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Hotfixes/2017 Archive

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Contents

Patch.png

Archive of Hotfixes from 2017

December

See: Patch 7.3.2 Hotfixes: August 29 - December 22 | 2017-12-22 00:00 by Blizzard Entertainment Kaivax

December 22

  • Classes
    • Death Knight
      • Unholy
        • Dreadwake Armor 4-piece set bonus can now proc from its own bonus Death Coil. Proc chance reduced to 16% (was 20%).
          • Developers’ notes: This fix addresses a bug that prevented the bonus from activating as often as intended, and should average a small increase in throughput for the Unholy 4-piece.
    • Mage
      • Arcane
        • Fixed a bug preventing some Mages from progressing through the steps to obtain their hidden Artifact weapon appearance.
  • Items
    • Golganneth's Vitality should no longer break stealth when it procs.

December 14

  • Classes
    • Hunter
      • [Hotfix in testing] Tame Beast will no longer trigger trinket procs, such as Caged Horror.
  • Dungeons and Raids
    • Throne of Thunder
      • Jin’rokh the Breaker
        • Resolved an issue that caused Jin'rokh's Focused Lightning to move faster than intended.
    • Antorus, The Burning Throne
      • Hounds of Sargeras
        • Resolved an issue that could cause Consuming Sphere to inflict periodic damage more rapidly than intended.
  • Items
    • Pantheon's Blessing will now stack.

December 12

  • Classes
    • Demon Hunter
      • Vengeance Demon Hunters now correctly generate Pain when damaged by certain abilities.
  • Dungeons and Raids
    • Seat of the Triumvirate
    • Antorus, the Burning Throne
      • Corrected an issue where raids that queued for LFR difficulty could fail to get loot.
      • Garothi Worldbreaker
        • The damage reduction from Apocalypse Drive and from a Druid’s Earthwarden can now activate during the Garothi Worldbreaker encounter.
      • Hounds of Sargeras
        • Resolved an issue that could cause multiple tank-specialization characters to gain Shadowtouched (or Flametouched) simultaneously.
      • Portal Keeper Hasabel
        • Traversing any of the portals within Portal Keeper Hasabel's arena no longer removes your Well Fed buff.
      • Varimathras
        • [WITH SERVER RESTARTS IN EACH REGION] Varimathras' health lowered by 10% in Mythic difficulty.
        • [WITH SERVER RESTARTS IN EACH REGION] Necrotic Embrace will no longer miss players who are under the effects of Aspect of the Turtle or Cloak of Shadows.

December 6

  • Classes
    • Demon Hunter
      • Havoc
        • Fixed an issue where Nemesis was applying at half duration against some creatures.
    • Druid
      • Restoration
        • The Bearmantle Battlegear 2-piece set bonus healing effect Dreamer now correctly interacts with Flourish and the Essence of G'Hanir.
    • Warrior
      • Arms
        • The Juggernaut Battlegear 2-piece set bonus now properly activates if the Artifact ability Warbringer applies Colossus Smash to any targets.
  • Player versus Player

December 5

  • Classes
  • Dungeons and Raids
    • Antorus, the Burning Throne
      • Coven of Shivarra
        • Corrected an issue that caused the health of Torments to not properly scale with raid size.
      • Eonar the Life-Binder
        • Players who are disconnected during the Eonar encounter will have access to Surge of Life once they reconnect.
      • Argus the Unmaker
        • Cheat Death and similar effects will not reset their cooldowns when you die during the final phase of the Argus the Unmaker encounter.
        • Boss Health increased by 10% on Normal and Heroic difficulties
        • Soulbomb and Soulburst now deal periodic damage more rapidly
        • Edge of Obliteration damage increased by 50%
        • Constellar elemental vulnerabilities reduced from +200% to +100% damage taken
  • Items
    •  [Carafe of Searing Light] now correctly shares a short cooldown with other "Use" trinkets.
    •  [Convergence of Fates] primary stat increased by 13%. Effect reduced to 3 seconds of cooldown reduction (was 4 seconds).
      • Developers’ notes: This change is aimed at changing how Convergence of Fates scales with item level – or rather, how it doesn’t. For some specializations, the cooldown reduction effect is so powerful that the item level of the trinket is all but irrelevant. We’re shifting more of the item’s power to primary stat and less in the base proc to cause the trinket’s scaling with item level to be more similar to other trinkets in Legion.
    • Forgefiend's Fabricator damage increased by 25%.
    • Garothi Feedback Conduit Haste amount increased by 10%.
    •  [Gorshalach's Legacy] damage increased by 25%.
    • Highfather's Machination healing amount increased by 10%.
    •  [Ishkar's Felshield Emitter] absorb amount increased by 10%.
    • Prototype Personnel Decimator damage increased by 10%. Minimum damage when targets are 20 yards from the impact point increased to 50% of max damage (was 20%).
    • Seeping Scourgewing damage increased by 10%.
    • Shadow-Singed Fang stat bonuses increased by 20%.
    • Sheath of Asara damage increased by 20%.
    • Tarratus Keystone healing increased by 10%.
    • Terminus Signaling Beacon damage increased by 15%.
    •  [Vitality Resonator] Intellect increased by 10%.
    • Demon Hunter
      • Havoc
        • Felreaper Vestments 2-piece bonus changed to 40% Eye Beam damage (was 30% Eye Beam damage).
        • Felreaper Vestments 4-piece haste bonus changed to 25% (was 15%).
    • Druid
      • Balance
        • Stormheart Raiment 4-piece – Starsurge and Starfall now increase your Haste by 2% (was 3%), stacking up to 4 times (was 5).
    • Hunter
      • Beast Mastery
        • Serpentstalker Guise 4-piece – Kill Command now reduces the cooldown of Aspect of the Wild by 2.5 seconds (was 1.5 seconds).
      • Marksmanship
        • Serpentstalker Guise 4-piece – Marked Shot now has a 50% chance (was 30%) to fire an extra Marked shot at up to 3 additional targets.
    • Monk
      • Brewmaster
        • Chi-Ji’s Battle Gear 4-piece – Dodging an attack now reduces the remaining cooldown of Breath of Fire by 2.0 seconds (was 1.0 seconds).
    • Rogue
      • Assassination
        • Regalia of the Dashing Scoundrel 4-piece – Your Deadly or Wound Poison critical strike now generate 3 Energy (was 2 Energy).
      • Subtlety
        • Regalia of the Dashing Scoundrel 4-piece – Backstab and Shadowstrike now have a 4% chance (was 3%) to grant Shadow Gestures.
    • Warlock
      • Affliction
        • Diabolic Raiment 4-piece – Spending a Soul Shard now has a chance to grant you 10% Haste (was 15%).
        • Grim Inquisitor’s Regalia 4-piece – Unstable Affliction and Seed of Corruption now increase the damage targets take from your Agony and Corruption by 15% (was 10%).
      • Demonology
        • Grim Inquisitor’s Regalia 4-piece – Demonic Empowerment now causes your Dreadstalkers to immediately cast another Dreadbite with 75% increased damage (was 50%).
    • Warrior
      • Arms
        • Titanic Onslaught Armor 4-piece – The amount of bonus Mortal Strike damage events has been reduced to 2 during Bladestorm (was 3), and 1 during Ravager (was 2).
  • Player versus Player
    • Priest
      • Shadow
        • PvP Template Intellect increased by 2%.
        • [Mind Blast] damage increased by 5% in PvP situations.
        • [Mind Flay] damage increased by 15% in PvP situations.
    • Warlock
      • Affliction
        • PvP Template Versatility increased by 25%.

December 1

  • Classes
    • Mage
      • Frost
        • Fixed an issue where the Runebound Regalia 4-piece bonus, Arctic Blast, would sometimes only benefit part of an Ice Lance cast when using the talent Splitting Ice.
    • Monk
  • Dungeons and Raids
    • Antorus, the Burning Throne
      • Argus the Unmaker
        • Fixed a bug that caused Argus the Unmaker to stop casting Soulbomb during the final phase of the encounter.
        • Fixed a bug that prevented some players from being successfully resurrected after dying during the encounter.
  • Items
  • UI
    • [With Server Restart] Crafted Legendary items should no longer display an item level of 1060.

November

See: Patch 7.3.2 Hotfixes: August 29 - November 28 | 2017-11-28 00:00 by Blizzard Entertainment Kaivax

November 28

  • Classes
    • Priest
      • Shadow
        • [Void Eruption] no longer deals a separate damage event for each of your Shadow Word: Pain or Vampiric Touch on each target. Instead, it now deals a single damage event to all targets that have either your Shadow Word: Pain or Vampiric Touch.
        • Void Eruption damage increased by 700%.
        • [Shadow Crash] cooldown reduced to 20 seconds (was 30 seconds), Insanity generation increased to 20 (was 15), and Missile speed increased by 60%.
        • [Mind Sear] (Passive) damage increased by 50%.
        •  [Heart of the Void] (Legendary) increases Void Eruption’s damage by 75% (was 300%) and heals you for 25% (was 40%) of the damage done.
          • Developers’ note: This is compensation for the Void Eruption buff. The overall effect is mostly neutral.
        • [Shadow Word: Pain] damage reduced by 4%.
        • [Vampiric Touch] damage reduced by 4%.
          • Developers’ note: This is compensation for the Void Eruption buff in extended fights.
  • Player versus Player
    • Intellect, Strength, Agility, and Versatility granted by [Concordance of the Legionfall] in PvP situations is reduced by 65% for all players (was 60% reduced).
    • Death Knight
      • Frost
        • [Pillar of Frost] increases Strength by 12% in PvP situations (was 20%).
        • [Frozen Core] increases Frost damage dealt by 5% in PvP situations (was 10%).
    • Druid
      • Balance
        • [Solar Beam]'s persistent silence effect can no longer be avoided by jumping.
    • Hunter
      • [Scorpid Sting] can no longer be cast while stunned.
      • Marksmanship
        • TNT should no longer cause enemy player targets standing at the maximum range of Bursting Shot to ignore Bursting Shot's disorient effect.
    • Mage
      • Arcane
        • PvP Template Intellect reduced by 4%.
    • Monk
      • Mistweaver
      • Windwalker
        • Blackout Kick damage increased by 10% in PvP situations.
        • [Fists of Fury] damage reduced by 5% in PvP situations.
        • [Ride the Wind] now correctly stacks with other movement speed increasing spells and effects.
        • Rising Sun Kick damage reduced by 10% in PvP situations.
    • Priest
      • Holy
        • [Ray of Hope] final damage is no longer reduced by damage reduction abilities.
        • [Holy Ward] now properly prevents the application of Bursting Shot and Between the Eyes.
        • [Greater Fade] now properly causes Bursting Shot's disorient to miss.
      • Shadow
        • [Mind Bomb]'s AoE stun now adheres to line of sight checks from the initial target.
        • Void Eruption's damage reduced by 60% in PvP situations.
        • [Lash of Insanity] now grants 2 Insanity per tick in PvP situations (was 3).
    • Rogue
      • Assassination
    • Shaman
      • [Skyfury Totem] will no longer incorrectly keep the casting Shaman in combat for its duration.
      • Restoration
        • Tidal Totem (Tidal Pools artifact trait) will no longer incorrectly keep the casting Shaman in combat for its duration.
      • Elemental
      • Restoration
        • [Healing Wave]'s healing increased by 175% in PvP situations (was 200%).
    • Warlock
      • Demonology
        • [Implosion] damage reduced by 30% in PvP situations (was 20%).
      • Destruction
        • [Cremation] now deals 3% of the target's health (was 5%).
    • Warrior
      • Arms
        • PvP Template Versatility reduced by 5%.

