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For the Warcraft III item, see Health Stone.

Healthstones are conjured items created by warlocks that restore 25% of the user's maximum health. Healthstones can be created by Warlock healthstone.png [Create Healthstone] and Spell shadow shadesofdarkness.png [Create Soulwell], and can be traded.


  • Lifeblood (Warlock Azerite trait) - Causes the Warlock to gain leech for 20 seconds after using a Healthstone.

Notes and trivia

  • The use of Healthstones has a 1-minute cooldown.
    • This cooldown will only begin outside of combat.
    • Healthstones are on their own cooldown, allowing one to be used simultaneously with a healing potion.
  • Only one Healthstone may be carried at a time. Creating a new Healthstone while carrying one will instead reset its charges.
  • Healthstones, like most conjured items, disappear after being logged out for longer than 15 min.
  • As Healthstones are conjured items, they may be traded to players on other realms.
  • Healthstones are sometimes referred to as Green Candy, Lock Candy, or Cookies.

Patch changes

  • BattleForAzeroth-Logo-Small.png Patch 8.0.1 (2018-07-17): No longer shares a cooldown with healing potions.
  • Legion-Logo-Small.png Patch 7.3.0 (2017-08-29): Healthstone now heals 25% of the user's health at all levels, rather than a level-based flat amount.
  • WoD-Logo-Small.png Patch 6.0.2 (2014-10-14): Cooldown reduced to 1 minute, down from 2 minutes. Healthstone's cooldown will no longer reset during combat, and its cooldown is now shared with healing potions. Health restored is now a flat amount based on level (was 20% of maximum health), and can no longer be a critical effect.
  • Mists-Logo-Small.png Patch 5.0.4 (2012-08-28): Icon updated. Healthstones restore 20% of the user's maximum health, instead of 45% of the creator's base health. Will now have 3 charges. Spell warlock soulburn.png [Soulburn] no longer has any effect on this item.
Each charge will still trigger the 2-minute cooldown between uses.
  • Cata-Logo-Small.png Patch 4.0.1 (2010-10-12): Revamped. Warlocks may now only conjure a single "rank" of Healthstones. Healthstones now heal for 45% of the creator's base health, rather than a flat amount based on the Healthstone's rank.
For information on old healthstones, see healthstones prior to 4.0.1.
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