Kyrian Covenant

From Wowpedia
Jump to: navigation, search
NeutralKyrian Covenant
Kyrian sigil.png
Main leader
Secondary leaders
Race(s)
Capital
Theater of operations
Sub-group(s)
Affiliation
Status

Active

The steadfast kyrian of Bastion are one of the Covenants in the Shadowlands. Their discipline and duty compels them to safeguard souls from the mortal realm as they pass into the Shadowlands.[1] They are messengers, couriers, and some of the purest souls in the Shadowlands.[2] The Kyrian souls move on to become noble beings such as Spirit Healers or even full-blown Val'kyr. Souls that are sent into Bastion are souls that have gone through harsh burdens in life and seek the Kyrian to regain their virtue.[3]

Description

Steadfast guardians who carry the souls of the dead.

Living beings have wished to become something greater than themselves since time immemorial. Souls deemed noble enough can prove themselves in Bastion, land of pristine spires and crystalline skies, where those who surpass their trials earn the honor of ascension to a higher calling beside the Archon, first among the winged kyrians.

The kyrians are eternal beings who draw only the most accomplished, principled, and pure into their ranks. But, as souls plunge into the Maw and upheaval rocks the Shadowlands, scores of aspiring kyrians find that they are unable to continue their journey to ascension. With the number of kyrians dwindling, their charge to ferry souls to eternity is in jeopardy. Will the Archon’s devoted stand together, or will this test of faith sunder their shining kingdom?[4]

The kyrian are steadfast guardians of the afterlife who bear the souls fo the dead into the Shadowlands. Eternally devoted to duty and service, only the worthy may enter their ranks.[5]

Covenant's abilities

If you choose to join the Kyrian Covenant, you'll gain two abilities tailored to the theme of the Covenant. The first of these is the Covenant's signature ability, which is available to all Covenant members regardless of class, race, or specialization. The second of these abilities is specific to your class, and gives you a new spell or power to use in combat.

Signature Ability
Name Description
[Summon Steward] Call your steward to bring you a  [Phial of Serenity] that can be consumed to restore some of your health and remove all Curse, Disease, Poison, and Bleed Effects.
Your Steward additionally offers access to a selection of useful amenities, each once per day.
Class-specific Ability
Class Name Description
Death knight Shackle the Unworthy Admonish your target for their past transgressions, reducing the damage they deal to you and dealing Arcane damage over time.
Shackle the Unworthy's cooldown is reduced when you damage the affected enemy with a Rune-spending attack.
Demon hunter Elysian Decree Carve runes into the ground in front of you, which detonate to deal Arcane damage and shatter Lesser Soul Fragments from enemies.
Druid Kindred Spirits (druid) Form a bond with an ally. On a cooldown, you may empower the bond for a period of time, granting you an effect based on your partner’s role, and granting them an effect based on your role.
Hunter Resonating Arrow Fire a resonating arrow to the target location and fill the area with echoing anima. The effect causes your attacks to ignore line of sight to enemies in the area, and you have an increased critical strike chance against them.
Mage [Radiant Spark] Conjure a radiant spark that causes Arcane damage instantly and additional damage over time.
The target takes a percentage of increased damage from your direct damage spells, stacking each time they are struck. This effect ends after a number of spells.
Monk Weapons of Order For a short duration, your Mastery is increased by a percentage. In addition:
  • Windwalkers' [Rising Sun Kick] cooldown is reset instantly, and your Rising Sun Kick reduces the cost of your Chi abilities.
  • Brewmasters' [Keg Smash] cooldown is reset, and enemies hit by Keg Smash take increased damage from you (stacks up to a set amount).
  • Mistweavers' [Essence Font] cooldown is reset instantly and heals nearby allies on channel start and end.
Paladin Divine Toll Instantly cast [Holy Shock], [Avenger's Shield], or [Judgment] on several targets within range (based on your current specialization).
Priest Boon of the Ascended Gain the Boon of the Ascended, granting access to Ascended Nova and Ascended Blast, and increasing your movement speed. Both abilities damage your enemies, heal your allies, and build power that will erupt in a powerful explosion of damage and healing at the end of Boon of the Ascended’s duration.
Rogue Echoing Reprimand Deal Arcane damage to an enemy, extracting their anima to Animacharge a combo point.
Damaging finishing moves that consume the same number of your combo points as your Animacharge deal damage as if they consume 7 combo points.
Shaman Vesper Totem Summon a totem at the target location for 30 seconds. Your next 3 damage spells or abilities will cause the totem to radiate Arcane damage to enemies near the totem and your next 3 healing spells will heal up to 6 allies near the totem.
Casting this ability again while the totem is active will relocate the totem.
Warlock Scouring Tithe Deal Arcane damage instantly and additional Arcane damage over time. If the enemy dies while affected by Scouring Tithe, you generate additional Soul Shards. If they survive, Scouring Tithe's cooldown is refreshed.
Warrior Spear of Bastion Throw a Kyrian spear at the target location, dealing Arcane damage instantly, dealing additional damage over time, and generating Rage.
Enemies hit are tethered to Spear of Bastion's location for the duration.

Kyrian Covenant Spoils

For your contributions to the Kyrian Covenant's cause, you'll be rewarded with several cosmetic rewards including: a mount, a pet, Kyrian-forged armor, and back attachments that rival the beauty of Kyrian wings.[6]

Trivia

  • In early stages, Kyrian's Signature Ability was [Unburden].

Patch changes

References