November 21

  • Dungeons and Raids
  • Items
    • Death Knight: Dreadwake Armor
      • Frost
        • 4-piece bonus now deals 210% weapon damage per tick (was 420%).
      • Unholy
        • 2-piece bonus now deals 35% of direct damage (was 25%) from Death Coil over 4 seconds.
    • Demon Hunter: Felreaper Vestments
      • Havoc
        • 4-piece bonus now increases haste by 15% (was 40%) for 8 seconds.
    • Druid: Bermantle Battlegear
      • Balance
        • 4-piece bonus now increases the damage of Moonfire and Sunfire by 20% (was 10%) for 6 seconds.
    • Hunter: Serpentstalker Guise
      • Beast Mastery
        • 4-piece bonus now reduces the cooldown of Aspect of the Wild by 1.5 seconds (was 2.0 seconds).
      • Survival
        • 2-piece bonus now increases the critical strike damage of your next Raptor Strike by 100% (was 50%) within the next 20 seconds.
    • Mage: Runebound Regalia
      • Arcane
        • 2-piece bonus now increases your damage by 2% (was 4%) for 8 seconds per Arcane Charge spent.
        • 4-piece bonus now has a 10% chance (was 8%) to increase your haste by 15% (was 20%) for 6 seconds.
      • Fire
        • 4-piece bonus now increases your critical strike damage by 10% (was 12%) while Combustion is active.
      • Frost
        • 2-piece bonus now increases the damage of Flurry by 15% (was 25%) for each successive ice bolt.
        • 4-piece bonus now increases the damage of your next Ice Lance by 20% (was 25%).
    • Monk: Chi’Ji’s Battlegear
      • Brewmaster
        • 4-piece bonus now reads, “Every time you dodge an attack, the remaining cooldown of Breath of Fire is reduced by 1.0 sec.”
      • Windwalker
        • The 4-piece bonus is now the 2-piece bonus, and still has a 10% chance to generate 1 Chi when you consume Blackout Kick!
        • The 2-piece bonus is now the 4-piece bonus, and now it increases the damage of your next Blackout Kick by 175% (was 150%).
    • Paladin: Light’s Vanguard Battleplate
      • Retribution
        • 2-piece bonus now increases the damage of Judgment by 40% (was 60%).
    • Priest: Gilded Seraph’s Raiment
      • Shadow
        • 4-piece bonus now increases the critical strike chance of Mind Flay, Void Bolt, and Mind Blast by 0.5% (was 1%) per stack of Void Form.
    • Rogue: Regalia of the Dashing Scoundrel
      • Assassination
        • 2-piece bonus now increases the critical strike chance of Deadly Poison and Wound Poison by 60% (was 15%) for 6 seconds.
        • 4-piece bonus now has a chance to grant 2 Energy (was 4 Energy) when your Deadly Poison or Wound Poison critically strikes.
      • Outlaw
        • 2-piece bonus now increases the damage of your next Run Through by 15% (was 5%), stacking up to four times.
        • 4-piece bonus now has a 16% chance (was 12%) to grant you a random Roll the Bones effect, that is not already active, for 10 seconds.
      • Subtlety
        • 4-piece bonus now has a 3% chance (was 5%) to grant Shadow Gestures when using Gloomblade, Backstab, and Shadowstrike.
    • Shaman: Garb of Venerated Spirits
      • Enhancement
        • 2-piece bonus now has a 30% chance (was 15%) to increase the damage of your next Rockbiter by 100%.
        • 4-piece bonus now causes the target to take 15% (was 10%) increased Fire and Nature damage from your attacks for 4.50 seconds after using Rockbiter.
    • Warlock: Grim Inquisitor’s Regalia
      • Affliction
        • 4-piece bonus now increases Corruption, Siphon Life, and Agony damage by 10% for 8 seconds (was 6 seconds).
      • Destruction
        • 2-piece bonus now increases the critical strike chance of Incinerate by 40% (was 20%).
    • Warrior: Juggernaut Battlegear
      • Arms
        • 2-piece bonus now increases your critical strike damage by 7% (was 10%) after using Colossus Smash.
        • 4-piece bonus now increases the damage and critical strike chance of your next Whirlwind or Slam by 12% (was 15%), stacking up to three times.
      • Fury
        • 2-piece bonus now causes the target to bleed for an additional 18% (was 30%) of the direct damage dealt by Rampage, over 4 seconds.
        • 4-piece bonus now increases the damage of your Rampage by 25% (was 75%) for 8 seconds.
  • Events

November 14

November 10

  • Classes
  • Dungeons and Raids
  • Items
    • Relinquished Armor Sets no longer stack, and can now be refunded for Nethershards within the refund period.
  • Reputation
    • Fixed a bug where players below level 110 could earn paragon reputation rewards. This was not intended.
    • Fixed a bug where players who were not eligible for paragon reputations could still use reputation token items, not receive the reputation, and lose the item. These items will now prevent the player from using them until the player is eligible.

November 6

  • Class Halls
    • The mission "Another Rat Problem" should again be available, and awards pet supplies with a bonus pet supplies reward.
  • Dungeons and Raids
  • Items

October

See: Patch 7.3.0 Hotfixes: August 29 - October 26 | 2017-10-26 00:00 by Blizzard Entertainment Kaivax

October 26

  • Argus
  • Classes
    • Monk
      • Windwalker
        • Damage of all abilities increased by 15%.
        • Vestments of Enveloped Dissonance 2-piece bonus now reduces the cooldown of Rising Sun Kick by 1 second (was 2 seconds).
        • Xuen's Battlegear 4-piece bonus now increases critical strike chance of Rising Sun Kick by 30% when Fists of Fury ends (was 65%).
          • Developers’ notes: These changes, along with adjustments to the same set bonuses that were made in patch 7.3.2, should put the combination of 2- and 4-piece sets in line with our plans for the power of those tiers, and allow us to make the forthcoming Antorus tier competitive and valuable for Monk damage dealers. The spec-wide damage increase is intended to keep all of these adjustments from reducing overall damage output, and we’ve counteracted the changes in PvP with intent to be neutral.
  • Dungeons and Raids
  • Player versus Player
    • Monk
      • Windwalker
        • PvP template Agility reduced by 14.5%.

October 24

  • Classes
    • Demon Hunter
      • Vengeance
    • Paladin
      • Protection
        • Passive stamina bonus increased to 40% (was 30%).
    • Priest
      • Shadow
        • [Void Tendrils] no longer cause performance issues when attacking an enemy affected by Grounding Totem.
    • Warrior
      • Fury
        • [Rampage] will now consume the Massacre buff when it is cast, instead of on the final hit.
        • [Meat Cleaver] will no longer be canceled early if [Whirlwind] is cast while a Rampage animation is in progress.
  • Dungeons and Raids
    • Seat of the Triumvirate
      • Common enemies
        • Arcing Void damage reduced by 20% in Mythic difficulty.
        • Collapse cast time increased to 5 seconds in Heroic and Mythic difficulties (was 4 seconds).
        • Consume Essence damage reduced by 20% in Mythic difficulty.
        • Dark Withering damage reduced by 33% and damage taken debuff lowered to 10% per stack (was 20%) in Mythic difficulty.
        • Negating Brand damage reduced by 25% in Heroic and Mythic difficulties.
        • Unstable Dark Matter base health reduced 20% in all difficulties.
      • Zuraal the Ascended
        • Decimate damage reduced 40% in Mythic difficulty.
      • Saprish
        • Void Trap stun duration reduced to 4 seconds (was 5 seconds) and can be dispelled.
        • Dread Screech cast time increased to 3 seconds (was 2.5 seconds).
      • Viceroy Nezhar
        • The number of summoned Umbral Tentacles reduced to 3 with each summoning (was 4).
        • Void Lashing cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 5 seconds (was 6 seconds) in all difficulties.
        • Void Lashing healing reduction reduced to 2.5% (was 5%) per stack, max stacks increased to 40 (was 20), and duration reduced to 8 seconds (was 15 seconds) in Mythic difficulty.
      • L'ura
        • Naaru's Lament damage reduced by 20% in Mythic difficulty.
        • Umbral Cadence damage reduced by 15% in all difficulties.
  • Player vs Player
    • The Fierce Combatant achievement is once again visible in the Player vs Player achievement category.
    • Recurrent Arena and Rated Battleground titles such as Duelist and Gladiator are now correctly available to players who earned their respective achievements in Season 4.
    • Temple of Kotmogu
      • Orbs of Power are no longer dropped when you attempt to summon a mount. Successfully summoning a mount will still drop the Orb.
  • Quests
  • Toys

October 20

  • Classes
  • Battle Pets
  • Player versus Player
    • Your item level is now set to 935 while participating in Tournament Rules wargames (was iLvl 900).

October 17

  • Achievements
  • Dungeons and Raids
    • Tomb of Sargeras
      • Mistress Sassz’ine
        • Fixed a bug where Abyss Stalkers could become stuck in the walls.
      • Fallen Avatar
        • Dark Mark damage reduced by 25% in Heroic difficulty and 20% in Mythic difficulty.
      • Kil’jaeden
        • Armageddon Rain damage-over-time and impact damage reduced 15% in Mythic and Heroic difficulties.
        • Erupting Reflection health reduced 20% in Mythic difficulty.
        • Flaming Orb time to minimize size reduced to 6 seconds in Heroic and Mythic difficulties (was 10 seconds).
        • Focused Dreadflame damage reduced to 12 million in Mythic difficulty.
        • Illidan's Sightless Gaze damage reduced 20% in all difficulties.
  • Items

October 10

  • Argus
    • Fixed an issue where bonus rolls would fail to occur when defeating some Greater Invasion Point bosses.
    • Fixed an issue on Mac'Aree where players were being sent to graveyards incorrect graveyards.
  • Dungeons and Raids
  • Player versus Player

October 4

  • Class Halls
    • Players no longer need to complete “N [110] The Seat of the Triumvirate” in the Argus storyline to unlock “N [110] The Ruins of Oronaar”, which allows further follower and mission progression.
    • Follower equipment that improves item level is more likely to appear from Argus missions, once “N [110] The Ruins of Oronaar” has been completed.
    • The final tier of Argus missions are now less difficult, reward more [Veiled Argunite], and reward more bonus Gold.

