Flametongue Weapon is one of the two shaman weapon imbues available (the other being [Windfury Weapon]), and the only shaman imbue available for elemental and restoration.
Unlike roguepoisons, Flametongue Weapon is applied as a temporary weapon enchant. Therefore it cannot be used with a weapon stone or oil on the same weapon (they will overwrite each other).
Tips and tactics[]
Enhancement shamans should always have Flametongue Weapon imbued due to the buff it gives to [Lava Lash].
Consumable imbues (ex. [Shaded Weightstone]) do not compare for enhancement, and should never be considered over Flametongue Weapon.
In contrast, elemental and restoration shamans gain no real value from Flametongue Weapon, and should use [Shadowcore Oil] or [Embalmer's Oil] on their weapons instead.
Patch changes[]
Patch 9.1.0 (2021-06-29): Can now trigger from all damage for Enhancement (was off-hand attacks only).
Patch 9.0.1 (2020-10-13): Re-added at level 7 (was 10), replacing [Flametongue]. No longer increases magic damage, and slower weapons no longer deal more fire damage. Mana cost removed. Icon changed from
Patch 6.0.2 (2014-10-14): Removed. Replaced with Flametongue.
Hotfix (2013-09-23):Flametongue Weapon's Flametongue Attack effect now deals 50% more damage.
Patch 5.0.4 (2012-08-28): Additional magic damage done increased from 5% to 7%. Duration increased from 30 to 60 min.
Patch 4.3.0 (2011-11-29): No longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
Patch 4.0.6 (2011-02-08): Procs now deal roughly 20% less damage.
Patch 4.0.1 (2010-10-12): No longer causes melee attacks to cause additional fire damage. Icon changed from
Patch 3.1.0 (2009-04-14): Bonus damage from spell power now based on weapon speed. Slower weapons will benefit more from spell power.
Note this bonus damage refers to the additional melee Fire damage per hit, not the increased spell damage, which is a flat amount.
Patch 3.0.2 (2008-10-14): Flametongue Weapon now also increases the shaman's spell damage.
Patch 2.4.0 (2008-03-25): Having different ranks of this enchantment cast on two different weapons will no longer cause the enchantments to trigger multiple times per swing.
Patch 2.2.0 (2007-09-25): Damage lowered slightly on rank 6 so that it is never better than rank 7.
Patch 2.1.0 (2007-05-22): This effect will no longer trigger while you are disarmed.