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Look Out!

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AllianceLook Out!
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

16,450

Reputation
Rewards

19g 40s

Previous

A [110 - 120] Deal's Off

Next

A [110 - 120] War Pigs, A [110 - 120] Run For the Hills

Objectives

Kill 6 Briarback Lookouts.

Description

Some of these quilboar are clearly lookouts. Those horns make it obvious, almost like I could see their task floating above their heads.

I was able to kill one, but not before he blew that horn of his and summoned backup. I suggest you keep them silent before they do the same with you.

If we're going to get anywhere in there, you'll need to do it quietly. Here, Hobbs gave me a few of his sleeping darts. That should keep them quiet.

Rewards

You will receive:

Progress

Don't let them sound the alarms!

Completion

I'm amazed I made it here. This place is so heavily guarded...

Notes

Pick up A [110 - 120] Boaring Company before heading out.

On accept of both:

Sergeant Calvin says: I'll go on ahead and search for the farmers. Whatever you do, don't get captured!
Mayor Roz says: We are going to make sure that the quilboar can never wage war at this scale again.

Head up the hill to find the marked cave at [42.4, 67.4] to enter the Briarback Kraul.

Kill a lookout to start A [110 - 120] Anger in a Bottle from the dropped  [Foul-Smelling Flask]. Additionally, just a bit further inside is the Brambleguard Totem, which starts A [110 - 120] Totems, Totems, Totems!

Progression

Optional breadcrumb in Brennadam: A [110 - 120] There's Gold in Them There Fields

  1. A [110 - 120] A Pocketful of Shells & A [110 - 120] A Reason to Stay
  2. A [110 - 120] Goldfield's War
  3. A [110 - 120] Golden Fields Forever
  4. A [110 - 120] Deal's Off
  5. A [110 - 120] Look Out! & A [110 - 120] Boaring Company & A [110 - 120] Anger in a Bottle
  6. A [110 - 120] War Pigs & A [110 - 120] Run For the Hills
  7. A [110 - 120] Terror of the Kraul
  8. A [110 - 120] A Question of Quillpower

Patch changes

External links