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Flasks are a consumable item similar to Elixirs which enhance particular a player for a period of time upon being consumed. They differ in that the effects do not disapear upon death and they count as both a Battle and Guardian Elixir simultaneously. The effect of a flask is typically stronger than elixirs which are introduced in the same expansion, making them attractive for end-game PvE and PvP content. Though an individual flask may cost more than an elixir, they are often preferred because the effect of elixirs may expire quickly due to death.
There are also several items in the game which are labelled as flasks, such as quest items (ie. ) and reagents for crafting (ie. ). However, despite the similarity in name, these items are not consumables and serve a different purpose.
List of flasks
|+500 Maximum Health and +10 Defense||1 hour||65||Discovery|
|+400 Maximum Health||1 hour||50||Exalted with Sha'tar|
|+120 Attack Power||1 hour||65||Discovery|
|+65 Intellect||1 hour||50||Exalted with Cenarion Expedition|
|+25 Mana per 5 sec.||1 hour||65||Discovery|
|+70 Spell power||1 hour||50||Exalted with Keepers of Time|
|+80 Damage to Arcane, Holy, and Nature spells||1 hour||65||Discovery|
|+80 Damage to Shadow, Fire, and Frost spells||1 hour||65||Discovery|
|+25 All Resistances||1 hour||50||Exalted with Lower City|
|+35 All Resistances and +18 All Stats||1 hour||65||Honored with The Violet Eye|
|+80-320 Agility, Strength or Intellect. Your highest stat is always chosen.||2 hours||(Alc 300)||Trainable (300)|
|+50 resilience||1 hour||70||Trainable (375)|
|+50 resistance to all schools of magic||1 hour||70||Trainable (385)|
|+180 Attack Power||1 hour||75||Trainable (435)|
|+45 Mana per 5 sec.||1 hour||75||Trainable (435)|
|+1300 Maximum Health||1 hour||75||Trainable (435)|
|+125 Spell power||1 hour||75||Trainable (435)|
These flasks were removed from the game in Patch 2.2.0. New flasks were put in their place, and alchemists who discovered these flasks' recipes prior to the patch had them converted to the new recipes.
|+35 Arcane Resistance and +20 Health regen||2 hours||65|
|+35 Shadow Resistance and +20 Health regen||2 hours||65|
These flasks are purchased with Apexis Shards from either the Crystalforges or the Aether-tech Assistant. Their effects only work in the Blade's Edge Mountains plateaus and in Gruul's Lair. They cannot be made by alchemists.
|+20 Agility, +40 Attack Power, +30 Stamina||1 hour||65||Aether-tech Assistant|
|+20 Agility, +20 Strength, +30 Stamina||1 hour||65||Fel Crystalforge|
|+20 Intellect, +30 Stamina, +8 MP5||1 hour||65||Aether-tech Assistant|
|+20 Intellect, +30 Stamina, +44 Healing||1 hour||65||Aether-tech Assistant|
|+20 Crit Rating, +20 Strength, +30 Stamina||1 hour||65||Aether-tech Assistant|
|+20 Intellect, +30 Stamina, +23 Spell Damage||1 hour||65||Bash'ir Crystalforge|
These flasks are available for purchase with Marks of the Illidari from Aldor or Scryers vendors. The marks are dropped from the raid instances Serpentshrine Cavern, Tempest Keep, Black Temple and Battle of Mount Hyjal. The flasks can be used only in these four raid instances as well.
NOTE: Pure Death and Blinding Light were added with 2.4 patch.
|+120 Attack Power||1 hour|
|+500 Maximum Health and +10 Defense||1 hour|
|+25 MP5||1 hour|
|+70 Spell damage||1 hour|
|+80 Damage to Arcane, Holy, and Nature spells||1 hour|
|+80 Damage to Shadow, Fire, and Frost spells||1 hour|
All flasks introduced in the Cataclysm expansion will add 300 to a single primary stat for one hour and the recipe is learned at a trainer for 16, with the exception of which provides 80 to either Strength or Intellect or Agility (whichever is highest) and is useable in arenas. This special flask is only available to alchemists and does not benefit from .
All flasks introduced in the Mists of Pandaria expansion will add 1000 to a single primary stat for one hour and the recipe is learned via discovery, with the exception of which provides 1500 to Stamina.
- Patch 3.1.0 (2009-04-14): All flasks now last 1 hour.
- Patch 3.0.8 (2009-01-20): All flasks no longer require an alchemy lab to create.
- Patch 1.7.0 (2005-09-22): The Effects of Flasks will now persist through death.
- Patch 1.6.0 (2005-07-12): You can now only have one Flask affecting you at a time.
- Patch 1.3.0 (2005-03-07): The effects of flasks are no longer dispellable. This should make their use more compelling in PvP situations.