Fort Wrynn

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AllianceFort Wrynn
Type

Outpost

Race(s)

HumanHuman Human

Affiliation(s)
Location

Northeastern Talador

Characteristics
Facilities

Done Inn          Done Mailbox

Done Stables

Done Anvil & Forge

Undone.gif Bank       Undone.gif Auctions

Travel

Done Flight Master(s)
Undone.gif Mass-transit
Done Portal(s)

Status

Active

Sources: Warlords of Draenor

Fort Wrynn is the main Alliance base in Talador, located in the northeastern part of the region, north of Vol'jin's Pride.

The only major building in this outpost is decided on the commander, which is either an artillery tower or an arcane sanctum. There is a command table in these buildings for completing and starting new garrison missions.

The units of the Fort Wrynn garrison were first encountered when they assisted the draenei to fight the orcs that invaded Karabor.[1]

NPCs

Services
Guards
Artillery
Arcane Sanctum

Buildings

Wrynn Artillery Tower
The Wrynn Artillery Tower will provide higher quality weapons and armor for your troops.
Once fully operational, the Wrynn Artillery Tower grants the use of [Artillery Strike] within Talador.
  • Inv misc runedorb 01.png  Artillery Strike — Orders your Armory to begin an artillery strike at the targeted location. The Armory will fire 3 volleys over 3 sec. Each volley deals X damage to all affected enemies and stunning them for 3 sec. Instant, 3 charges (3.333 min cooldown)
Will eventually grant Miall as a follower.
Arcane Sanctum
The Arcane Sanctum will transform some of your forces into powerful spellcasters.
Once fully operational, the Arcane Sanctum grants the use of [Guardian Orb] within Talador.
  • Inv misc runedorb 01.png  Guardian Orb — Summons a Guardian Orb at your location that electrocutes enemies within 15 yards for 9600 to 14400 damage every 2 sec for 30 sec. (5 min cooldown)
Will eventually grant Magister Serena as a follower.
Will also provide a permanent portal back to the garrison.

References