Ice Block

From Wowpedia
Jump to: navigation, search
Ice Block
Spell frost frost.png
  • Ice Block
  • Level 26 mage ability
  • 15 Mana
  • 5 min cooldown
  • Instant cast
  • Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.

    Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
Usable by



5 minutes

Other information
Level learned


Related buff
Spell frost frost.png
  • Magic
  • Ice Block
  • Immune to all attacks and damage. Cannot attack, move, or use spells.
  • Duration: 10 seconds
Related debuff
Spell fire blueimmolation.png
  • Magic
  • Hypothermia
  • Cannot be made invulnerable by Ice Block.
  • Duration: 30 seconds

Ice Block is a level 26 mage spell that gives short-term immunity to all damage and attacks (except priest's [Mass Dispel]), at the price of being able to take no action. Ice Block also purges most debuffs.

Using Ice Block debuffs the mage with Hypothermia for 30 seconds, which prevents them from using Ice Block during that time. The effect is similar to the paladin debuff Forbearance.

"Ice Block" is often used as a verb, meaning to use Ice Block to avoid an attack, as in "I Ice Blocked that rogue's [Envenom]." When Ice Block is used to remove a debuff, it is commonly referred to as "Ice Blocking out of ~", as in "I Ice Blocked out of sheep."



Wearing 4 pieces of Aldor Regalia (level 70) reduces the cooldown of Ice Block an additional 40 seconds.


In the WoW TCG.

Casting the spell while you're already Ice Blocked (hitting the hotbar key again) will cancel the spell. It won't cancel itself on a second tap until the global cooldown has finished.

Ice Block removes almost any harmful debuff(s) on caster, even if the caster is not in control of their actions. This includes Polymorph and all of a rogue's stuns. Due to the technicality that it "purges" the harmful effect without specifically dispelling it, on-dispel effects like [Unstable Affliction]'s damage and silence will not be triggered. Certain raid-level debuffs are not dispellable by Ice Block, but it will still prevent you from taking damage.

Ice Block can be removed via [Mass Dispel], and in rare cases [Purge] and [Dispel Magic] only if these spells are cast at the same time as Ice Block.

Ice Block will not protect you or other raid members from Gruul the Dragonkiller's [Shatter] effect, only the slowing effect from being Stoned by Gruul.

Tips and tactics

A gnome mage using Ice Block.

Ice Block is useful for escaping from incapacitating effects and crowd-control spells, waiting for your cooldowns, blocking a large single-hit attack (such as [Pyroblast]), or buying time for a healer to heal you.

In a one-on-one battle, Ice Block may give your opponent time to cool down abilities, heal, or run. You should rarely let Ice Block expire on its own, but instead cancel when the timing is right, usually immediately after casting.

Ice Block can be used to avoid fall damage (see [Blink] and [Slow Fall] for other ways). While Ice Blocked your character falls normally, but doesn't take any damage when hitting the ground. (In previous patches, an Ice Blocked mage would hover in the air, then begin to fall when the spell expired.)

Ice Block will prevent drowning and fatigue damage, and reset the damage counter (not the bar) to zero. You will still lose breath and become fatigued while Ice Blocked.

Ice Block is powerful enough to remove almost any debuff, including [Living Bomb]. Some notable exceptions are Resurrection Sickness, Vaelastrasz's Burning Adrenaline, Deathbringer Saurfang's Mark of the Fallen Champion and the Deserter debuff from battlegrounds.

Contrary to popular belief, Ice Block will NOT reduce your current threat level. The reason for this misunderstanding is that enemy AI is programmed to ignore you if you are invincible and move on to the next-highest target on its hate list. As soon as the effect fades the enemy may resume attacking you. However, it will prevent you from performing any actions that generate threat, allowing others (who are still attacking, healing, etc) to rise ahead of you on the mob's hate list. Use [Invisibility] to remove threat.

It is worth noting that a level 72 priest can use [Mass Dispel] to remove ice block. This may be followed with a [Shadow Word: Death] for a quick kill if the mage is low on health.

Using this macro a mage can instantly stop casting a spell and ice block to protect themselves with no delay. This makes it very useful in PvP or PvE situations which requires you to have fast reflexes to a changing situation.

/cast ice block


Patches and hotfixes

  • Hotfix (2016-12-06): "Ice Block's cooldown will correctly reset at the end of an encounter."
  • Legion Patch 7.0.3 (2016-07-19): Now learned at level 26.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now learned at level 15.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now learned at level 26.
  • The Burning Crusade Patch 2.3.2 (2008-01-08): Ice Block is trainable for mages of all talent builds at level 30.
  • The Burning Crusade Patch 2.3.0 (2007-11-13): In Patch 2.3.0, Ice Block was reverted back to its old behavior.
Originally, a player who Ice Blocked in midair would continue to fall normally. At one point this was changed so an Ice Blocked player hovered while the spell was active, then began to fall when it expired.
Prior to this, a mage with Ice Block and [Cold Snap] could be protected for 20 consecutive seconds, with only a short interruption to use Cold Snap.
  • WoW Icon update.png Patch 1.12.0 (2006-08-22): Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the  [Gnomish Cloaking Device].
  • WoW Icon update.png Patch 1.4.0 (2005-05-05): Fixed race condition where damage would sometimes be applied after Ice Block was activated.
  • PTR client.png Patch 0.9 (2004-08-17):
    • Duration slightly increased.
    • Now a buff instead of a debuff (you can cancel it).

See also

External links