October 3

September

See: Patch 7.3.0 Hotfixes: August 29 - September 26 | 2017-06-13 00:00 by Blizzard Entertainment Kaivax

September 26

  • Argus
  • Items
  • Netherlight Crucible
  • Player versus Player
    • Druid
      • [Shred] now deals an additional 25% damage while stealthed in PvP situations (was 50%).
      • [Rake] now deals an additional 50% damage while stealthed in PvP situations (was 100%).
      • Feral
        • Enraged Maim now costs 5 Combo Points.
        • Enraged Maim incapacitates the target for 5 seconds (was 6 seconds).
        • Enraged Maim now has a 10 second cooldown (was 6 seconds).
        • The damage of the [Lunar Inspiration] version of [Moonfire] is reduced by 20% in PvP situations.
        • Ferocious Wound reduces the maximum health of the target by 15% (was 25%).
    • Demon Hunter
      • [Imprison]'s duration on players is now 3 seconds (was 4 seconds).
      • [Detainment] increases Imprison's cooldown to 45 seconds, up from 30 seconds.
    • Monk
      • Mistweaver
        • PvP Template Versatility increased by 5%
        • PvP Template Armor increased by 10%
        • Mana Regeneration increased by 5% in PvP situations.
        • [Life Cocoon]'s absorb is increased by 10% in PvP situations.
    • Paladin
    • Shaman
      • Restoration
    • Warlock
      • Destruction
        • [Chaos Bolt]'s damage is reduced by 10% in PvP situations.
        • [Focused Chaos] increases Chaos Bolt damage by 65% (was 75%).
        • [Firestone] increases critical strike chance by 65% (was 75%).
        • PvP Template Intellect increased by 6%.

September 22

September 19

September 16

  • Argus
  • Classes
  • Player versus Player
    • Shaman
      • Elemental, Restoration
        • Fixed a bug causing [Lava Burst] and Lava Burst: Overload to deal less damage than intended in PvP situations.
      • Restoration
        • [Spirit Link] (Honor Talent) can no longer be applied to targets under level 100.
  • Professions
  • Quests
    • The "N [110] All In" scenario in Suramar should no longer become stuck at 96% progress.

September 13

September 12

  • Argus
  • Classes
    • Developers' notes: All of the damage increases below are a combination of buffing specs that don't benefit from the Netherlight Crucible's item level increase as much as other specs, as well as tuning the specs relative to each other.
    • Death Knight
      • Frost
        • All damage increased by 4%.
    • Demon Hunter
      • Havoc
        • All damage increased by 3%.
    • Druid
      • Feral
        • All damage increased by 2%.
    • Hunter
      • Beast Mastery
        • All damage increased by 6%.
      • Survival
        • All damage increased by 5%.
    • Monk
      • Windwalker
        • All damage increased by 9%.
    • Rogue
      • Assassination
        • All damage increased by 5%.
      • Outlaw
        • All damage increased by 6%.
      • Subtlety
        • All damage increased by 1.5%.
    • Shaman
      • Enhancement
        • All damage increased by 3%.
  • Creatures
  • Dungeons and Raids
    • Vault of the Wardens
    • Tomb of Sargeras
      • Demonic Inquisition
        • The number of Echoing Anguish debuffs has been reduced to 2 (was 3) on Raid Finder, Normal, and Heroic difficulties.
      • Kil'jaeden
        • [Hotfix in testing] Reduced the health of Kil'jaeden, Erupting Reflection, and Shadowsoul by 5% on all difficulties.
        • [Hotfix in testing] The maximum distance from the center of the platform that Armageddon can spawn has been reduced on all difficulties.
        • [Hotfix in testing] The radius of the explosion from Bursting Dreadflame has been reduced on all difficulties.
        • [Hotfix in testing] Chaotic Eruption damage and knockup has been reduced on Mythic difficulty.
  • Player versus Player
    • All specs that received general damage increases above have been reduced by an equivalent amount in PvP, as the Netherlight Crucible's item-level increases to the player's Artifact weapon have very little impact on PvP.

September 8

September 6

  • Argus
    • Fel Lava on Argus will no longer damage pets.
    • The number of World Quests required to complete the Argussian Reach Emissary is reduced to 3 (was 4) until next week, when more Argussian Reach World Quests will become available.
  • Classes
  • Dungeons and Raids
    • Humanoid mobs in low level dungeons should drop gold once again.
  • Pet Battles
  • Quests

September 5

  • Argus
    • A treasure hidden off the edge of the Antoran Wastes has now been moved on to the island.
    • The Paraxis now fires at player locations, allowing players to avoid the damage from the effect.
  • Classes
  • Items
    •  [Flight Master's Whistle] should no longer go on cooldown if the cast is canceled.
    • Players should no longer be able to use high item level Holiday items at low levels.
  • Player versus Player
    • Players have a 30% reduced chance to Dodge and Parry attacks while in PvP situations (was 20%).
    • [Stealth] effects should no longer be removed when Dalaran Sewers starts.
    • Death Knight
      • Unholy
        • [Crypt Fever] damage reduced by 25%.
        • PvP template Strength reduced by 2%.
      • Frost
        • PvP template Strength reduced by 3%.
    • Demon Hunter
      • Havoc
        • PvP template Agility reduced by 3%.
    • Druid
      • Balance
      • Feral
        • Brutal Slash now deals 40% less damage in PvP situations.
        • PvP template Agility reduced by 3%.
        • PvP template Armor increased by 15%.
        • PvP template Versatility increased by 20%.
        • PvP template Stamina increased by 5%.
        • [Feral Instinct] increases damage you deal by 2.5% per rank in PvP situations (was 5%).
    • Monk
      • Windwalker
        • [Serenity] increases your damage deal by 16% in PvP situations (was 22%).
    • Paladin
      • Holy
        • Avenging Crusader healing should now properly scale with Versatility.
      • Retribution
    • Rogue
      • Subtlety
        • PvP template Agility reduced by 3%.
        • [Symbols of Death] increases your damage by 10% in PvP situations (was 15%).
        • [Catlike Reflexes] increases Dodge chance by 5% in PvP situations (was 20%).
    • Warrior
      • Arms
        • PvP template Strength reduced by 2%.
  • Scenarios
    • Endless Halls
      • Your camera should no longer occasionally flip around when moving between rooms in the Endless Halls.
      • You should no longer be able to get stuck on the objects in the middle of the Endless Halls rooms.
  • Quests

September 1

  • Argus
  • Achievements
  • Classes
  • Dungeons and Raids
    • Some lower level dungeon quest mobs now drop their quest items more frequently.
    • Tomb of Sargeras
      • Goroth
        • Now once again displays the correct visual effects.
      • Fallen Avatar
        • Touch of Sargeras now creates 4 fissures in Mythic difficulty (was 5 fissures).
        • Touch of Sargeras damage reduced by 10% in Mythic difficulty.
        • Fallen Avatar now generates 20% less energy when Tainted Matrix and Corrupted Matrix beams are not intercepted by players.
        • Fixed an issue where some players falling into the second phase of the fight took unintended damage.
      • Kil'jaeden
        • Now once again displays the correct visual effects.
  • Items
    • Crystalline Swords should no longer freeze in midair.
  • Player versus Player
    • The Dutiful PvP companions should now be purchasable once players reach Prestige 7 on any character.
    • [Stealth] and [Invisibility] effects will be removed when assaulting bases in Domination battlegrounds such as Arathi Basin.
  • Professions

August

See: Patch 7.3.0 Hotfixes: August 29 - 30 | 2017-06-13 00:00 by Blizzard Entertainment Kaivax
See: Patch 7.2.5 Hotfixes: June 13 - August 11 | 2017-06-13 00:00 by Blizzard Entertainment Kaivax

August 30

  • Argus
    • A Prime Naaru has found its way onto the Vindicaar to provide aid to recently fallen heroes.
    • Tassia Whisperglen, a stablemaster, has traveled to Argus.
    • Items and abilities granted by Class Hall research should now work on Argus.
    • Fel Lava on Argus will no longer damage pets.
  • Classes
  • Dungeons and Raids
    • Tomb of Sargeras
      • Mistress Sassz'ine
        • Health decreased by 5% in Mythic difficulty.
        • Razorjaw Waverunner health decreased by 10% in all difficulties.
        • Hydra Shot split damage decreased by 25% in all difficulties.
      • Maiden of Vigilance
        • Fixed a bug with Unstable Soul not working correctly in Raid Finder difficulty.
      • Sisters of the Moon
        • Moontalon's health was unintentionally increased on Mythic difficulty in 7.3. It has been reverted to its original value.
        • Corrected an issue that could cause tanks to incorrectly be targeted with Lunar Beacon and Incorporeal Shot.
  • Player Characters
    • Fixed an issue that prevented one Night Elf Male hairstyle from appearing.
    • Artifact weapons with a challenge artifact appearance selected should no longer revert to their base appearance if the player is logged out while in a different specialization.
  • Quests

August 29

  • Dungeons and Raids
  • Player versus Player
    • Demon Hunter
      • Havoc
        • PvP template Stamina reduced by 5%.
      • Vengeance
    • Death Knight
      • Frost
        • PvP template Stamina reduced by 7%.
      • Unholy
        • PvP template Stamina reduced by 7%.
    • Mage
    • Warrior
      • Arms
        • PvP template stamina reduced by 5%.
      • Fury
        • PvP template stamina increased by 3%.
  • Quests
    • Nightfallen requirements removed from several Suramar quests, making it possible to complete the Suramar campaign without reputation gates.
    • Protection Paladins who obtained  [Truthguard] without receiving credit for taking the hippogryph to Stormheim should now receive credit for doing so when they re-enter the "Shrine of the Truthguard" scenario.

August 11

  • Dungeons and Raids
    • Darkheart Thicket
      • Dresaron has reorganized the eggs in his lair ... again.
    • Tomb of Sargeras
      • Kil'jaeden
        • Reduced Kil'jaeden's melee damage by 15% on Normal difficulty.
        • Armageddon Hail damage reduced by 15% on Normal difficulty.
        • Rupturing Singularity cast during Deceiver's Veil now spawn in fixed locations on Mythic difficulty.
        • Shadowsouls are no longer immune to Death Grip on Mythic Difficulty.

August 8

  • Classes
  • Dungeons and Raids
    • Tomb of Sargeras
      • Demonic Inquisition
        • Increased the time Calcified Quills takes aim at a player before casting to 5 seconds (was 3 seconds).
        • Increased the time it takes Demonic Inquisition to enrage to 12 minutes (was 8 minutes).

August 2

  • Class Halls
    • Warlocks who have completed their class mount quest should be able to see Calydus' vendor list.
  • Dungeons and Raids
    • Darkheart Thicket
      • Dresaron has tidied up his lair, moving his eggs to the edge of the room.
    • Tomb of Sargeras
      • Mistress Sassz'ine
        • Crashing Wave takes 1 second longer to occur after the warning visual in Mythic difficulty.
        • Concealing Murk duration increased to 12 seconds in Mythic difficulty.
        • Befouling Ink recast time in stage three increased by 5 seconds in Mythic difficulty.
  • Professions

August 1

July

See: Patch 7.2.5 Hotfixes: June 13 - July 27 | 2017-06-13 00:00 by Blizzard Entertainment Kaivax

July 27

  • Classes
    • (Hotfix in testing) Fixed a bug with [Heroic Leap], Havoc's [Metamorphosis], and [Infernal Strike] where they would sometimes fail to cast but still trigger their cooldown if the player became Rooted at the same time as the spell was cast.
    • Warlock
      • Destruction
        • [Immolate]'s Soul Shard generation should now function as intended and match the tooltip.
  • Dungeons and Raids
  • Player versus Player

July 24

Class, Raid, Items, and PvP hotfixes below will go live with maintenance in each region.

