Grip of Nightmare

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NeutralGrip of Nightmare
Start
End
Level

103 - 110 (Requires 103)

Category
Experience

15,500

Rewards

16g 60s

Shareable

No

Previous

N Druid [103 - 110] Malorne's Refuge

Next

N Druid [103 - 110] Tracking the Enemy

Objectives

Kill 5 Darkfiend Raiders, rescue Sylendra Gladesong, and examine the Altar of Malorne.

Description

Most of the druids were able to escape, but the shrine is still swarming with enemies.

The shrine's leader, Sylendra Gladesong, stayed behind to recover Malorne's Idol. We must go back and help her.

Rewards

You will receive: 16g 60s

Progress

How can the satyr have returned? Those who weren't wiped out during the War of the Ancients, were imprisoned.

Completion

The satyr have never been this bold, or powerful. They took us completely by surprise, and our magic could not withstand their attacks. Without you, I would not have survived.

I have only one purpose now - to recover that idol.

Gains

Notes

Quest accept
Broll Bearmantle says: To the shrine, druid. Our help is needed.
Sylendra Gladesong
Sylendra is trapped by a Nightmarish grip channeling from a Darkfiend Raider.
Sylendra Gladesong says: I will not... give in!
Darkfiend Raider says: Your torment only feeds the nightmare, weakling!
The druid adventurer kills the satyr and frees Sylendra.]
Sylendra Gladesong says: I owe you a great debt, druid. I will not forget this.
Sylendra shapeshifts into [Travel Form] and goes to regroup with the survivors.
Altar of Malorne
Broll Bearmantle says: The idol... it's gone!
A Darkfiend Lieutenant suddenly appears.
Darkfiend Lieutenant says: Soon, you will welcome death with open arms!
Quest completion
Broll Bearmantle says: Sylendra, can we still recover the idol?

Progression

Level 98

  1. N Druid [98 - 110] A Summons From Moonglade
  2. N Druid [98 - 110] Call of the Wilds
  3. N Druid [98 - 110] The Dreamway
  4. N Druid [98 - 110] To The Dreamgrove
  5. N Druid [98 - 110] Weapons of Legend
  6. Acquire the chosen artifact:
  7. N Druid [98 - 110] Sowing The Seed
  8. N Druid [98 - 110] The Seed of Ages
  9. N Druid [98 - 110] Ascending The Circle
  10. N Druid [98 - 110] Word on the Winds
  11. N Druid [98 - 110] Making Trails

Level 101

  1. N Druid [101 - 110] Growing Power (optional)
  2. Complete all of:
  3. N Druid [101 - 110] Sister Lilith
  4. N Druid [101 - 110] Recruiting the Troops
  5. N Druid [101 - 110] A Glade Defense
  6. N Druid [101 - 110] Branching Out
  7. N Druid [101 - 110] Sampling the Nightmare
  8. N Druid [101 - 110] Dire Growth

Level 103

  1. N Druid [103 - 110] Malorne's Refuge
  2. N Druid [103 - 110] Grip of Nightmare
  3. N Druid [103 - 110] Tracking the Enemy
  4. N Druid [103 - 110] Idol of the Wilds
  5. N Druid [103 - 110] Gathering the Dreamweavers
  6. N Druid [103 - 110] The Protectors
  7. Optional

Level 110

  1. N Druid [110] The Way to Nordrassil
  2. Complete all of:
  3. N Druid [110] A Dying Dream
  4. N Druid [110] Communing With Malorne
  5. N Druid [110] A New Beginning
  6. Complete both:
  7. Complete all of:
  8. N Druid [110] Enter Nightmare
  9. N Druid [110] Defenders of the Dream
  10. N Druid [110] The War of the Ancients
  11. N Druid [110] Archimonde, The Defiler
  12. N Druid [110] The Demi-God's Return
  13. N Druid [110] A Hero's Weapon

Patch changes

External links