Hibernate

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For the Pet Battle ability, see [Hibernate].

Hibernate
Spell nature sleep.png
  • Hibernate
  • Level 66 druid ability
  • 30 yd range
  • 6% of base mana
  • 1.5 sec cast
  • Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Usable by
Class
Properties
Type

Offensive, Utility

School
Cooldown

None/Global Cooldown

Other information
Level learned

66

Related debuff
Spell nature sleep.png
  • Magic
  • Hibernate
  • Asleep.
  • Duration: 40 seconds
"Let sleeping beasts lie." — Eriun Moonglow[1]

Hibernate is a druid crowd control spell available at level 66.

Notes

Tips and tactics

  • In a PvE setting, Hibernate gives druids a tremendous advantage as it allows you to take on beasts much more powerful than yourself. A good druid can kill an elite beast mob of his or her own level and even one or two levels higher by alternating Hibernate and [Starfire].
  • Used in combination with [Entangling Roots] and, where permitted, [Flight Form], Hibernate makes the druid an impressive farming class, allowing you to get to herbs and mining nodes without having to fight for them.
  • Hibernate can be used to help crowd control in instances where beasts or dragonkin are present.
  • Only one target can be forced to hibernate at a time. Casting Hibernate on a second target will cause the first to awaken.
  • Like most crowd control, Hibernate doubles in function as a spamable counterspell: Even though the target will not remain asleep while players are beating on it, any of its abilities in progress (with a cast time) will be interrupted.
  • In PvP, It is good to use against a Hunter's pet, a Druid in Feral forms, and a Shaman in [Ghost Wolf] form. However, due to its cast time, a good player can often shift out of form before the spell is done casting to prevent it from being used on them. It also has a somewhat shorter PvP duration of 8 seconds, and is subject to diminishing returns.

Patch changes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Added.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed.
  • Cataclysm Patch 4.0.6 (2011-02-08): Now has a PvP duration of 8 seconds.
  • The Burning Crusade Patch 2.2.0 (2007-09-25): Duration against PvP targets has been reduced to 10 seconds.
  • WoW Icon update.png Patch 1.2.0 (2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds.
  • WoW Icon update.png Patch 1.1.0 (2004-11-07): Facing requirement removed.
  • PTR client.png Patch 0.12 (2004-10-11): Added. (Level 18)

See also

References

External links