Keeper of the grove
- For the Warcraft III unit, see Keeper of the Grove (Warcraft III).
- For the NPC appearing in Legion, see Keeper of the Grove (Legion).
- For the titan-forged, see Keeper.
|Keepers of the grove|
The enchanted keepers of the grove are offspring of the demigod who protect the woodlands of Azeroth.
Like their dryad sisters, the keepers appear to be half night elf and half stag. They have enormous antlers and manes of leaves that flow down their backs. One of their hands is disfigured and twisted — as if it had become like the gnarled root-claw of a treant. Keepers possess many strange powers over nature and can be counted among Azeroth's best healers. Though they typically remain within the sacred groves of Ashenvale, the keepers always heed the call to arms when the greater lands of Kalimdor are threatened.
|Source information needed!
Keepers of the grove are thought to be descendants of Cenarius' sons Remulos and Zaetar.
While many sources refer to the keepers as the sons of Cenarius, there is some controversy over whether Cenarius fathered a number of keepers, or just two. Keeper speaks of the "Sons of Cenarius: Remulos and ", which some interpret to mean that Cenarius had no other sons. Others do not interpret this so strictly, suggesting it could refer to the two most important sons, or the two sons relevant to the tale. A major difficulty with strictly interpreting Celebras' speech is that he describes Remulos' children as including himself and his sisters, making no mention of any other sons. It is possible that night elves may be the offspring of Cenarius as well. Dryads, keepers, and night elves are sometimes referred to as "Cenarius' favored children". Dryads and Keepers are often described as having the upper bodies of night elves.
- See also: Origin of the races
|Lord of the Forest, Demigod of the Groves, father of the keepers and the dryads||Alive||Various Locations|
|Eldest son of , lover of and father of the centaur||Deceased||Emerald Dream|
|One of the elder sons of Cenarius||Alive||Raynewood Retreat, Ashenvale|
|One of the younger sons of Cenarius, keeper of Moonglade||Alive||Shrine of Remulos, Moonglade|
|Son of , corrupted by the dark energies of Maraudon||Killable||Poison Falls, Maraudon|
|Killed by a||Deceased||Darkshore|
|Jailor of||Deceased||Barrow Deeps|
|Gatekeeper of the Talon Den||Alive||Talon Den, Stonetalon Mountains|
|Keeper of Stonetalon Peak||Unknown||Formerly Stonetalon Peak, Stonetalon Mountains|
|Fighting minions of the Old Gods at Lake Falathim||Alive||Lake Falathim, Ashenvale|
|Saved from certain death||Alive||Darkshore|
|Keeping company||Alive||Malfurion's Breach, Molten Front|
|Seeking to cleanse the corruption within Maraudon||Alive||Nijel's Point, Desolace|
|Defender of a hidden grove in Stonetalon||Alive||Emerald Dream|
|Keeper of the Whistling Grove||Alive||Mount Hyjal|
|Leader of the Blacksouled Keepers||Killable||Twisted Glade, Howling Fjord|
|Friend of , corrupted by the Emerald Nightmare||Killable||Cavern of the Keeper, Val'sharah|
|Ally of the Cenarian Expedition||Alive||Evergrove, Blade's Edge Mountains|
In the RPGThis section concerns content exclusive to the Warcraft RPG and is considered non-canon.
A keeper of the grove uses the forests to aid him in battle. As a first action, the keeper uses his greater force of nature spell-like ability to animate trees near his enemies. He takes full advantage of thick undergrowth and his woodland stride ability to outmaneuver foes and stay out of melee. If necessary, he casts plant growth to create thick undergrowth. By casting entangle or entangling roots each round, the keeper hopes to keep his enemies away from himself, and immobilize them so his summoned treants can attack stationary targets. If the keeper of the grove has time to prepare, he casts aid. If the battle goes poorly, he casts tree stride to escape.
A keeper of the grove's right hand is gnarled and twisted like the clutching roots of a tree. A leafy, barbed vine grows from the end of his hand and wraps itself around the keeper's arm. The keeper of the grove can extend this vine at will and use it as a short whip for melee attacks, or he can snap it to send out a barbed projectile as a ranged attack. The keeper of the grove can fire 12 such projectiles per day (the barbs grow back by the next day). The whip functions like a spiked chain with a reach of 5 feet, and the barbs are equivalent to thrown darts.
- In Warcraft III, was considered a keeper of the grove, although this was likely just for game mechanics.
These keepers have been corrupted by the Old Gods.