Unleashes the energy of a Seal spell to judge an enemy for 20 sec, preventing them from fleeing and limiting their movement speed. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time.
This judgement is very useful to stop runners, especially in tight areas such as in the Scarlet Monastery.
PvP[]
The movement speed limit of the judged player is not considered a movement impairing effect, meaning acts such as shape shifting and [Hand of Freedom] will not remove it. This prevents a player from going above their normal run speed. Thus, for instance, a Druid who is affected by the Judgement will not go any faster than the normal run speed if they shift into [Travel Form], a Rogue who uses [Sprint] will receive no speed boost, and any player riding a mount will receive no speed bonus from doing so.