The grell are forest spirits similar in appearance to imps, but are generally larger in size, lack the characteristic horns, and are not demonic. They are actually embodiments of the wild side of nature, and so tame ones are very rare. These small fey are common to Shadowglen and Fel Rock in Teldrassil, Misty Valley in Swamp of Sorrows and Bashal'Aran in Darkshore. believes they may come from , though when he asked she simply said, "maybe."
- The imp says that "There is a legend that some of our ancestors can be found on this world that are not part of the Legion. I bet they are boring.", possibly implying that imps are descended from grell found on Azeroth.
- Grell, along with all creatures in World of Warcraft that use the same model, twitch their thumb on the hand which holds their main hand weapon and continue to blink when dead.
- Grell faces resemble goblin's.
- Sprites use the grell skeleton and animations.
- live near Vile Sprites, to which they are likely related. They are categorized as humanoid.
Grell species and grell-like creatures
- Grell Demon
- Homunculus Demon
- - Leads the wildeyed undergrells attacking Grizzleweald in Val'sharah.
- - Leads an assault of crazed undergrells on 's house in Val'sharah and is counted as a rare mob encounter.
In the RPGThis section concerns content exclusive to the Warcraft RPG and is considered non-canon.
This small, skipping creature looks a bit like a thin, gangly, orange goblin. Large ears spread from its bald head. Its pupil-less yellow eyes stare as it raises a clawed paw. Grell are small, playful creatures that can be encountered in wild areas. They are not particularly dangerous individually, but in gangs they can pose a threat to outlying night elf and furbolg communities; they may be small and unimpressive, but their claws are sharp. Scattered groups of them are actively malicious. Some grell wear earrings, which scholars believe may possess magical traits. Grell are fond of hyacinth mushrooms. Combat Grell are not particularly hostile; generally, they are content to leave potential dangers alone. If an opponent attacks, however, they defend themselves fiercely. Grell in a gang feel no particular connection to each other, it seems, and are as likely to assist their comrade as to watch the combat idly.