![]() |
3 | 470 | 40 | 1![]() ![]() |
4 | 675 | 50 | 3![]() ![]() |
5 | 875 | 60 | 4![]() ![]() |
6 | 1125 | 69 | 11![]() |
Talent improvements
The [Molten Shields] talent gave Fire Ward a 30% chance at max rank to reflect fire spells back at the caster.
Fire Ward benefited from the mana cost reductions from the talents [Pyromaniac] and Elemental Precision.
Notes
Fire Ward absorbed an additional 10% of the caster's bonus Spell Damage.
Fire Ward could have been dispelled as a magic debuff.
Damage reduction due to spell resistances or [Dampen Magic]-like effects was calculated before damage would be absorbed.
Fire Ward shared the same cooldown timer as [Frost Ward]. Using one ward would have triggered the cooldown of the other, meaning only one of the two wards could have been active at the same time.
Patch changes
Patch 4.0.1 (2010-10-12): Replaced with
[Mage Ward].
Patch 2.4.1 (2008-04-01): The talent
[Improved Fire Ward], which granted a 20% chance to reflect fire spells, has been replaced with
[Molten Shields].
Patch 2.3.2 (2008-01-08):
[Cold Snap] would reset the cooldowns of both Fire Ward and
[Frost Ward]. This behavior was removed.
Patch 0.9 (2004-08-17): Fire Ward and
[Frost Ward] duration reduced, cooldown increased.
Patch 0.7 (2004-06-15): Moved to level 20.
Patch 0.6 (2004-04-13): Fire Ward 1 and 3 have been moved to levels 20 and 40.
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