Mind Freeze

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Mind Freeze
Spell deathknight mindfreeze.png
  • Mind Freeze
  • Level 62 death knight ability
  • 15 yd range
  • 15 sec cooldown
  • Instant
  • Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec.
Usable by
Class Death knight
Type Offensive, Utility
School Frost
Cooldown 15 seconds
Other information
Level learned 62
"The chilling touch of death can give even the bravest of souls pause for thought."
- Wanda Darkfizz[citation needed] 

Mind Freeze is a level 62 death knight ability that interrupts casting and prevents spells from that school from being cast for 4 seconds.


  • Mind Freeze can be very useful when playing against casters. See Tips and tactics for information on using interrupts.

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Mind Freeze is now learned at level 62, up from level 57. Range increased to 15 yards, up from melee range. Spell lockout duration reduced to 3 seconds, down from 4 seconds.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): No longer costs Runic Power (formerly cost 20 Runic Power). Cooldown increased from 10 to 15 seconds.
  • Cataclysm Hotfix (2011-04-29): "Some interrupts were still incorrectly missing targets. Wind Shear, Spell Lock, Counterspell, Mind Freeze, and hunter pet abilities Nether Shock and Serenity Dust should no longer miss."
  • Cataclysm Patch 4.1.0 (2011-04-26): Mind Freeze will now always hit its target.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Added.

See also

External links