  • Classes
  • Class Halls
    • Calydus will now appear if a player can accept or turn-in a quest with him, even if he's on a mission.
  • Dungeons and Raids
    • Tomb of Sargeras
      • The Fallen Avatar
        • The Fallen Avatar's health is reduced by 5% in Mythic difficulty.
      • Kil'jaeden
        • Kil'jaeden's health reduced by 5% in Mythic difficulty.
        • Armageddon now creates 6 Armageddon Rains (was 8) in Mythic difficulty.
        • Illidan's Sightless Gaze now deals less damage in all difficulties.
        • Demonic Obelisk now spawns 3 Obelisks on the first cast in Mythic difficulty.
  • Items
  • Player versus Player
    • Druid
      • Balance
      • Restoration
        • PvP Template Intellect increased by 2%.
        • PvP Template Mastery increased by 20%.
    • Hunter
    • Mage
      • Frost
        • [Frigid Winds] increases chilling effects by 10% in PvP situations (was 15%).
        • Chilled reduces the movement speed of targets by 40% in PvP situations (was 50%).
    • Priest
      • Holy
        • [Ray of Hope]'s cooldown is increased to 60 seconds (was 45 seconds).
        • PvP Template Intellect reduced by 4%.
        • PvP Template Mastery reduced by 30%.
        • The heal over time effect of [Renew] now heals for an additional 75% in PvP (was 100%).
    • Shaman
      • Restoration
        • [Riptide]'s heal is increased by 15% in PvP situations (was an additional 30%).
        • PvP Template Intellect reduced by 3%.
    • Warlock
      • Affliction
        • PvP Template Intellect increased by 3%.
      • Destruction
        • PvP Template Armor increased by 30%.
        • PvP Template Versatility increased by 5%.

July 20

  • Classes
  • Dungeons and Raids
    • Cathedral of Eternal Night
      • Shadow Swipe damage dealt reduced by 50%.
      • Thrashbite the Scornful
        • Throw Arcane Tome, Throw Silence Tome, and Throw Frost Tome damage decreased by 50% in Mythic difficulty.
      • Agronox
        • Timber Smash damage reduced by 25% in Mythic difficulty.
      • Domatrax
        • Fel Portal Guardian health reduced by 25% in Mythic difficulty.
      • Mephistroth
        • Dark Solitude initial damage reduced by 90% in Mythic difficulty.
    • Upper Return to Karazhan
      • The Curator
        • Arcane Barrage damaged reduced by 30% in Mythic difficulty.
        • Static Charge damage reduced by 20% in Mythic difficulty.
        • Arc Lightning damage reduced by 20% in Mythic difficulty.
    • Lower Return to Karazhan
      • There are now 2 Arcane Wardens in the Banquet Hall while Teeming is active (was 3).
      • Pennies from Heaven damage reduced by 40%.
      • Multi-Shot damage reduced by 30%.
      • Moroes
        • Garrote initial damage reduced by 90% in Mythic difficulty.
        • Will Breaker damage reduced by 25% in Mythic difficulty.
      • Attumen the Huntsman
        • Trampling Stomp damage reduced by 30% in Mythic difficulty.
        • Smash from Spectral Journeyman now only hits one target.
      • Maiden of Virtue
        • Sacred Ground damage reduced by 40% in Mythic difficulty.
      • Opera Hall
        • Firelands Portal damage reduced by 40% in Mythic difficulty.
        • Heat Wave damage reduced by 25% in Mythic difficulty.
    • The Tomb of Sargeras
      • Harjatan
        • Harjatan's Drenching Waters should no longer affect Priests in Spirit of Redemption form.
      • The Desolate Host
        • Eternal Soulguards should now cast Sever Soul with much less frequency.
  • Quests
    • Players should no longer receive an error if they already have  [Spoiled Sample] in their bags when completing a weekly PvP quest.

July 17

  • Dungeons and Raids
    • Upper Return to Karazhan
      • Shade of Medivh
        • The impact damage of Inferno Bolt has been reduced by 25% in Mythic difficulty.
      • Mana Devourer
        • Energy Discharge now deals 20% less damage in Heroic and Mythic difficulties.
        • Energy Void now deals 50% less damage in Heroic and Mythic difficulties.
      • Viz'aduum
        • Chess: King's health has been lowered by 30%.
        • Disintegrate now deals 25% less damage in Heroic and Mythic difficulties.
        • Disintegrate now has a cast time of 2.5 seconds in the first phase.
        • Explosive Shadows now deals 25% less damage in Heroic and Mythic difficulties.
        • Shadow Phlegm now deals 20% less damage in Heroic and Mythic difficulties.
  • Items

July 12

  • Bonus Event
    • [With realm restarts in each region] Players who have obtained different raid lockouts are now able to group together and queue for Black Temple Timewalking.
  • Dungeons and Raids
  • Player versus Player
    • Mage
      • Frost
        • Fixed a bug where Comet Storm would not work when cast on players.
    • Shaman
      • Restoration
        • [Purge]'s mana cost has been reduced by 20%.
  • Toys

July 11

  • Classes
    • Priest
      • Fixed a bug that caused [Atonement] to increase damage buffs on pets more than intended.
  • Dungeons and Raids
  • Player versus Player
    • [With realm restarts in each region] Many toys can again be used in Battlegrounds.
    • Druid
      • Restoration
        • PvP template Intellect increased by 3%.
    • Monk
      • Mistweaver
        • PvP template Mana regeneration reduced by 10%.
        • [Way of the Crane]'s mana cost increased by 25%.
    • Paladin
      • Holy
        • Template Intellect increased by 3%.
    • Priest
      • Holy
        • PvP template Mana Regeneration reduced by 10%.
    • Shaman
      • Restoration
        • The absorb from [Earthen Shield Totem] is now affected by Dampening.
        • PvP template Mana regeneration reduced by 10%.
        • [Earth Shield]'s internal cooldown increased to 1 second (was 0.5 seconds).
        • Earth Shield's cooldown increased to 6 seconds (was 5 seconds).

July 7

  • Classes
    • Monk
      • Brewmaster
        • [Exploding Keg] now reduces enemy autoattack damage by 99% for 3 seconds, instead of causing all melee attacks to miss.
          • Developers' Note: Exploding Keg had some unintended interactions with raid bosses which allowed it to trivialize some mechanics. Rather than making bosses immune to it, we're redesigning the debuff slightly, in order to retain the spirit of the effect. A followup hotfix will restore the original functionality in PvP, and the tooltip will be updated in Patch 7.3.
    • Priest
      • Holy
        • [Binding Heal] will now always correctly heal the target, caster, and one additional target.
  • Raids and Dungeons
  • Player Versus Player
    • Priest
      • Holy
        • [Ray of Hope] will now increase healing done by the intended 50%, and can no longer be used while silenced.
  • NPCs

July 5

  • Classes
  • Raids and Dungeons
    • Cathedral of Eternal Night
      • The damage dealt by several boss abilities and health of several creatures summoned by bosses has been reduced.
    • Tomb of Sargeras
      • Note: the following changes only affect Mythic difficulty.
      • Hydra Acid debuff can now be applied through immunity effects (damage is still prevented).
      • Hydra Acid damage reduced by 25%.
      • Hydra Acid stun duration increased to 30 seconds, and can no longer be removed by effects that break stuns.
  • Player Versus Player

June

See: Patch 7.2.5 Hotfixes: June 13 - June 29 | 2017-05-16 00:00 by Blizzard Entertainment Kaivax
See: Patch 7.2.0 Hotfixes: March 28 - June 6 | 2017-05-16 00:00 by Blizzard Entertainment Kaivax

June 29

  • Achievements
  • Classes
  • Items
  • Raids
  • NPCs
  • Player versus Player
    • Death Knight
      • Unholy
        • [Crypt Fever] damage reduced by 33%.
        • PvP template Strength increased by 5%.
    • Demon Hunter
      • Havoc
        • [Chaos Strike] damage reduced by 5% in PvP situations (was previously reduced by 15%).
        • [Annihilation] damage reduced by 5% in PvP situations (was previously reduced by 15%).
        • PvP template Versatility increased by 5%.
        • PvP template Agility increased by 3%.
    • Druid
      • Restoration
        • PvP template Intellect increased by 5%.
        • All damage dealt in PvP reduced by 5%.
        • [Swiftmend] healing increased by 40% in PvP situations.
    • Monk
      • Brewmaster
        • PvP template Versatility increased by 30%.
        • PvP template Haste increased by 25%.
      • Mistweaver
    • Mage
      • Frost
        • [Ebonbolt] damage reduced by 10% in PvP situations.
        • [Flurry] damage reduced by 5% in PvP situations.
        • [Glacial Spike] damage reduced by 10% in PvP situations.
        • PvP template Intellect increased by 3%.
    • Paladin
      • [Flash of Light] healing increased by 15% in PvP situations.
      • Holy
        • PvP template Intellect increased by 5%.
        • All damage dealt in PvP reduced by 5%.
        • [Holy Light] healing increased by 10% in PvP situations.
        • [Holy Shock] healing increased by 10% in PvP situations.
      • Protection
      • Retribution
        • PvP template Versatility increased by 50%.
        • PvP template Haste decreased by 10%.
        • PvP template Critical Strike decreased by 20%.
    • Priest
      • Discipline
        • All damage dealt in PvP reduced by 3%.
        • PvP template Intellect increased by 5%.
      • Holy
        • All damage dealt in PvP reduced by 5%.
        • PvP template Intellect increased by 3%.
      • Shadow
        • PvP template Intellect increased by 3%.
        • PvP template Versatility increased by 10%.
        • [Shadow Mania] now grants 4 Insanity every 2 seconds (was 3 Insanity).
        • [Mind Trauma] now steals 3% Haste (was 1% Haste).
        • Mind Trauma's maximum Haste stolen is increased to 12% per target, and 24% overall.
    • Rogue
      • Assassination
        • Poison Bomb damage reduced by 40% in PvP situations (was previously reduced by 30%).
      • Subtlety
        • [Vanish] cast by Thieves' Gambit will now cancel when the target begins to cast a spell.
        • PvP Template Agility reduced by 5%.
    • Shaman
      • Enhancement
        • PvP Template Agility reduced by 5%.
        • Damage of [Stormstrike], Stormstrike Off-Hand, Windstrike, and Windstrike Off-Hand reduced by 5% in PvP situations.
    • Warlock
    • Warrior
      • Arms
        • [Defensive Stance] reduces the Warrior's damage by 20% in PvP situations (was 10%).
        • PvP Template Strength reduced by 4%.
        • PvP Template Versatility reduced by 3%.

