- Chain Heal — Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target.
- Flame Shock — Instantly burns an enemy, then inflicts additional Fire damage every 3 sec. for 12 sec.
- Healing Wave — Calls upon Nature magic to heal an ally.
- Lava Burst — Hurls molten lava at an enemy, inflicting Fire damage.
- Lightning Bolt — Blasts an enemy with lightning, inflicting Nature damage.
- Lightning Shield — Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for Nature damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
- War Stomp — Inflicts Physical damage and stuns up to 5 enemies within 8 yds for 1 sec.
- Patch 8.1.0 (2018-12-11): Added.