Instance attunement

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For the passive bonuses to secondary stats, see Secondary stat attunement.

Instance attunement refers to the process of gaining permanent access to an instance. The term comes from one of the first of such quests created: N [60D] Attunement to the Core. Many of the endgame instances originally required you to complete a quest or obtain a certain item to enter. This strategy has largely been phased out, although some instances (particularly select mythic dungeons) still require attunement.

Dungeons

Battle for Azeroth

Battle for Azeroth This section concerns content related to Battle for Azeroth.

Continuing with Legion's theme, Battle for Azeroth introduced two Mythic difficulty only dungeons that require personal attunements to access. The attunement requirements are different per faction.

Legion

Legion This section concerns content related to Legion.

The Legion expansion returned the concept of personal attunements to a couple dungeons in the form of lengthy quest-chains. These dungeons were introduced with Mythic difficulty only. Patch 7.2.0 introduced Heroic modes for these dungeons that do not require an attunement to access (Mythic difficulty still does, however).

Heroic mode keys

Removed from game The subject of this section has been removed from World of Warcraft in patch 4.2.0.

Previously, to enter the heroic mode version of an Outland instance you must have earned honored reputation status with a specific faction related to that instance. Once honored status is obtained, the keys can simply be purchased from that faction's quartermaster. The currently available instances and their respective factions are listed below. Please note that all party members must have a key to enter the instance in heroic mode.

Hellfire Citadel AllianceHonor Hold
HordeThrallmar
Coilfang Reservoir Cenarion Expedition
Auchindoun Lower City
Tempest Keep Sha'tar
Caverns of Time Keepers of Time
Magister's Terrace Players must complete the quest chain that starts from Exarch Larethor on the Isle of Quel'Danas and require killing the final boss on Normal difficulty.

Other dungeon keys

Removed from game The subject of this section has been removed from World of Warcraft.

Blackrock Depths  [Shadowforge Key]
Dire Maul  [Crescent Key]
Gnomeregan  [Workshop Key]
Maraudon  [Scepter of Celebras]
Scarlet Monastery  [The Scarlet Key]
Scholomance  [Skeleton Key]
Stratholme  [Key to the City]
Upper Blackrock Spire  [Seal of Ascension]
Wrath of the Lich KingViolet Hold  [The Violet Hold Key]
Zul'Farrak  [Mallet of Zul'Farrak]

Raids

Removed from game The subject of this section has been removed from World of Warcraft.

There are presently no raid instances that require an attunement in World of Warcraft. However, many former raids previously required an attunement to enter.

Except for Karazhan and The Eye of Eternity, all raid members originally needed to become attuned to enter the following raid instances. Both Molten Core and previously Blackwing Lair provide attunement quests that allow the player to quickly travel to the raid entrance, but these are not required to enter the instances themselves.

Boss attunements

Certain raid and dungeon bosses could also be unlocked through certain player actions. For example, the last two bosses of Molten Core would only be accessible if at least seven raiders achieved revered reputation with the Hydraxian Waterlords, obtained a specific item from the Waterlords, and brought it with them to the raid. As future expansions are released, prior-expansion bosses are generally unlocked by default and are accessible regardless of party makeup.

Paradigm shift

For April Fool's 2007, Blizzard released a joke attunement page listing all of the impossible tasks that needed to be accomplished in order to enter the Black Temple.[1] This has been taken in retrospect as foreshadowing the attunements' later removal and the fact that subsequent raids (starting with Sunwell Plateau) lacked the ridiculous attunement requirements that had been introduced for the original Burning Crusade content. Blizzard instead decided that it would be better to make content more accessible for everyone and to make the storyline quests optional for the players who want to do them.[2][3]

Patch changes

References

  1. ^ Black Temple Attunement Is Serious Business. Archived from the original on 2007-04-06. Retrieved on 2007-07-10.
  2. ^ Attunements for Ulduar?. Retrieved on 10 July 2010.
  3. ^ BWL - Will we ever see a raid like it again?. Retrieved on 10 July 2010.