Mage Tower (Broken Shore)

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For lore about mage towers, see Mage tower.

The Mage Tower is a building that can be built at Deliverance Point on the Broken Shore.

Description

Harness arcane energies to quickly move Legionfall forces throughout the Broken Isles and uncover challenging agents of the Legion.

Building Buffs

While the Mage Tower is active, Fel Treasures and one of the 4 changing buffs will be available.

  • Fel Treasures: Completing construction of the Mage Tower provides you with access to:
    • Artifact Challenges: The Council of Six provide access to a series of unique challenges, allowing worthy heroes to test their might and skill.
    • Veiled Wyrmtongue Chests: The power of the Mage Tower pulses across the Broken Shore, revealing the lucrative Veiled Wyrmtongue Chests.
    • Portal Network: The Kirin Tor provide access to portals which can be used to move quickly around the Broken Isles.
  • Changing buffs:
    • Knowledgeable: When you loot an item which grants Artifact Power in a Raid or Dungeon, there's a chance you will receive a bonus Artifact Power token.
    • Light As a Feather: You are able to waterwalk while mounted.
    • [Power Overwhelming]: Completing World Quests has a chance to grant an extra Artifact Power token.
    • Reputable: Increase reputation gains with the Armies of Legionfall by 30%.

Challenges

When the tower is active and you've met all of the requirements, a new quest will become available to you. This quest is a continuation of your Class Order campaign and will ask you to take care of a little unfinished business via a solo encounter. You'll need to face a powerful foe to earn your new appearance. These appearances have been inspired by previous class questlines that led to weapons like  [Anathema] /  [Benediction] and  [Rhok'delar, Longbow of the Ancient Keepers].[1]

  • N [110] Closing the Eye: Survival Hunter, Subtlety Rogue, Havoc Demon Hunter, Frost Death Knight, Arms Warrior
  • N [110] An Impossible Foe: Feral Druid, Outlaw Rogue, Unholy Death Knight, Fury Warrior, Fire Mage, Elemental Shaman
  • N [110] The God-Queen's Fury: Arcane Mage, Assassination Rogue, Retribution Paladin, Enhancement Shaman, Demonology Warlock
  • N [110] Feltotem's Fall: Discipline Priest, Windwalker Monk, Beast Mastery Hunter, Destruction Warlock
  • N [110] The Highlord's Return Blood Death Knight, Vengeance Demon Hunter, Guardian Druid, Brewmaster Monk, Protection Paladin, Protection Warrior
  • N [110] End of the Risen Threat: Holy Priest, Holy Paladin, Mistweaver Monk, Restoration Druid, Restoration Shaman
  • N [110] Thwarting the Twins: Shadow Priest, Affliction Warlock, Marksmanship Hunter, Balance Druid, Frost Mage

Patches and hotfixes

References