Great Sea

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For the scenario map, see Third Fleet shipwrecks.

The Great Sea stretches from eastern Kalimdor to western Eastern Kingdoms, and from northern Pandaria to southern Northrend.

The Great Sea makes up the deep waters between the continents of Azeroth and it surrounds the Maelstrom. This stretch of sea is so vast you will die of fatigue before you can swim any significant distance. In order to cross it, the Horde primarily uses zeppelins while the Alliance prefers to use boats.

Since the South Seas, the Frozen Sea, and the Coral Sea are found in between the continents, they are also part of this vast ocean.

The Great Sea did not exist prior to the Great Sundering, thus, after the Well of Eternity was destroyed and Ancient Kalimdor was split asunder, the waters that filled in the void became known as the Great Sea.

When the Horde ravaged the Kingdom of Stormwind and killed its advocate, King Llane, Anduin Lothar rallied his countrymen and charted their retreat across the Great Sea — and onto the shores of Lordaeron.[1]

Since the war against the Lich King, the Great Sea has become more heavily traveled by both Horde and Alliance. The two have had numerous naval skirmishes.

The Cataclysm caused many changes in the Great Sea, and several new locations became accessible to players: The goblin isle of Kezan and the Lost Isles are located just southwest of the Maelstrom, but are unreachable except during the goblin starting questlines. The Maelstrom itself, damaged by Deathwing, has opened a portal directly to the Elemental Plane of Earth, Deepholm, reachable only to those specially summoned there. The reef of Vashj'ir off the coast of the Eastern Kingdoms became accessible, and Horde and Alliance are recruiting seasoned soldiers to explore and claim the underwater territory. Off the coast of Gilneas, the island-prison of Tol Barad is another point of contention between the two main power, who are constantly fighting for control. In an unspecified location on the Great Sea lies Darkmoon Island, which hosts the mysterious and slightly sinister Darkmoon Faire on the first week of every month.

The Broken Isles are found between the Maelstrom and Lordaeron; they are part of the remains of the former central lands of ancient Kalimdor around the former night elven city of Suramar and they became the entrance point for the third invasion of the Burning Legion. Kul Tiras and Zandalar were major scenarios during the Blood War, and around this time Nazjatar itself became a battlefield between the two main forces and Queen Azshara's naga. Other locations on the Great Sea, such as the Undermine and Tel'Abim, are largely unexplored, but may await travelers in the future. Third Fleet shipwrecks are also found on the bottom of the Great Sea.

Geography

The Great Sea.
In-game map of Azeroth.

Major locations

Uncharted islands

Minor locations

Lore locations

Other

Regions adjacent to the Great Sea

Notes and trivia

Gallery

See also

References

External links

Alliance Horde