June 27

June 26

  • Dungeons and Raids
    • Completing your first Legion Heroic dungeon each day will now award you with 5 Writhing Essences, if you're eligible.
    • Tomb of Sargeras
      • Sisters of the Moon
        • Captain Yathae Moonstrike will no longer target pets with rapid shot. She feels it is beneath her station.
        • Multiple Sisters should no longer become active at the same time.
        • All the sisters should no longer become inactive at the same time.
      • The Desolate Host
        • Players should no longer be kept in combat for up to a minute after the end of this encounter.
      • Kil'jaeden
        • Kil'jaeden will no longer change facing while casting Bursting Dreadflame.
        • Shaman totems will no longer fail to hit when their caster has Illidan's Sightless Gaze during Kil’jaeden’s second intermission.
  • Items

June 22

  • Classes
  • Dungeons and Raids
  • Holiday
  • Player versus Player
    • Fixed a bug that prevented the "3v3 Weekly Quest" from properly awarding an elite gladiator item when the player had a previous week's PVP rating of 1900+.
    • Warlock
  • Quests

June 20

June 19

Class tuning changes below will take effect with scheduled maintenance in each region.

    • Demon Hunter
      • Vengeance
        • Damage of all abilities reduced by 5%.
        •  [Spirit Bomb] damage reduced by 33%.
    • Hunter
    • Mage
      • Arcane
        • Damage of all abilities increased by 3%.
      • Fire
        • Damage of all abilities increased by 3%.
    • Monk
      • Brewmaster
        • [Stagger] now has 40% effectiveness against Magic damage (was 50%).
      • Mistweaver
    • Paladin
      • Retribution
        • Damage of all abilities increased by 3.5%
    • Priest
      • Discipline
        • [Evangelism] now has a duration of 6 seconds (was 7 seconds).
    • Shaman
      • Elemental
        • Damage of all abilities increased by 3%.
        •  [Smoldering Heart] proc chance is now 10% per 100 Maelstrom spent (was 20%).
    • Warlock
      • Affliction
        • Damage of all abilities reduced by 5%.
      • Destruction
        • Damage of all abilities reduced by 5%.
    • Warrior
      • Arms
        • [Trauma] can no longer Critically Strike.
        • Damage of all abilities reduced by 4%.
  • Dungeons and Raids
    • The Nighthold
      • Gul'dan
        • Fixed a bug causing Soul Fragment of Azzinoth to inadvertently retain threat on a target after Enslave Demon breaks.
  • Items
  • Player versus Player
  • Professions
  • Quests
  • World
    • Fixed a bug in the Cavern of Consumption that would erroneously teleport players back to the entrance of the cavern.

June 15

June 14

  • Chromie Scenario
    • Andorhal: Brother Grigory and Talessah Towhide should cast their full heal spell less often.
    • In Dragonblight, Chromie is now a very important NPC, well-marked on maps, and player-versus-player activities are forbidden in the area around her.
  • Class Halls
    • Artifact Research Notes work order shipments now have a duration of 3 hours and 36 minutes.
    • (Hotfix in testing)  [Blood of Sargeras] can now be obtained from Class Hall vendors at a price of 5 Blood of Sargeras for 5,000 [Order Resources].
  • Items
  • Player versus Player
    • Corrected an error that was being encountered in the formation of groups for Packed House PvP Brawl.
    • Rogue
      • Subtlety
        • PvP template Agility reduced by 5%.
    • Shaman
    • Warlock
      • Destruction
    • Warrior
      • Arms
        • [Mortal Strike] damage reduced by 30% in PvP situations.
        • [Rend] damage reduced by 15% in PvP situations.
  • Professions

June 13

  • Classes
  • Dungeons and Raids
    • The Nighthold
      • Krosus
        • Searing Brand damage reduced by 15%.
      • Star Augur Etraeus
        • Fel Burst, Starburst, and Iceburst damage reduced by 15%.
      • Gul'dan
        • Fel Scythe damage reduced by 15%.
        • Gul'dan's health decreased by 3% on Heroic and Mythic difficulties.
  • Items
  • Player versus Player
    • Death Knight
    • Demon Hunter
      • Havoc
        • Template Agility increased from 80% to 85%.
        • Template Haste reduced from 130% to 110%.
        • Template Versatility increased from 100% to 120%.
        • [Chaos Blades] increases damage dealt by 20% (was 30%) in PvP situations.
        • [Fel Barrage] damage reduced by 30% in PvP situations.
        • [Nemesis] durations increased to 30 seconds in PvP situation (was 15 seconds).
        • Nemesis now increases damage by 15% (was 25%).
    • Hunter
      • Beast Mastery
        • Template Agility decreased from 80% to 70%.
        • Template Armor decreased from 120% to 100%.
        • Template Critical Strike increased from 70% to 100%.
        • Template Mastery decreased from 75% to 45%.
        • [Dire Beast: Basilisk] is now immune to snares and roots.
        • Dire Beast: Basilisk's damage has been increased by 50%.
      • Marksmanship
        • Template Agility decreased from 105% to 100%.
        • Template Critical Strike increased from 50% to 80%.
        • Template Haste decreased from 150% to 120%.
        • [Sniper Shot] no longer increases its own range.
        • Sniper Shot's duration increased to 15 seconds (was 10 seconds).
        • Sniper Shot's range is increased to 55 yards (was 40 yards).
    • Monk
      • Mistweaver
      • Windwalker
        • Template Versatility increased from 100% to 120%.
        • Template Haste increased from 175% to 200%.
        • [Tigereye Brew] should now correctly grant stacks for all Chi-consuming abilities.
    • Paladin
    • Priest
      • Discipline
      • Holy
        • Template Damage dealt decreased from 75% to 65%.
        • Template Haste increased from 100% to 125%.
        • Template Intellect increased from 135% to 145%.
        • Template Mastery reduced from 100% to 75%.
        • [Divine Attendant] now reduces cooldown by 2.5 minutes (was 2 minutes). Tooltip will be inaccurate till a followup hotfix.
        • [Greater Fade]'s duration has been reduced to 4 seconds (was 6 seconds).
        • [Ray of Hope]'s bonus healing has been reduced to 50% (was 100%).
        • [Renew]'s periodic healing has been increased by 100% in PvP situations.
        • [Spirit of the Redeemer] now has a 3 minute cooldown (was 5 minutes).
        • Spirit of the Redeemer now has a 7 second duration (was 10 seconds).
      • Shadow
    • Shaman
      • [Purifying Waters] healing reduced by 40%.
      • The [Healing Surge] cast by [Swelling Waves] now heals for half its regular amount.
      • Enhancement
      • Restoration
        • Template Critical Strike increased from 50% to 120%.
        • Template Versatility increased from 130 to 140%.
        • [Earth Shield] will now heal when an attacker takes 4% of their max health in damage (was 8%).
        • Earth Shield now has 4 charges (was 3).
        • [Healing Stream Totem] now heals for an additional 40% in PvP situations (was 10%).
        • [Riptide] heals for an additional 30% in PvP situations.
        • [Healing Wave] heals for an additional 50% in PvP situations (was an additional 100%).
    • Warlock
    • Warrior
      • Fury
        • Template Stamina decreased from 100% to 95%.
        • [Bloodthirst]'s heal is reduced by 25% in PvP situations.
  • Professions
    • The item level of most Legion crafted gear is now 850, and can now be increased up to 900 with  [Obliterum].
    • Existing gear below item level 850 will not have its item level changed, and will display "Obliterum: 0/10", but it will be brought up to item level 855 with one application of Obliterum.
    • Attempting to apply Obliterum to Skullblasters will no longer consume the Obliterum and  [Blood of Sargeras].
    • Crates of Bobbers should no longer drop if you already know the toy that they teach.

June 6

June 2

  • Legionfall Campaign
    • "N [110] Championing Our Cause" now requires 1 Mission (was 3).
    • Elite Strikes now grant credit toward "Championing Our Cause".
  • Player versus Player
    • Southshore vs. Tarren Mill
      • Killing a player or NPC will always reward only 1 point.
      • The score required for victory has been reduced to 150.
      • The health and damage of Guards has been increased.
      • The respawn time of Guards has been decreased.
      • The Alliance graveyard has been moved to the docks.

May

See: Patch 7.2.0 Hotfixes: March 28 - May 24 | 2017-05-16 00:00 by Blizzard Entertainment Kaivax

May 24

  • Artifacts
    • [Concordance of the Legionfall]
      • Chance to activate slightly increased.
      • Now grants 4,000 Strength, Agility, Intellect, or Versatility at rank 1 (was 2,000).
      • Additional ranks now increase this value by 300 per rank (was 200).
      • Effects are now reduced by 50% in PvP situations.
        • Developers' Note: While additional ranks of Concordance of Legionfall are intended to have a low impact, the trait was overall weaker than it needed to be. With these changes, it provides a stronger up-front benefit, and very slightly more value for Artifact Power spent past the first rank. These changes also result in an overall nerf in PvP, where we are continuing to monitor its performance.

May 22

  • Achievements
  • Classes
  • Class Hall
    • Artifact Knowledge can now be researched to a maximum level of 40 (was 50).
      • Developers' Notes: We raised the Knowledge cap from 40 to 50 very late in the 7.2 PTR cycle, out of an abundance of caution: We wanted to ensure that players of all playstyles, as well as alt characters, would view the Concordance trait as accessible. However, between the additional Artifact Power gains added in 7.2 and others that were hotfixed in after the patch released, we’re now well ahead of that mark. Knowledge 40 now seems more than sufficient for players to reach Concordance, and the prospect of months' worth of additional Knowledge still left to research makes some players feel like their efforts in the interim aren't meaningful. Therefore, we're rolling the cap back to 40.
  • Player versus Player
    • Deepwind Dunk is now 15 minutes long, and each player killed during Deepwind Dunk awards 5 points.
    • Paladin
      • Attacking a Judged target will now cause [Judge Unworthy] to only spread that target's Judgment, instead of all your nearby Judgments.
      • Judge Unworthy can now spread Judgment to targets that are under the effects of crowd-control abilities.
      • Damage from [Lawbringer] can no longer cause Judge Unworthy to spread [Judgment].
  • UI
    • Players using Korean and Chinese clients can now chat in public chat channels on the Broken Shore.

