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For lore, see gargoyle.
Gargoyle
Race Gargoyle
Faction Undead Scourge
Statistics
Hit points 410
Hit point regeneration Blight
Hit point regeneration rate 2.00 HP/sec.
Unit Type Undead
Level 2
Gold 175 Gold
Lumber 30 Lumber
Food 2 Food
Produced at Crypt
Build time 35 sec.
Requires Graveyard, Halls of the Dead
Hotkey A
Combat
Weapon(s) Talons (vs Air); Energy Wave (vs Ground)
Normal attack 61-70 (65.5 avg)
Can attack Air
Range 12.8 (Melee)
Attack type Normal
Cooldown 1.40 sec.
Weapon type Normal
Secondary attack 18-21 (19.5 avg)
Can attack Ground, Structure, Debris, Item, Ward
Range 300
Attack type Piercing
Cooldown 2.20 sec.
Weapon type Missile
Armor Type Unarmored
Armor 3
Day Sight 160
Night Sight 80
Movement Speed Fast (375)
WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The dreaded Gargoyles of Northrend are voracious flying creatures who revel in slaughter and mayhem. Brought from the frozen north by the armies of the Lich King, these strange, wiry flyers have rough, crystalline hides which protect them from all manner of attacks. In times of great peril, gargoyles can land and condense their hides into a stone-like surface. Though they are unable to attack in this state, Gargoyles can take time to regenerate their wounds and replenish their energies.

Information[]

Gargoyles are a mix of the Human Flying Machine and Night Elf Hippogryph; they can attack both air and ground units (which is already unlocked) and have a powerful anti-air melee attack. Gargoyles are generally cheaper to use than Destroyers but lack the versatility that the latter provides. Generally, Undead players focusing on aerial units will have Gargoyles accompanying the more powerful Frost Wyrms to protect them from any hostile aerial attackers. The Gargoyles are the Undead counterpart of the Human Gryphon Rider, Orc Wind Rider and Night Elf Hippogryph Rider.

The primary advantages of a Gargoyle are its fairly damaging ground and extremely powerful aerial attack, and swarms of Gargoyles can easily decimate most aerial armies in seconds if they aren't focused on. Gargoyles can also quickly regenerate themselves by hardening themselves, making them one of the few Undead units that can heal themselves outside of blighted ground without relying on a Death Knight's Unholy Aura or a fountain of life.

Gargoyles are best accompanied with a Dreadlord, as his Vampiric Aura allows the Gargoyle to leech health off of enemy aerial units. Swarms of Gargoyles with this Aura often result in them only Troll Batriders being able to take them down as all other aerial units simply deal little to no damage due to the health they restore from their attacks.

Toggle the Gargoyle's air priority on when they are trained/amassed. This way they will immediately attack any enemy air units in range over other ground units with higher priority than them.

Like Hippogryphs, Gargoyles possess Unarmored-type armor for balancing reasons. This makes them highly susceptible to all forms of attack.

Spells and abilities[]

Stone Form[]

BTNStoneForm
Transforms the Gargoyle into a statue that is immune to spells, has 12 bonus armor, and a regeneration rate of 8 hit points per second. The Gargoyle cannot attack in this form.
Research Cost Researched At Requirements Upgrade Time
75 WC3gold 150 WC3lumber Crypt Graveyard, Black Citadel 40 sec.
Duration Cast Time Cooldown Effect
0.5 sec. 0.7 sec. 30 sec. Regenerates 8.00 HP/sec, +12 Armor.

Due to the high armor bonus players can often use Stone Form as a barricade of sorts, but the Gargoyle becomes attackable by ground units as soon as it is activated, and will often deprive the player of some additional damage. Stone Form is highly effective against Troll Batriders if they attempt to use Unstable Concoction on them, as the Gargoyle is immediately considered a ground unit once Stone Form is activated, and Unstable Concoction only works on aerial units, which kills the Troll Batrider without harming the Gargoyle.

Spell Immunity (Passive)[]

PASBTNGenericSpellImmunity
Renders this unit immune to negative spells. The Gargoyle only has this ability in Stone Form.

Upgrades[]

BTNCreatureAttack
Creature Attack
Increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Upgrade Time Effect
150 Gold 50 Lumber Graveyard 60 sec. Normal attack: 62-80 (71 avg)
Secondary attack: 19-25 (22 avg)
BTNImprovedCreatureAttack
Improved Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
200 Gold 125 Lumber Graveyard Halls of the Dead 75 sec. Normal attack: 63-90 (76.5 avg)
Secondary attack: 20-29 (24.5 avg)
BTNAdvancedCreatureAttack
Advanced Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 200 Lumber Graveyard Black Citadel 90 sec. Normal attack: 64-100 (82 avg)
Secondary attack: 21-33 (27 avg)
BTNCreatureCarapace
Creature Carapace
Increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Upgrade Time Effect
150 Gold 75 Lumber Graveyard 60 sec. Armor: 5
BTNImprovedCreatureCarapace
Improved Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
200 Gold 200 Lumber Graveyard Halls of the Dead 75 sec. Armor: 7
BTNAdvancedCreatureCarapace
Advanced Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 325 Lumber Graveyard Black Citadel 90 sec. Armor: 9


Patch changes[]

  • WC3tFT-logo Patch 1.10 (2003-07-03):
    • Reign of Chaos
      • Gargoyle attack versus air decreased to 1d11 + 43 from 1d13 + 50 to reflect new air pathing changes.
    • The Frozen Throne
  • WC3tFT-logo Patch 1.07 (2003-07-01):
    • Air attack damage raised to 61-70 damage, up from 51-63 damage.
    • Is now Unarmored instead of Medium.
  • WC3RoC-logo Patch 1.03 (2002-10-09): Gargoyles' ground attack was substantially upgraded. They now do 21-24 damage, up from 16-18 damage. They also have less armor (3, down from 5), but also hit harder against air units, doing 51-63 damage, up from 46-57 damage. Note that they are still just as effective against air units as they were before, but their ground attack has been much improved.

Gallery[]

External links[]

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