Infectious Zombies are ghouls that spawn occasionally during Death Rising. As hostile mobs, they will attack NPCs, creatures, and players alike. Attacks tend to infect players, which will turn them into zombies as well.
As players, zombies provide the following abilities:
- Mangle! Melee range — Inflicts X Physical damage to an enemy and increases Physical damage taken by 5% for 12 sec. Instant (3 sec cooldown)
- Retch! 40 yd yd range — Spews bile at an area, inflicting X Nature damage to enemies every 2 sec. and reducing movement speed by 40%. Instant (20 sec cooldown)
- Beckoning Groan 40 yd range — Beckon up to 4 zombies within 35 yards to you. They must not be in combat. Instant (20 sec cooldown)
- Lurch! — Increases the movement speed of nearby zombies by 100% for 10 sec to help catch food. Removes movement-impairing or crowd control effects. Instant (30 sec cooldown)
- Zombie Explosion! 30 yd range — Burst into pieces, inflicting X Physical damage and infecting enemies within 15 yards. 4 sec cast (1 min cooldown)
- Patch 9.0.2 (TBD): Added.