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Giants are a type of creature similar to humanoids, but of the very large sort (above 3 meters or so), and larger than most ogres. The category includes most semi-intelligent and some intelligent large humanoids. Most giants are elite.
Many of the giants on Azeroth were created by the titans as part of their ordering of Azeroth, meant to protect and oversee the land and ocean. According to , they were affected by the Curse of Flesh, but in less scope. Only a handful remain in the most untouched areas of Azeroth, where they are still fulfilling their ancient duties, although some (molten giants and for example) seem to serve the Old Gods against their will. When threatened the security of the world, archdruid used his vast powers to call upon the aid of the mountain giants. ordered the dropping of huge crystals onto Outland, which summoned giants and corrupted them. This explains why Draenor's giants seek to harm the lands instead of protecting it.
Characteristics in World of Warcraft
- Usually do high damage per hit and have high armor.
- Usually slow attack speed, but fast movement.
- Fungal-type Giants in Outland areas may now be gathered by herbalists, similar to herbs.
- Mountain-type Giants in Outland areas may now be mined by miners, similar to veins.
List of giants
- Clockwork giants
- Fire giants
- Ice giants
- Iron giants
- Sea giants
- Stone giants
- Storm giants
Other creatures called giants in Warcraft include:
- Draenor's giants
- Fungal giants
- Undead Giants
- Vrykul (half-giants)
- Zandalari golems