Halls of the Dead (Warcraft III)

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Halls of the Dead (Warcraft III)
BTNHallOfTheDead.png
Halls of the Dead.gif
Faction Undead
Statistics
Hit points 1750
Level 1
Gold 320 Gold
Lumber 210 Lumber
Food Produces 10 Food
Build time 140 sec.
Repair time 120 sec.
Hotkey U
Combat
Normal attack: 11.5 avg
Can attack: Air, Ground, Structure
Range 80
Attack type Piercing
Cooldown 1.00 sec.
Weapon type Missile
Armor Type Fortified
Armor 5
Day Sight 120
Night Sight 80
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Halls of the Dead is a defense town hall building of the Undead in Warcraft III.

As the presence of the Undead in the living world grows stronger, further modifications to the command structure become necessary. Transforming a necropolis into the halls of the dead gives the Scourge power to raise more ancient structures and advance their cruel efficiency. With continued advancement, the halls of the dead may be further upgraded into a Black Citadel.[1]

Production

Unit
BTNAcolyte.png
Acolyte

Spells and abilities

Frost Attack (Passive)

PASBTNFrost.png
Adds a cold effect to this unit's attacks that slows enemy units'
movement speed by 50% and attack speed by 25%.

Patch changes

Patch 1.12 (07/30/2003)

Reign of Chaos

  • Attack cooldown is now 1.5 seconds down from 2 seconds.
  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • Reign of Chaos
      • Halls of the Dead and Black Citadel attack cooldown is now 2 seconds up from 1 second, and their damage has been reduced by 33% as well.
    • The Frozen Throne
      • Halls of the Dead and Black Citadel deal one quarter as much damage as previously, but now possess a frost attack similar to that of Nerubian Towers.
  • WC3RoC-logo.png Patch 1.06 (2003-06-03): Halls of the Dead now has 1750 hitpoints, down from 2000.

References