Kodo Beast (Warcraft III)

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For lore, see kodo.

Kodo Beast

Kodo (WC3).gif

Kodo Beast-reforged.jpg

Race Orc (Kodo)
Faction Orcish Horde
Hit points 1000
Hit point regeneration Always
Hit point regeneration rate 0.25 HP/sec.
Level 4
Gold 255 Gold
Lumber 60 Lumber
Food 4 Food
Produced at Beastiary
Build time 30 sec.
Requires War Mill
Transport slots 2
Attacking priority 5
Hotkey K
Normal attack: 18 avg
Can attack: Air, Ground, Structure
Range 50
Attack type Piercing
Cooldown 1.44 sec.
Weapon type Missile
Armor Type Unarmored
Armor 1
Day Sight 140
Night Sight 80
Movement Speed 220
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The colossal Kodo Beasts of the Kalimdor plains proved to be valued allies of the Orcish Horde. The mighty beasts were charged with carrying the Orcs’ pounding war drums into battle. The huge kodos, serving as symbols of Orcish might and valor, also use their enormous size and strength to aid the Orcs in battle.


Although the Kodo Beast has the unarmored armor type, he has 1 armor. The unarmored armor type is used for balance reasons.

Use Kodo Beasts to eat powerful units such as Tauren, Abominations, and Knights. A large group of Kodo Beasts are useful for hit and run attacks, especially when combined with an allies' army. But most often, Orc players will bring along just one or possibly two Kodo Beasts with their army. Kodo Beasts are even more useful in team games since they can then benefit an even larger army.

When Kodo Beasts Devour a unit, the Kodo Beast's vision is given to the owner (enemy player) of the unit Devoured until the unit inside the Kodo Beast is fully Devoured.

Do not Devour creeps that drop items.


Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the Kodo Beast is killed while the consumed unit is still being digested, the unit that was devoured will pop out.
Range Allowed Targets Effect
10 Ground, Non Hero, Enemy Devours Unit

War Drums

All friendly units within the aura's area of effect have their attack increased.
Area of Effect Allowed Targets Effect
90 Air, Ground, Friend, Self Damage +10(20*)%


War Drums
Increases the damage bonus that the War Drums aura on the Kodo Beast gives. War Drums increases the damage of friendly units around the Kodo Beasts. Damage is increased by 10%.
Research Cost Researched At Requirements Upgrade Time
100 Gold 150 Lumber Beastiary War Mill, Fortress 40 sec.
Gives the ability to carry up to four items. Items carried by the unit will be dropped upon death.
Units can not use or gain benefits of items that they carry.
Research Cost Researched At Requires Upgrade Time
50 Gold 25 Lumber Great Hall Voodoo Lounge 20 sec.

Manual description

The description is very similar to the one of Battle.net but it's in present tense in some points and adds more detials.

The colossal kodo beasts of the Kalimdor plains are valued allies of the orcish horde. The mighty beasts were charged with carrying the orcs’ pounding war drums into battle. The huge kodos, serving as symbols of orcish might and valor, also use their enormous size and strength to scatter enemy forces. When enraged, kodos are fond of devouring their enemies whole.

World Editor description

Lumbering war beast, mounted by an Orcish drummer. Has the abilities War Drums, and Devour. War Drums gives friendly units nearby a bonus to attack damage. Devour allows the Kodo to eat a target enemy unit. Can gain the War Drums Upgrade.


Patch changes

  • WC3tFT-logo.png Patch 1.10 (2003-07-03):
    • The Frozen Throne
      • Kodo Beasts are now Unarmored.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09): Kodo Beasts now have 1000 hit points, up from 790 hit points. They also attack more slowly than before.

External links