Kul Tiras

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This article is about the island itself. For the human kingdom, see Kul Tiras (kingdom).
AllianceKul Tiras
Level: 110 - 120
Kul Tiras Trailer Map.jpg
Kul Tiras in the Battle for Azeroth trailer.
Major settlements
Minor settlements

Kul Tiras (also spelled as Kul'Tiras,[1][2][3] pronounced KOOL-teer-AHS)[4] is an island once located south-west of Lordaeron and west of Khaz Modan. During the Cataclysm, the island was shifted out to sea by shifting tectonic plates.[5]

A human nation, also called Kul Tiras, can be found on the island. The island was originally discovered by Gilnean sailors.[6]



2,700 years BDP, after the Troll Wars, the humans of Arathor traveled to various regions. Some human sailors left Gilneas and found a large island full of metal ores and other resources. The isle was located south of Gilneas, west of Khaz Modan and in between Stormwind and Lordaeron. Following their arrival in Kul Tiras, the human colonists attacked the native Drust, leading the large and hardy race who lived in Drustvar to extinction.[7]

The sailors founded a mighty maritime outpost named Kul Tiras[8] and in time it became a city-state that developed a thriving economy based on fishing and exports. Over the years mighty fleets of merchant vessels were built and they sailed throughout the seas in search of exotic goods to trade and sell.[9]

Battle for Azeroth

Battle for Azeroth This section concerns content exclusive to Battle for Azeroth.

Sometime after after the third invasion of the Burning Legion, the Alliance has come to the island seeking the powerful navy of Kul Tiras to aid in their new war against the Horde.


Map of Kul Tiras shown at BlizzCon 2017.

Kul Tiras is cold and mountainous, but rich with metal ores and other valuable natural resources.[10][11]


Originally, it was a large island off Khaz Modan's west coast, between the continents of Azeroth and Lordaeron. Crestfall and Zul'dare were also near the island. When Deathwing broke free, the island was shifted out to sea by shifting tectonic plates.[12] It has since moved somewhat northwest, now west of Tol Barad and Lordaeron and slightly southeast of the Broken Isles.


Kul Tiras is separated into three zones. All zones are scaled to the player's level.


A tavern named Mowbry's Tavern existed. Rych used to visit it.[13]


Main article: Instances by continent

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Kul Tiras is a large island off Khaz Modan's west coast, between Azeroth and Lordaeron. The unsettled areas are covered with rolling hills and sparse evergreen woods. Kul Tiras is temperate, though subject to sudden ocean storms. The nation is also very windy, which makes zeppelin rides perilous. Nearby Crestfall, immediately off the northeast coast, and farther Tol Barad, in the same direction, are also parts of Kul Tiras. Wild game includes a few forest creatures such as foxes, squirrels and the occasional black bear. Kul Tiras' shores possess good fishing and provide ample seafood. There is excellent lobster and king crab in Kul Tiras.[14]

Subzones in the RPG include Crestfall, Boralus, Tol Barad, and "The Sea". Drisburg is also mentioned.

Notes & trivia


Concept art


This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
  • Kul Tiras may have been mentioned in Blood of Our Fathers as Aldous Lescovar said that Jaina Proudmoore's homeland burned in slag. It could be a reference to the breaking of Kul Tiras' tectonic plates that caused it to move northwest.
  • Since previous maps show the island as a whole and with different shape, the Battle for Azeroth map portrays the island differently — divided by a river into three areas. It is possible that the river and shape changes are a result of the Cataclysm that moved the island.

See also