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Intimidating Shout

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Intimidating Shout
Ability golemthunderclap.png
  • Intimidating Shout
  • Level 70 warrior ability
  • 8 yd range
  • 1.5 min cooldown
  • Instant
  • Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec.
Usable by
Class
Properties
Type

Utility

School
Cooldown

1.5 minutes

Other information
Level learned

70

Glyphs
Related debuff
Ability golemthunderclap.png
  • Intimidating Shout
  • Disoriented.
  • Duration: 8 seconds

Intimidating Shout is a level 70 warrior ability. It is an AoE fear effect shout ability which causes the target to become incapacitated for 8 seconds, although any damage will break the effect. It also causes up to 5 additional enemies within 8 yards to flee in fear for 8 seconds.

Improvements

  • Glyph of the Weaponmaster
  • Use: Permanently teaches you this glyph.

    Your Battle Cry ability causes the appearance of your weapon to change to that of a random weapon from your bag for 10 min.
  • Classes: Warrior
  • Requires Level 25
  • Sell Price: 1s

Notes

  • Any damage taken by the target will break the effect. The fear affecting the additional enemies is less likely to break upon damage.
  • This ability is possibly one of the most dangerous things a warrior can do in an instance, as more often than not feared enemies will end up triggering new enemies, and once the 8 seconds are up, the original enemies will return with help.
  • While soloing, it can be useful to escape if things are going badly. Using this, in combination with a [Piercing Howl], can buy the warrior enough of a head start to run clear of the fight, but this is best done in outdoor environment. In enclosed spaces, such as mines, caves or instances, it usually causes more trouble than it saves.
  • In PvP combat, this ability really shines - used in combination with [Charge], a single warrior can totally disrupt an enemy front line, allowing supporting ranged and pet classes to take advantage of the ensuing chaos.
  • Intimidating Shout can be used on a single target to incapacitate them for 8 seconds. Any damage will break the effect so use Intimidating Shout (preferably while backing out of melee range), target yourself and bandage. You can use about 80% of a bandage this way. Alternatively, use this time to gain the distance necessary for a [Charge], generating some rage, bonus damage and a usable root. In PvP, this can also be useful for tricking enemies into using their PvP trinket, wasting its cooldown.

Patches and hotfixes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Available to Protection again.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Protection.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now has a 6-second duration in PvP (down from 8 seconds).
  • Hotfix (2013-06-04): "Intimidating Shout should now correctly have a range of 8-yards. Additionally, targets affected by the fear effect will no longer receive an increase to their movement speed."
  • Hotfix (2012-11-27): "The cooldown of Intimidating Shout has increased to 90 seconds, up from 60 seconds."
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): No longer cost Rage. Cooldown reduced from 2 to 1 min.
  • Wrath of the Lich King Patch 3.1.0 (2009-04-14): Cooldown reduced from 3 to 2 minutes.
  • WoW Icon update.png Patch 1.10.0 (2006-03-28): The cowering in fear effect will no longer be applied when the target resists this shout. In addition, this shout will now affect a maximum of 5 targets.
  • WoW Icon update.png Patch 1.1.0 (2004-11-07): Moved to level 22, no longer causes the targeted enemy to run in fear, but will cower in fear. The cowering effect is broken by damage.
  • PTR client.png Patch 0.9 (2004-08-17): Now has a chance to break when the feared target is damaged.
  • PTR client.png Patch 0.7 (2004-06-15): Cooldown reduced to 3 minutes.

External links