- Patch 1.3.0 (2005-03-07):
- Turning in a guild charter signed by a player who later joins another guild no longer destroys the charter. You get it back and have to get a replacement signature.
- Turning in a guild charter with the same name as an existing guild will no longer destroy the charter. You can then rename your charter and turn it in again.
- Patch 0.6 (2004-04-13): Added.
- Starting a Guild section of Guild page for more info.