Mastery: Hand of Light

From Wowpedia
Jump to: navigation, search
Mastery: Hand of Light
Ability paladin blessedhands.png
Usable by
Class
Other information
Level learned

80

Hand of Light is the Retribution paladin Mastery, improved by the mastery stat. Whenever the Paladin hits with [Templar's Verdict], [Crusader Strike], [Hammer of the Righteous], [Hammer of Wrath] or [Divine Storm], an additional percentage of the damage is added as Holy damage.

Notes

The Holy damage done is a flat percentage of the original damage done by the triggering attack. This usually prevents the Mastery damage from double-dipping on any damage modifiers that either increase or decrease damage. However, the Holy AoE damage from [Hammer of the Righteous] gains from [Inquisition], as does the Mastery damage from that AoE, double-dipping on Inquisition.

The Mastery damage cannot crit independently of the base attack. If the base attack crits, the holy damage done is calculated as a percentage of the total physical damage done, so it does benefit from the critical strike.

However [Inquisition] does increase the holy damage done by Mastery without affecting any physical damage done by the base attack.

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Removed. Replaced by [Mastery: Divine Judgment].
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Effectiveness reduced by 6%.
  • Hotfix (2014-10-16): "Additional damage dealt has been increased by 20%."
  • Hotfix (2013-06-04): "Mastery: Hand of Light was dealing less damage than intended. It now deals the proper amount of additional Holy damage."
  • Cataclysm Patch 4.0.6 (2011-02-08): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage. This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%.
Old functionality moved to [Divine Purpose].

External links