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Hippogryph (Warcraft III)

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Hippogryph

BTNHippogriff.png
Hippogryph.gif

Race Hippogryph
Faction Night Elf Sentinels
Statistics
Hit points 525
Hit point regeneration Night
Level 2
Gold 160 Gold
Lumber 20 Lumber
Food 2 Food
Produced at Ancient of Wind
Build time 30 sec.
Hotkey H
Combat
Normal attack: 53.5 (67*) avg
Can attack: Air
Range Melee
Attack type Normal
Cooldown 1.05 sec.
Weapon type Normal
Armor Type Unarmored
Armor 0 (6*)
Day Sight 160
Night Sight 80 (160*)
Movement Speed Very Fast (400)
WC3RoC-logo.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Hippogryphs are ancient, magical beasts whose bodies resemble both stags and ravens. They patrol the skies above Kalimdor and viciously attack any enemies of the wilds that they encounter. The intelligent Hippogryphs have given their allegiance to the Night Elves in honor of Cenarius, the Night Elves' god, who stands as the protector of nature and all its creatures.

Information

Hippogryphs excel at taking out enemy aerial units, due to their high damage, health and attack speed compared to other aerial anti-air units, though like Gargoyles, these traits are limited with melee attacks. They should only be trained for scouting and if the enemy amasses aerial units of their own.

Most Night Elf players train Hippogryphs for dual roles; a small group as an anti-air group, and another to be converted into Hippogryph Riders, if the player intends to train those. Otherwise, they generally accompany the mighty Chimaeras to protect them from enemy aerial units.

Spells and abilities

Pick up Archer

BTNHippogriffRider.png
Picks up an Archer so that the Archer can attack from the air.
Research Cost Researched At Upgrade Time
75 Gold 75 Lumber Ancient of Wind 30 sec.

Upgrades

BTNStrengthOfTheWild.png
Strength of the Wild
Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Upgrade Time
100 Gold 75 Lumber Hunter's Hall 60 sec.
BTNImprovedStrengthOfTheWild.png
Improved Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
175 Gold 175 Lumber Hunter's Hall Tree of Ages 75 sec.
BTNAdvancedStrengthOfTheWild.png
Advanced Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
250 Gold 275 Lumber Hunter's Hall Tree of Eternity 90 sec.
BTNReinforcedHides.png
Reinforced Hides
Increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Upgrade Time
150 Gold 50 Lumber Hunter's Hall 60 sec.
BTNImprovedReinforcedHides.png
Improved Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
200 Gold 150 Lumber Hunter's Hall Tree of Ages 75 sec.
BTNAdvancedReinforcedHides.png
Advanced Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time
250 Gold 250 Lumber Hunter's Hall Tree of Eternity 90 sec.
BTNUltravision.png
Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost Researched At Upgrade Time
50 Gold 50 Lumber Hunter's Hall 45 sec.

Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03): Hippogryph attack decreased from 1d9 + 37 to 1d7 + 31 to reflect new air pathing changes.
  • WC3tFT-logo.png Patch 1.07 (2003-07-01):
    • Damage increased to 50-57 from 38-46.
    • Is now Unarmored instead of having Medium armor.

External links