May 15

  • Classes
    • Monk
    • Warlock
      • The Wrathguard's Mortal Cleave should now land on targets more often.
    • Warrior
      • When leaving Skyhold, Warriors are now protected by Val'kyr who insist that the player land safely and not disconnect.
  • Dungeons and Raids
    • Corrected an issue where gems were sometimes not correctly contributing to character stats in Mythic Keystone Dungeons.
  • Events
    • Corrected an issue with holidays and daylight saving time in the Americas region. Holidays will now start one hour earlier in the Americas region. For example, events that previously began at 9:00 a.m. Pacific will now get underway at 8:00 a.m. Pacific / 11:00 a.m. Eastern.
  • Items
    •  [Cauterizing Void Shard] can now be used in combat, and using it out of combat will no longer cause issues with your health potion timer.
  • Player versus Player
    • Mage
      • Arcane Charges are now removed when Arenas and Battlegrounds start.
      • Mage food now is properly delayed to match non-Mage water in Arenas.
    • Paladin

May 8

  • Classes
  • Dungeons and Raids
    • Fixed a bug that caused some loot chests, on the Guild Master loot setting, to only distribute gold to the player who looted the chest.
    • Quaking should no longer apply to players while they are on the boat at the beginning of the Court of Stars, nor after Mythic Keystone dungeons have been completed.
    • Cathedral of Eternal Night
      • Helblaze Felbringers' Devastating Swipe now deals 60% less damage on all difficulties.
      • Agronox
        • Reduced Agronox's health by 25% on all difficulties.
        • Succulent Lashers' Succulent Secretion now initially explodes for 80% less damage on all difficulties.
        • Succulent Lashers' Succulent Secretion's periodic damage reduced by 50% on all difficulties.
        • The health of Fulminating Lashers has been reduced by 30% on all difficulties, to match other Fulminating Lashers in the dungeon.
        • The damage done by Choking Vines has been reduced by 50% on all difficulties, to match other Choking Vines in the dungeon.
      • Domatrax
        • Reduced Domatrax's melee damage by 50% on all difficulties.
  • Events
  • Player versus Player

May 1

  • Classes
  • Dungeons and Raids
    • All raid adjustments will take effect with restarts in each region.
    • The Nighthold
      • Grand Magistrix Elisande
        • Slow Time Zones now last 70 seconds on all difficulties (was 60 seconds).
        • Fast Time Zones now last 35 seconds on all difficulties (was 30 seconds).
        • Damage from Arcanetic Ring reduced to 3 Million on Mythic difficulty (was 3.6 Million).
        • Elisande health decreased 5% on Mythic difficulty.
      • Gul'dan
        • Gul'dan's health has been reduced by 5% on Normal, Heroic, and Mythic difficulties.
        • Fel Lord Kuraz'mal and D'zorykx the Trapper's health has been reduced by 10% on Normal, Heroic, and Mythic difficulties.
        • Inquisitor Vethriz's health has been reduced by 10% on Normal and Heroic difficulties.
        • Azagrim, Beltheris, and Dalvengyr's health has been reduced by 10% on Heroic difficulty.
        • Chaos Seed missile travel speed decreased slightly on Mythic difficulty.
        • Parasitic Wound damage decreased by 10% on Mythic difficulty.
  • Event
  • Items
  • Player versus Player
    • "N [110W] Something Different" now requires 1 Brawl victory to complete (was 3 Brawl completions)
    • "Something Different" now rewards a  [Soldier's Legacy] token (was a  [Glory of the Melee]).
    • Classes
      • Hunter
        • Marksmanship
          • [Windburst] no longer displays ground effects during Arena matches in Blade's Edge Arena.
      • All PvP class changes below will take effect with maintenance in each Region.
      • Druid
      • Mage
      • Monk
        • Mistweaver
          • PvP Template Versatility increased by 30%.
      • Priest
        • Holy
      • Warlock
        • Demonology
          • PvP template Stamina reduced by 15%.
          • [Soul Skin] increases [Soul Link]'s split to 30% in PvP situations (was 40%).
      • Warrior
        • Arms
          • [Duel]'s duration reduced to 6 seconds (was 8 seconds).
          • Duel's cooldown increased to 60 seconds (was 25 seconds).
          • [Disarm]'s duration reduced to 4 seconds (was 6 seconds).
          • Disarm's cooldown increased to 45 seconds (was 30 seconds).

April

See: Patch 7.2.0 Hotfixes: March 28 - April 26 | 2017-03-28 00:00 by Blizzard Entertainment Kaivax

April 26

April 24

  • Class Halls
    • Players who have unlocked multiple Challenge appearances for their Artifacts will no longer see more than one of them on top of each other in their Class Halls.
  • Items
  • Player versus Player
  • Quests
    • Corrine the Deceiver should now respawn as expected when killed on the quest "N Warlock [110] Cult Culling".
    • Fixed a bug that was causing errors opening Stolen Crates during "N Warrior [110] Arming the Army".
    • "N Demon hunter [110REWQ] Full Fel" now correctly awards quest credit.
    • Resolved issues where some Paladins were not able to obtain the letter starting the Maximillian questline.
    • A certain Escape Rope in a secret treasure cave is now easier to see. It's dark in there!

April 21

April 19

  • Artifact Challenge
  • Broken Shore
    • When you first activate a portal of any given type with a beacon, it will now last 10 seconds longer.
    • The chance to loot Portal-Stones that can be used to call down powerful Lieutenants has been doubled.
    • The Warden Initiate has received additional training, and can now fly alongside you. She has also learned to use her abilities more frequently and in a smaller area of effect.
    • Players can now vendor excess Sentinax beacons that they don't wish to hold on to.
    • The Ashtongue Felsmith has become aware of his burning region, and is no longer standing in his forge at Deliverance Point.
  • Classes
    • Hunter
      • Fixed a bug that occasionally kept Gon from spawning as expected.
  • Items
  • World

April 17

April 13

April 12

  • Artifacts
    • The requirement "Complete 100 dungeons while using your Hidden Artifact appearance" to unlock Hidden Artifact appearance color variant 2 has been reduced from 100 to 30 dungeon completions.
      • Developers' notes: The time and effort required for this Hidden Artifact unlock wasn't consistent with the other two color unlocks. Additionally, now that Challenge Artifact appearances are in the game, requiring you to continue using your Hidden Artifact appearance (which can't be transmogged into the more prestigious Challenge appearance) for 100 dungeons was too much.
  • Bonus Event
    • Corrected an issue preventing some players from accepting N [110W] The Arena Calls skirmish event quest.
  • Classes
  • Items
  • Tailoring

April 10

  • Artifact Challenges
  • Classes
  • Class Halls
  • Dungeons
    • The Cathedral of Eternal Night
      • Agronox
        • Reduced Timber Smash damage by 20% on all difficulties.
      • Thrashbite the Scornful
        • Pulverizing Cudgel's unavoidable damage reduced by 30% on all difficulties.
      • Domatrax
        • Reduced the amount of damage from Shadow Sweep on Mythic difficulties.
        • Hellblaze Mistresses do significantly less damage on Mythic difficulties.
      • Mephistroth
        • Mephistroth health reduced by 30% on all difficulties.
        • Felblaze damage reduced by 30% on all difficulties.
        • Demonic Upheaveal's unavoidable damage reduced by 60% on all difficulties.
        • Creeping Shadows gain stacks more slowly on all difficulties.
        • Shadow Blast impact damage reduced by 50% on all difficulties.
  • Items
  • Player versus Player
    • Mage
      • Fixed a bug where a Fire Mage's Ignite could interact incorrectly with [Duel] (Arms Warrior PvP Talent), resulting in significantly reduced or increased damage to secondary targets.
      • [Cauterizing Blink]'s heal is reduced by 50% in PvP situations.
    • For rated PvP, we're adjusting the item levels for some end-of-match rewards, weekly rewards, and Gladiator obliterum tokens:
      • End-of-match rewards for players whose rating is between 0 and 1799 have been improved, starting at a minimum item level of 870 (was 865).
      • Weekly rewards have been raised to a minimum of 880 (was 870).
      • The tokens purchased with [Echoes of Battle], gained by obliterating Gladiator gear, now create an item at item level 880 (was 865).
      • These changes will take effect this week with maintenance in your region.

April 6

  • Assaults
  • Broken Shore
  • Player versus Player
    • Hunter
      • [Feet of Wind] will now properly suppress movement speed reduction effects.

April 5

  • Achievements
    • The [Defender of the Broken Isles] achievement is no longer required as part of the [Broken Isles Pathfinder, Part Two] meta-achievement.
      • Developers' notes: The rotating Legion Assault schedule is designed to have them active at varying times of day over the course of a given week, to accommodate different work schedules and available free time. We're hesitant to have an Assault last for too long, because they stomp on the entire World Quest content of a given zone for the duration, potentially leaving players with nothing to do there once the Assault is complete. But this design doesn't mesh well with an important achievement that requires completion of all four zones - if anything, it causes stress over scheduling and potentially missing specific zones during the cycle. The Defender achievement was never intended to be a major obstacle on the path to flight in the Broken Isles; its inclusion was more for thematic purposes and completeness. As such, we're removing it from the meta-achievement required to unlock flying.
  • Artifact Challenges
    • Arcane Mages can no longer use an immunity, such as [Ice Block], to remove Arcane Biology.
    • Fixed a bug that was preventing some players from being ported back to the mage tower when leaving the scenario.
  • Assaults
  • Broken Shore
    • The Sentinax should no longer advertise that it is finished recharging when it hasn't.
  • Classes
    • Druid
      • Fixed a bug that caused a Druid to sometimes be disconnected when casting [Typhoon].
  • Dungeons and Raids
    • The Nighthold
      • Skorpyron
        • Resolved an issue in which Arcanoslash could place an Arcane Tether on a non-struck tank target.
  • Items
    •  [Royal Dagger Haft] now absorbs the intended amount of damage. For Brewmaster Monks, this absorb amount is always counted after Stagger has reduced the damage.
  • Player versus Player

April 4

  • Broken Shore
    • Our Valarjar allies have deployed grapple points in key locations on Broken Shore.
    • Broken Shore Rare Elite icons will now appear on the Broken Shore map even when the player is not currently in the Broken Shore.
    • Creatures other than Rare Elites and Sentinax Lieutenants no longer drop Nethershards for players who are in a raid group.
    • Rare Elites now drop fewer Sentinax Beacons.
    • Portal enemies should now drop their beacon type much more often.
    • Sentinax Lieutenants should drop multiple beacons for every player, allowing a quick restart after the break.
    • Sentinax Lieutenants now drop many more Nethershards when slain.
    • Sentinax cool-down time lowered to 3 minutes (was 5 minutes).
      • Developers' notes: These changes are aimed at aligning the pacing of the Sentinax area without significantly changing the rewards. Upgraded portals should feel more special, portal beacons more scarce, and the final boss for each round of Sentinax activity should be a more welcome sight. Since tapping rules and behaviors of large raids of players don't present a good experience for nearby parties of five or fewer, and especially solo players who might come along, the change to drops for raid groups is intended to allow everyone more opportunities to tap enemies.
  • Classes
    • Hunter
      • (Hotfix in testing) [Feet of Wind] should now properly suppress movement speed reduction effects, as intended.
    • Rogue
  • Dungeons and Raids
    • (Hotfix in testing) Creatures in Mythic Keystone dungeons that do not proc Bolstering on death should also no longer summon Explosive Orbs.
    • Corrected the Premade Group Finder difficulty display from "Mythic+" to "Mythic Keystone", for consistency and easier searching.
    • Cathedral of Eternal Night
      • Agronox
        • Succulent Lashers now have significantly less health in Mythic difficulty.
        • Succulent Secretion now does much less damage in Mythic difficulty.
        • Poisonous Spores now hits for slightly less, and is limited to 5 stacks in Heroic and Mythic difficulties.
        • Fulminating Lashers can now be stunned or snared.

