Hellfire Citadel (alternate universe)
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Hellfire Citadel is a raid instance introduced in patch 6.2.0, and the final one of Warlords of Draenor. It features 13 bosses, with Archimonde being the last one. It is the stronghold of the Iron Horde, now corrupted by Gul'dan and the Burning Legion.
Hellfire Citadel was also once known as the Iron Citadel, the seat of power for the Iron Horde and its vast armies. However, during a display of power by Gul'dan to Grommash Hellscream, Gul'dan corrupted Tanaan Jungle by unleashing the Felblight, and impaled the highest tower of the citadel with massive stone pillars. Gul'dan then began to use the Citadel as the capital of his Shadow Council and the now corrupted remnants of the Iron Horde, as well as the Burning Legion on Draenor.
Not long after its corruption, Hellfire Citadel was attacked by invading Alliance and Horde forces. The invaders advanced into the citadel, defeating most of its inhabitants, including . The fortress's current status is unknown.
When Garrosh encouraged Grommash to begin construction of this massive stronghold at the heart of Tanaan Jungle, to serve as a staging ground for the assault of Azeroth, he even suggested the name Hellfire, pulled from a different time and a different land. He dreamed of seeing mighty orcish iron towering over an unblighted landscape, so very different from the wasteland he had known in Outland. But even as times change, so too do they stay the same.
|Date opened (US)||Mode||Wing/bosses||Required achievement|
|6/30||Raid Finder||, ,|
|7/14||Raid Finder||, Kilrogg Deadeye,|
|7/28||Raid Finder||, ,|
|8/11||Raid Finder||, , Mannoroth|
The quickest way to get there is by taking the portal to Lion's Watch/Vol'mar located in Stormshield/Warspear at Ashran. The portal only exists once the player has completed the introductory quests for Tanaan Jungle.
Maps and subregions
The Black Gate.
Hellfire Citadel loot start at 690 item level for Normal mode, with an increase of 15 item levels for each increase in raid difficulty. Raid Finder Loot start at item level 675. Unlike previous raid instances, Hellfire Citadel loot vary on item level based on how far progression into the instance is. Earlier bosses have gear that is equal to the starting item level noted previously. Middle bosses have loot 5 item levels higher than starting. Late bosses have loot 10 item levels higher than starting. The final boss, Archimonde, have loot 15 item levels higher than starting. Each piece of loot have a chance to have a gem socket, a bonus stat, or be Warforged for 6 more item levels.
- Hellfire Citadel is the first time the final raid of a World of Warcraft game (original and expansions) does not contain a dragon encounter.
Patches and hotfixes
- Patch 6.2.3 (2015-11-17): Cross-Realm raiding has been enabled for Mythic difficulty.
- Hotfix (2015-06-26): "Increased the number of set pieces that drop from set bosses in Hellfire Citadel on Normal and Heroic difficulty. This affects both personal loot and group loot."
- Patch 6.2.0 (2015-06-23): Added.
- ^ perculia 2015-07-02. 6.2 Mamytwink Interview: Hellfire Citadel Planned as Last Warlords Raid, and More. Wowhead.
- ^ gossip text