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:Ok, I've thought about this for a little bit... we're a mostly a source for lore, the zones have history sections and have moved forward in the story. We're not a database site like wowhead. Things that existed have had their time and while we like to document all things Warcraft/Blizzard I don't feel we should rekt ourselves trying to get classic articles to work. Classic items with Vanilla stats and scaled stats from 2 item squishes.
 
:Ok, I've thought about this for a little bit... we're a mostly a source for lore, the zones have history sections and have moved forward in the story. We're not a database site like wowhead. Things that existed have had their time and while we like to document all things Warcraft/Blizzard I don't feel we should rekt ourselves trying to get classic articles to work. Classic items with Vanilla stats and scaled stats from 2 item squishes.
 
:Listening to interviews, sounds like this will be at least a few years from now, so at least we'll have plenty of time to discuss this. {{User:Coobra/Sig4}} 01:24, 6 November 2017 (UTC)
 
:Listening to interviews, sounds like this will be at least a few years from now, so at least we'll have plenty of time to discuss this. {{User:Coobra/Sig4}} 01:24, 6 November 2017 (UTC)
  +
::I agree with Coobra. {{User:Surafbrov/Sig}} 02:55, 6 November 2017 (UTC)

Revision as of 02:55, 6 November 2017

Forums: Village pump → Classic WoW

Alright, since Blizzard announced World of Warcraft: Classic servers, I wanted to open a discussion about it. Sure, the servers won't be released for years, but since Blizzard is committed to release them eventually, we need to start thinking about how we'll handle it.

Proposal

For this discussion, I created a few example pages and categories:

  • Elwynn Forest (classic)
  • Defias Ambusher (not really a new page, more like rehabilitating a redirect)

These pages were created by, in the "Elwynn Forest (classic)" case, taking the original 2010 version of Elwynn Forest, cleaning it up, and carving out lore and information that are identical to the modern Elwynn Forest page. For the "Defias Ambusher" I did about the same thing, taking the original version of the Ambusher page back before the Defias were dissolved and the mob was renamed. I think the Defias Ambusher is a good example because a lot of mobs were similarly renamed in Elwynn Forest and Stratholme. Note that currently "Elwynn Forest" and "Ambusher" do not have links to their classic pages, because these are only test pages for now.

I also created the matching categories to contain my pages.

  • Category:Elwynn Forest (classic)
  • Category:Elwynn Forest (classic) mobs
  • Category:Elwynn Forest (classic) objects

First, what do you think about the pages and categories I created? Several questions are coming to my mind right now:

  • Should we destroy the "(original)" namespace entirely, replacing it with "(classic)"?
  • Should we create classic pages and categories for every single zone, dungeon and raid of vanilla?
  • Should entities that exists since vanilla and were never removed exist both in modern and classic categories?
  • For dungeons and zones it makes sense to create a "classic" page, but for mobs and NPCs like Foreman Jerris who kept the same name, should we just update the page instead of splitting it in two?

The reason I want to launch this discussion ASAP is that, if Classic servers are coming back, I want people to stop doing the whole {{removedfromgame}} + "|doc in template" + "remove from all categories" dance. I'd rather have them put a {{classic}} template and move the page to classic categories instead ;)

Note that we already categorize removed content for some dungeons such as Stratholme and Naxxramas. In that case the only change would be to replace the "(original)" namespace with "(classic)".

--Xporc (talk) 00:34, 5 November 2017 (UTC)

Discussion

Well for certain, how exactly is it going to be close to the vanilla experience? (Like everything before TBC will be there) I'm also assuming they'll be doing the latest patch before TBC. — SurafbrovWowpedia administrator T / C 04:29, 5 November 2017 (UTC)
No idea. Whatever they end up doing, however, it's fairly certain that the vanilla zones and dungeons will be back, including original Stratholme, original Deadmines... Xporc (talk) 10:10, 5 November 2017 (UTC)
Well if they're going to try to do exactly like it was on patch 1.12.4, but also of course include balancing and fixes over time, Junkerd will have another source for vanilla content, although would still be hard to tell what patch such thing was added.
As with the "(original)" and "(classic)" classic would mean directly to this new server option while (original) would retain to World of Warcraft before anything such replaced it, like Scarlet Monastery replaced in MoP and Blackfathom Deeps in WoD. Honestly, it'd be best to keep as is... but it would be also wise to just vote on any changes for content related to vanilla. — SurafbrovWowpedia administrator T / C 14:35, 5 November 2017 (UTC)
Even Blizzard doesn't actually know the answer to what point in Vanilla these servers will be. During one of the interviews they said that's something they need to figure out (using the specific example of whether UBRS will be a 10 or 15-man raid). -- DarkTZeratul (talk) 19:10, 5 November 2017 (UTC)
Ok, I've thought about this for a little bit... we're a mostly a source for lore, the zones have history sections and have moved forward in the story. We're not a database site like wowhead. Things that existed have had their time and while we like to document all things Warcraft/Blizzard I don't feel we should rekt ourselves trying to get classic articles to work. Classic items with Vanilla stats and scaled stats from 2 item squishes.
Listening to interviews, sounds like this will be at least a few years from now, so at least we'll have plenty of time to discuss this. SnakeSssssssssssssssssssssssss Coobra sig3For Pony! (Sssss/Slithered) 01:24, 6 November 2017 (UTC)
I agree with Coobra. — SurafbrovWowpedia administrator T / C 02:55, 6 November 2017 (UTC)