April 3

  • Artifact Challenges
    • Tanks
      • Stunning Inquisitor Variss on encounter start no longer prevents him from using Aura of Decay.
      • Eye health has been reduced by 30%.
      • Infernal spawn frequency has been reduced by 5 seconds.
  • Classes
    • Hunter
    • The [Windburst]/ [Cyclonic Burst] effect can now correctly extend further than 40 yards from the Hunter.
    • Cyclonic Burst can now crit for its periodic damage.
    • Cyclonic Burst should work correctly when another Hunter's Cyclonic Burst is already on the target.
  • Dungeons and Raids
    • Mage Tower: Knowledgeable is now less lucrative in dungeons of lower difficulty.
    • Return to Karazhan
      • Moroes
        • The periodic damage of Garrote has been reduced by 30% in Heroic and Mythic difficulties.
        • Players can now use their abilities to remove the bleed damage.
    • The Nighthold
      • Gul'dan
        • Damage done by Bonds of Fel and Empowered Bonds of Fel have been reduced for smaller raid sizes.
        • Eye of Gul'dan and Empowered Eye of Gul'dan now take up to 50% longer to reach max energy (and begin to cast Duplicate), to better accommodate smaller raid sizes.
        • Resolved an issue in which Gul'dan could inadvertently teleport to the wrong tank after Storm of the Destroyer.
  • Player Versus Player
    • PvP Template Primary stat reduced by 5% for all non-healers.
    • PvP Template Stamina increased by 5%.
    • Death Knight
      • Frost
        • PvP Template Strength increased by 5%
    • Druid
      • In PvP, [Bear Form] now grants 125% Armor (was 200% Armor). Guardian Druid Bear Form unchanged.
      • In PvP, Bear Form now grants 40% Stamina (was 55% Stamina). Guardian Druid Bear Form unchanged.
      • Balance
      • Feral
        • PvP Template Agility reduced by 3%.
      • Restoration
        • PvP Template Intellect reduced by 5%.
    • Hunter
    • Mage
      • PvP Template Intellect reduced by 5% (all specs).
    • Paladin
    • Priest
    • Shaman
      • [Skyfury Totem] now increases Critical Strike damage by 20% (was 30%). Critical strike healing unchanged.
      • Skyfury Totem's cooldown reduced by 5 seconds.
    • Warrior
  • Quests

March

See: Patch 7.2.0 Hotfixes: March 28 - 31 | 2017-03-28 00:00 by Blizzard Entertainment Kaivax
See: Patch 7.1.5 Hotfixes: January 10 - March 21 | 2017-01-10 00:00 by Blizzard Entertainment Kaivax

March 31

  • Brawlers Guild
    • The Stranglethorn Streak Brawl is unavailable.
  • Broken Shore
    • The message sent when a Sentinax boss appears should now play a loud warning sound.
    • The Sentinax should now send a message when it has finished recharging and is ready to respond to beacons again.
    • Rare elite enemies now drop significantly more Nethershards.
    • Creatures summoned below the Sentinax now drop significantly more Nethershards.
    • A number of unintended sources of Nethershards no longer drop Nethershards.
  • Classes
    • Demon Hunter
      • [Fiery Brand] should now be applied to the correct target when cast using an @focus macro.
  • Druid
  • Hunter
  • Paladin
  • Priest
  • Dungeons and Raids
    • Corrected an issue that was preventing the Ahead of the Curve and Cutting Edge achievements for Gul'dan from being properly awarded.
    • Artifact Power rewards will now correctly scale for Mythic Keystone levels 11 through 14.
  • Player Versus Player
    • Dampening now starts at a 20% healing reduction in 2v2 matches.
    • Combatant's gear now starts at item level 840 and goes up to item level 860 (before Warforging), based on your character's average item level.
    • Druid
      • [Overrun]'s range has returned to a minimum of 8 yards and maximum of 25 yards.
    • Hunter
      • Trueshot aura will continue to countdown correctly when the Hunter is under the effect of [Cyclone].
    • Paladin
    • Priest
    • Shaman
  • Quests
    • Eyir has returned from a critically important meeting with Odyn and is once again available in her vault for the worthy.

March 30

March 29

March 28

March 21

  • The Nighthold
    • Spellblade Aluriel
      • Mark of Frost damage reduced by 10% in Mythic difficulty.
      • Mark of Frost Explosion damage reduced by 10% in Mythic difficulty.
      • Detonate: Arcane Orb damage reduced by 15% in Mythic difficulty.
      • Spellblade Aluriel's and all additional enemies' health reduced by 10% in Mythic difficulty.
    • Star Augur Etraeus
      • Felflame damage reduced by 20% on all difficulties.
      • Thing That Should Not Be health reduced by 10% on all difficulties.
      • Star Augur Etraeus health reduced by 10% on Mythic difficulty.
    • Gul'dan
      • Resolved an issue in which a player could retain the visual effects of Bonds of Fel after death.
      • Resolved an issue in which the detonation from Bonds of Fel could occur after the player was combat-resurrected.
  • Items
  • UI
    • Looking at the map while in Area 52 now displays Outland, as intended.

March 17

  • Dungeon and Raid
    • The Nighthold
      • Tichondrius
        • Health reduced by 10% on Normal difficulty.
        • Enrage timer increased by 60 seconds on Normal difficulty.
      • Gul'dan
        • Resolved an issue that could cause Eye of Gul'dan to inflict damage faster than intended.
  • Events
    • Un'Goro Madness
      • The amount of healing done by Absorb Tar has been significantly reduced.
      • Clutchmother Zavas' grubs should now despawn after she is defeated or leaves combat.

March 14

March 7

March 3

February

See: Patch 7.1.5 Hotfixes: January 10 - February 27 | 2017-01-10 00:00 by Blizzard Entertainment Kaivax

February 27

  • Dungeons
    • Mythic Keystone Dungeons
      • Necrotic Rot will now expire after leaving combat.
    • Grimrail Depot
      • Resolved an issue where the client scene showing party members boarding The Grimrail would fail to play correctly.
  • Items
  • Player versus Player
    • Druid
      • (Balance) [Faerie Swarm]'s movement speed reduction can now be suppressed.
    • Mage
      • (Arcane) [Chrono Shift]'s movement speed reduction can now be suppressed.
    • Warlock
      • (Destruction) [Fel Fissure]'s movement speed reduction can now be suppressed.

February 21

  • Class
  • Items
    • (Hotfix in testing)  [Skardyn's Grace]: The duration of the on-use effect of item has been increased from 20 seconds to 35 seconds, and the amount of Mastery it rewards has been reduced proportionately.
  • Player versus Player
    • Death Knight
      • [Dark Simulacrum]'s cooldown has been reduced to 25 seconds (was 30 seconds).
      • Blood
        • Blood Death Knights no longer deal reduced damage in PvP situations (was a reduction of 10%).
      • Unholy
    • Druid
      • Restoration
        • [Nourish] now reduces the cast time of [Healing Touch] by 0.2 seconds (was 0.5 seconds).
        • Nourish will now only apply [Regrowth]'s heal over time effect (was both the initial heal and the heal over time effect).
        • [Abundance] now reduces the cast time of Healing Touch by 5% per [Rejuvenation] active in PvP situations (was 10%).
        • Fixed a bug that caused [Nature's Essence] to fail to heal on Wild Growths cast in PvP if the Druid had the Nourish or Overgrowth Honor Talents.
    • Hunter
      • Survival
        • [Caltrops] now deals 20% less damage in PvP, and reduces movement speed by 50% (was 70% speed).
        • Survival Hunter's PvP Template Agility has been reduced by 2.5%.
      • Marksmanship
        • [Healing Shell] now heals for its full value in PvP.
        • [Aimed Shot] now deals an additional 5% damage in PvP situations.
        • Marksmanship Hunter's PvP Template Agility has been increased by 5%.
        • Marksmanship Hunter's PvP Template now has 150% Haste (was 175%), 100% Mastery (was 75%), and 120% Armor (was 100%).
      • Beast Mastery
        • Beast Mastery Hunter's PvP Template Agility has been increased by 5%.
        • Beast Mastery Hunter's PvP Template now has 130% Haste (was 100%).
        • Beast Mastery Hunter's PvP Template now has 125% Versatility (was 100%).
        • Beast Mastery Hunter's PvP Template now has 75% Mastery (was 100%).
        • Beast Mastery Hunter's PvP Template now has 70% Critical Strike (was 100%).
        • Beast Mastery Hunter's PvP Template now has 120% Armor (was 100%).
    • Mage
      • Fire
        • [Cauterizing Blink]'s heal has been reduced by 33% in PvP situations.
        • Fire Mage's PvP Template Stamina and Intellect have been reduced by 5%.
    • Paladin
    • Priest
    • Rogue
      • Assassination
        • Fixed a bug that caused [Deadly Brew]'s additional free [Wound Poison] effect to increase to [Kingsbane]'s damage.
        • Poison Bomb's damage has been reduced by 30% in PvP.
        • Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with [Master Poisoner]).
        • Assassination Rogue's PvP Template Agility has been reduced by 5%.
    • Shaman
      • Elemental
        • Elemental Shaman's PvP Template Intellect and Stamina have been increased by 5%.
      • Enhancement
        • Enhancement Shaman's PvP Template Agility has been increased by 10%, and Stamina has been increased by 5%.
        • [Stormstrike] deals 20% less damage in PvP (was 15% less damage).
      • Restoration
        • Restoration Shaman's PvP Template now has 130% Versatility (was 100%).
    • Warrior
      • Arms
        • Arms Warrior PvP template now has an additional 5% Strength, 5% Stamina, and 10% Armor.
        • Arms Warrior PvP template now has 150% Versatility (was 125%).
      • Fury
    • Warlock
      • Destruction
        • [Chaos Bolt]'s damage has been increased by 25% in PvP situations.
        • [Reverse Entropy] reduces the cast time of Chaos Bolt by 0.25 seconds in PvP situations (was 0.5 seconds).
        • [Backdraft] reduces the cast time of Chaos Bolt and [Rain of Fire] by 15% in PvP situations (was 30%).
      • Demonology
        • Demonology Warlock's PvP Template Intellect has been increased by 5%.
        • Demonology Warlock's PvP Template now has 150% Haste (was 100%), 75% Versatility (was 100%), and 75% Mastery (was 100%).

February 16

  • Class
    • Druid
    • Paladin
      • [Fervent Martyr]'s spell highlight correctly displays at 2 stacks of the mana cost buff.
    • Shaman
      • Primal Elementals despawn if you change talents.
  • Dungeons and Raids
    • The Nighthold
      • Grand Magistrix Elisande
        • Elisande's health has been reduced by 10% on all difficulties.
        • Cascadent Star is now cast approximately 40% more often than before on all difficulties.
        • Cascadent Star's damage has been increased by 20% on all difficulties.
  • Player versus Player
  • Professions
  • Quests
    • Players who have begun the Nightborne Insurrection storyline without having previously completed N [110] Building an Army will now have the quest available to them from Thalyssra.
    • (Hotfix in testing) Players should no longer get into a bugged state if they logout or accept a queue during the final event of the Archaeology quest N Archaeology [110] Laying to Rest.

February 14

  • Player versus Player
    • Dalaran Underbelly
      • The number of players who can be targeted by Screek's Focused Gust has been reduced.
      • The number of players who can be targeted by Crazed Mage's Playing With Fire has been reduced.
    • Priest
      • [Ray of Hope] should now continue to affect the target even if the Priest becomes crowd-controlled or is killed during its duration.

