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Isolating Zalamar

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HordeIsolating Zalamar
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

17,850

Reputation
Rewards

23g 40s

Previous

H [110 - 120] Sneaking into Zalamar

Next

H [110 - 120] Poisoning the Brood & H [110 - 120] Mark of the Bat

Objectives

Order Wardrummers Saljo, Sheej, and Gix to leave their positions.

Description

Hir'eek, de loa of bats, has been corrupted by G'huun! We will get no help from him.

We only have one option if dey have a loa on their side... we must kill Hir'eek.

It's crazy, and we will both probably die, but I have a plan. We need to isolate dis place first.

De blood trolls have wardrummers who sound an alarm if anything happens here. We need dem gone... but you have to be sneaky about it.

You have a good disguise, so you can order de drummers to go leave their posts.

Rewards

You will receive:

Progress

...

Completion

Hah! Now we have plenty of room to mess with dis camp. Dere will be no reinforcements from de other blood trolls.

Notes

Wardrummer Saljo
Approaching him:
  • Wardrummer Saljo says: Ma'da! I tink I saw some movement over to da north west.
Talking to him:
Ma'da! What I be doin' for ya?
Gossip The camp requires more wood. Go and retrieve thirty pieces of only the most pristine lumber!
Removing him:
  • Wardrummer Saljo says: I come back when I be done.
Wardrummer Sheej
Approaching him:
  • Wardrummer Sheej says: Ey der, Ma'da. Der be bad news, we lost track of dem intruders dat killed Najima's work party.
Talking to him:
Ma'da! What I be doin' for ya?
Gossip We require fifty pristine crocolisk hides, go and retrieve them and do not come back until you have them all.
Removing him:
  • Wardrummer Sheej says: I go now, ma'da! Anytin' for ya.
Wardrummer Gix
Approaching him:
  • Wardrummer Gix says: Greeting to ya, ma'da. It be all quiet here.
Talking to him:
A ma'da! I be waitin' here, just like I be told ta do.
Gossip The camp requires more stone. Go and recover only the purest of rocks within Nazmir. Sixty of them.
Removing him:
  • Wardrummer Gix says: Anytin' for ya, ma'da!

After completing H [110 - 120] How to Be a Blood Troll and this quest, your disguise will break.

  • Bloodseeker Jo'chunga says: <name>! What be happenin'?
  • Bloodseeker Jo'chunga says: Ya disguise... it be gone! Why my disguise still work? Hrm... I tink dis changes tings.

Progression

  1. H [110 - 120] Blood Troll on the Outside
  2. H [110 - 120] Sneaking into Zalamar
  3. H [110 - 120] Isolating Zalamar & H [110 - 120] How to Be a Blood Troll
  4. H [110 - 120] Poisoning the Brood & H [110 - 120] Mark of the Bat
  5. H [110 - 120] Hir'eek, the Bat Loa
  6. H [110 - 120] To Kill a Loa
  7. H [110 - 120] Upward and Onward

Beta version

Patch changes

External links