Maw storyline

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Maw map

The Maw storyline is one of the two max-level parts of the Shadowlands campaign, and plays out in parallel to the Covenant campaign.

Level-up quests

Into the Maw

Players' first foray into the Shadowlands has them crash-land in the Maw during the Shadowlands intro experience.

  1. N [50] Shadowlands: A Chilling Summons
  2. N [50] Through the Shattered Sky
  3. Complete all of:
  4. N [50] Fear to Tread
  5. N [50] On Blackened Wings
  6. N [50] A Flight from Darkness
  7. N [50] A Moment's Respite
  8. N [50] Field Seance
  9. N [50] Speaking to the Dead
  10. N [50] Soul in Hand
  11. N [50] The Lion's Cage
  12. N [50] The Afflictor's Key and N [50] An Undeserved Fate
  13. N [50] From the Mouths of Madness
  14. N [50] By and Down the River
  15. N [50] Wounds Beyond Flesh and N [50] A Good Axe
  16. N [50] Draw Out the Darkness
  17. N [50] The Path to Salvation
  18. N [50] Stand as One

Ritual for the Damned

Late in the Maldraxxus storyline, the Maw Walker is tasked to return to the Maw to retrieve a Baron of Maldraxxus.

  1. N [54] Among the Chosen
  2. N [54] The Maw
  3. N [54] Seeking the Baron
  4. N [54] The Hunt for the Baron
  5. N [54] A Cooling Trail
  6. N [54] The Brand Holds the Key
  7. N [54] Hope Never Dies
  8. N [54] Delving Deeper
  9. N [54] A Bond Beyond Death
  10. N [54] Wake of Ashes
  11. N [54] Maw Walker
  12. N [54] A Soul Saved

Prince Renathal

Near the end of the Revendreth storyline, players are asked to return to the Maw again to retrieve Prince Renathal, which ends up sending players into Torghast for the first time.

  1. N [59] In the Ruin of Rebellion
  2. N [59] Prince Renathal
  3. N [59] Cages For All Occasions
  4. N [59] A Royal Key
  5. N [59] Torghast, Tower of the Damned
  6. N [59] Refuge of Revendreth

Under the Jailer's Eye

At max level, midway through the first chapter of their covenant campaign, players are sent to the Maw to recover souls to power their covenant sanctum. While working on Ve'nari's tasks, adventurers see Baine get captured and sent to Torghast!

  1. N [60] Friends in Dark Places or N [60] The Soul Contact or N [60] Do What We Cannot or N [60] Back into the Darkness
  2. N [60] Setting the Ground Rules
  3. N [60] Rule 1: Have an Escape Plan
  4. N [60] Rule 2: Keep a Low Profile
  5. N [60] Rule 3: Trust is Earned
  6. N [60] Hopeful News

Recovering Baine and the Runecarver

After completing the first chapter of the covenant campaign, Bolvar Fordrgaon asks players to return to Torghast to save Baine. In the process, they will recover a key that leads to the Runecarver, crafter of artifacts (and legendaries).

  1. N [60] The Highlord Calls
  2. N [60] Into Torghast
  3. N [60] The Search for Baine
    • Optional side chain to unlock the Runecarver:
    1. N [60] Prison of the Forgotten
    2. N [60] Deep Within
    3. N [60] Reawakening
    4. N [60] A Damned Pact
    5. N [60] A Grave Chance
    6. N [60] The Weak Link
    7. N [60] Ashes of the Tower
    8. N [60] The Final Pieces
  4. N [60] Explore Torghast
  5. N [60] Remnants of Hope
  6. N [60] Information for a Price
  7. N [60] Torment Chamber: Jaina
  8. N [60] Finding a Witness
  9. N [60] Lest the Trail Go Cold
  10. N [60] Torment Chamber: Thrall
  11. N [60] Signs of the Lion
  12. N [60] The Captive King

New Rules

After the Maw Walker explores Torghast for the first time, Ve'nari adds more rules to her list, unlocking more of the Maw:

  1. N [60] Trust Issues
  2. N [60] Rule 4: Make A List
  3. N [60] Rule 5: Be Audacious (requires Tentative)
  4. N [60] Rule 6: Concealment is Everything (requires Ambivalent)
    • Optional side chain:
    1. N [60] Rule 6 Footnote: Don't Forget Anything (optional breadcrumb)
    2. N [60] Rule 6 Addendum: Save Me At Any Cost
  5. N [60] Rule 7: Betrayal is Inevitable (requires Appreciative)

A Fateful Vision

After defeating Sire Denathrius in Castle Nathria (for N [60R] Redemption for the Redeemer) and seeing Bolvar's vision of Anduin in N [60] The Captive King, Bolvar reaches out to the Maw Walker, alarmed, and starts the final Patch 9.0 chapter of the Maw storyline.

Required prerequisite: N [60R] Redemption for the Redeemer

  1. N [60] An Echo in the Darkness
  2. N [60] The Highlord's Vision
  3. N [60] A Mourneblade Born
  4. N [60] The Jailer's Grasp