February 13

February 9

  • Dungeons and Raids
    • The Nighthold
      • Star Augur Etraeus
        • The following abilities' damage have been lowered by 33%, and scale up to 1.5x their new values for Raid Finder, Normal, and Heroic difficulties:
          • Coronal Ejection
          • Shatter
          • Fel Impact
          • Comet Impact
          • Iceburst
          • Felburst
            • Developers' notes: These changes are aimed at reducing the difficulty of the Star Augur Etraeus encounter for smaller raid groups, which may have fewer tools to deal with the damage output of these mechanics, without significantly changing anything for large groups.
  • Holiday
  • Player versus Player

February 7

  • Dungeons and Raids
    • The Nighthold
      • Spellblade Aluriel
        • (Mythic difficulty) Lowered the damage done by Mark of Frost by 20%.
        • (Mythic difficulty) Lowered the damage done by Detonate: Arcane Orb by 10%.
      • Star Augur Etraeus
        • (Mythic difficulty) Increased the initial damage inflicted by Icy and Fel Ejection by roughly 40%, and their periodic damage by 100%.
        • (Mythic difficulty) Reduced the health of Star Augur Etraeus by 5%, and the health of Things That Should Not Be by 45%.
          • Developers' Note: These changes are aimed at shifting some of the role-specific requirements of the encounter away from damage output in favor of healing, while slightly reducing the overall difficulty of the encounter on Mythic difficulty.
  • Holiday
    • Players should be able to place Love Fools in battlegrounds, as intended.
  • Items
  • Player versus Player

February 6

  • Classes
  • Items
    • Artifact Power won from bonus rolls will no longer display for other members of your group.
  • Player versus Player
    • Shaman
      • [Earthbind Totem] will no longer take unintended additional damage from player attacks.
      • [Spirit Link]'s mana has been increased to 35% base mana (was 15%).
      • Spirit Link's damage can no longer be mitigated by Absorption effects.
      • Spirit Link's duration has been reduced to 20 seconds.

February 3

January

See: Patch 7.1.5 Hotfixes: January 10 - 31 | 2017-01-10 00:00 by Blizzard Entertainment Kaivax

January 31

  • Classes
    • Druid
      • [Infected Wounds] now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.
    • Mage
      • Frost
        • [Brain Freeze] procs gained while you already have a Brain Freeze active and unused will now be delayed slightly.
          • Developers' notes: The delay on the second Brain Freeze will give the Mage time to use the first Brain Freeze proc. For example, the Mage might cast [Frostbolt] (proc Brain Freeze), then Frostbolt (proc Brain Freeze again), then instant [Flurry], then [Ice Lance], then Instant Flurry again, then Ice Lance.
        • [Ebonbolt] now travels slightly slower.
          • Developers' notes: This allows the guaranteed Brain Freeze proc/instant Flurry cast immediately following it to land first, providing the Winter's Chill buff to that Ebonbolt. For example, the Mage might cast Frostbolt (proc Brain Freeze), then Ebonbolt, and fully use both Brain Freeze procs.
        • The first missile from a Flurry cast should now hit sooner.
          • Developers' notes: This allows a Frostbolt or Ebonbolt cast immediately before a Brain Freeze Flurry to more consistently benefit from that Flurry's Winter's Chill effect, even if the mage isn't standing at long range. This allows the Frost Mage who has an active Brain Freeze to cast Frostbolt/Ebonbolt, then an Instant Flurry, then Ice Lance while standing 15+ yards from the target. Previously, the Mage had to be about twice as far away.
    • Priest
      • [Atonement] will now heal players who are out of line of sight of the Priest.
    • Rogue
  • Dungeons and Raids
    • The Nighthold
      • Gul'dan
        • Resolved an issue that could cause Empowered Bonds of Fel to instantly detonate.
  • Events
    • The mages of the Kirin Tor made some arcane miscalculations when planning their Tavern Crawl. The Tavern Crawl is cancelled. Khadgar sends his apologies!
  • Items
  • Player versus Player
    • Demon Hunter
      • [Rain from Above] now provides a brief immunity to stun effects upon activation, rather than removing them.
    • Hunter
    • Monk
    • Priest
      • [Holy Ward] no longer triggers its cooldown when a crowd control effect is prevented, and instead triggers a cooldown when Holy Ward is cast.

January 30

January 26

  • Classes
    • Druid
      • Fixed a bug that caused [Ironfur]'s duration to be inaccurate when modified by time effects.
    • Monk
      • [Dampen Harm] will now calculate its damage reduction % based on the size of the hit before Stagger (was after).
  • Dungeons and Raids
  • Items

January 25

January 24

  • Classes
  • Dungeons and Raids
    • Mythic Keystone Dungeons
      • Players who complete a Mythic Keystone dungeon at level 13, 14, or 15 will receive items of the following item levels from the chest at the end of the dungeon:
        • Mythic 13 – 875
        • Mythic 14 – 880
        • Mythic 15 – 885
      • Items from the weekly Grand Challenger's Bounty will be of the following item levels:
        • Mythic 13 – 890
        • Mythic 14 – 895
        • Mythic 15 – 900
  • Items
    •  [Aluriel's Mirror]: Healing-over-time effectiveness increased by 140%. Area of effect healing detonation effectiveness reduced by 35%.
      • Developers' Notes: Aluriel's Mirror's detonation effect is strong when it activates, but hard to rely on. We're increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate.
    •  [Animated Exoskeleton]: Absorb amount increased by 33%.
    •  [Arcanogolem Digit]: Damage increased by 30%.
    •  [Claw of the Crystalline Scorpid]: Damage increased by 30%.
    •  [Convergence of Fates]:
    •  [Draught of Souls]: The Use effect of this trinket now respects the global cooldown. The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%).
      • Developers' Notes: Since Draught of Souls deals Shadow Damage, it's increased by Unholy's Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It's currently a little too low, however, so we're increasing the damage it deals for Unholy.
    •  [Entwined Elemental Foci]: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
    •  [Etraeus' Celestial Map]: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
    •  [Fury of the Burning Sky]: Damage increased by 40%.
    •  [Icon of Rot]: Damage increased by 40%.
    •  [Might of Krosus]: Damage reduced by 25%, but is now always a critical strike. Also, fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets. The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage.
    •  [Perfectly Preserved Cake]: Absorb amount increased by 140%.
    •  [Pharamere's Forbidden Grimoire]: Damage increased by 85%.
    •  [Star Gate]: Damage increased by 30%.
  • Player versus Player
    • Druid
      • Guardian Druids now have 5% less Agility in PvP.
    • Hunter
      • Survival Hunters now have 7.5% less Agility in PvP.
    • Paladin
    • Priest
    • Shaman

January 23

  • Classes
  • [All class changes below will take effect with weekly realm restarts in each region.]
    • Druid
    • Hunter
      • [Combat Experience] (Pet Passive) now increases the damage of primary pets by 60% (was 50%).
        • Developers' Notes: This is primarily a damage buff to Beast Mastery, but will have a tiny benefit to Survival and occasionally Marksmanship as well.
      • Marksmanship
        • [Arcane Shot] now generates 8 Focus (was 5).
        • [Multi-Shot] now generates 3 Focus per target hit (was 2).
        • [Sidewinders] damage increased by 33%.
          • Developers' Notes: Marksmanship has given a lot of feedback that the rotation often winds up casting too many consecutive Focus generators. We are making two changes: first, helping avoid that problem by increasing the Focus generation of Arcane Shot and Multi-Shot. Second, making it more attractive to use Sidewinders in more situations, for players who prefer the pacing of the rotation with that talent.
    • Mage
    • Monk
      • Brewmaster
        • [Keg Smash] damage increased by 10%, and it no longer deals reduced damage to 6+ targets.
        • [Breath of Fire] damage increased 11%.
          • Developers' Notes: Brewmasters could use a bit of help on damage, especially in AoE.
    • Paladin
      • Retribution
        • [Crusade] now increases damage and Haste by 3% per stack (was 3.5%).
        • [Blade of Justice] damage increased by 20%, unchanged in PvP.
          • Developers' Notes: Retribution's total damage is looking quite strong in 7.1.5, which is fine on its own. However, how that damage is delivered matters quite a bit as well. We've been seeing more and more than Paladins find that the optimal way to maximize their performance is to focus everything they can on boosting their damage during Crusade. This creates a number of problems, including: Crusade feels mandatory, your damage feels very unrewarding outside of Crusade, trinkets and artifact traits are viewed as either amazing or terrible based on whether they synergize with Crusade, and others.
          • As such, we're going to tone down Crusade, and compensate with a buff to Blade of Justice. For those that had maximized Crusade to an extreme degree, this may result in a small overall nerf – this is intended. This change also helps prevent [Divine Hammer] from being too dominant in single-target situations.
    • Warlock
      • Destruction
        • [Chaos Bolt] damage increased by 9%.
        • [Rain of Fire] damage increased by 30%.
        • [Cataclysm] damage increased by 29%.
          • Developers' Notes: Destruction's damage isn't as high as it should be. In particular, some of its spells that should feel the most rewarding aren't hitting hard enough, especially in AoE situations. We're buffing the damage of those spells.
  • Dungeons and Raids
  • Items
  • Player versus Player
    • [After realm maintenance in each region.] All Artifact Power rewards from Rated PvP have been substantially increased.
      • Note: The PvP UI will not properly reflect the amount of Artifact Power that will be rewarded until a future patch.
    • [After realm maintenance in each region.] Season 19 Achievements that should not have been granted have been correctly removed.
    • You can no longer target a flag carrier with [Guardian of the Forgotten Queen].
    • Demon Hunter
      • [Eye of Leotheras] will no longer scale with increased damage, and instead will always deal a maximum of 6% of the target's health in damage each time it activates.
    • Mage
      • [Ray of Frost] cannot be channeled if the Mage is interrupted and locked out of the Frost School, as intended.
    • Warlock
      • [Cremation] now correctly only applies the damage-over-time effect of [Immolate]. Cremation no longer allows [Havoc] to spread Immolate to a target who is out of line of sight of the Warlock when Incinerate or Immolate are cast.
  • Professions
    • Archaeology
      • The Nor'danil Wellspring digsite is no longer displayed in the middle of the ocean.
  • Quests

January 18

  • Brawler's Guild
    • Players that queue with a challenge card should reliably fight the creature on their challenge card after losing a rumble.
    • Carl's lava waves should no longer damage players outside of the Brawler's Guild arena.
    • During the G.G. Engineering challenge, the Shielded damage reduction buff is now immediately removed from Max Megablast or Bo Bobble when the active Shield Generator they are standing near is destroyed.
    • The Brawler's Potion of Prolonged Power should now share a cooldown with other potions that increase damage.
    • Strange Thing's uninterruptible casts should not be interruptible by any means.
    • Strange Thing's debuffs can no longer be dispelled by players.
  • Classes
  • Class Halls
    • Fixed a bug that prevented some players from queueing Artifact Knowledge Research Work Orders.
  • Dungeons and Raids
    • Fixed a bug where Mists of Pandaria dungeon items were dropping with an incorrect level requirement.
  • Items
  • Legion Companion App
    • Added notifications for Android.
  • Player versus Player
    • Stamina increased by 10% for all specs.
    • Primary stat (Strength/Agility/Intellect) decreased by 5% for all non-healing specs.
    • Damage reduced by 5% for all healing specs (Restoration Druid, Mistweaver Monk, Holy Paladin, Discipline Priest, Holy Priest, and Restoration Shaman).
    • Players can no longer interact with flags in Arathi Basin when [Greater Fade] is active.
    • Druid
  • Professions
  • Quests

January 17