(→Uses: ood) |
(Added last few xpacs) |
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+ | {{For|the enchant|Mining (enchant)}} |
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[[File:Miner 2.jpg|thumb|250px|Miners must be tough and precise to succeed - a mining pick is not necessary but can help.]]{{Mining}} |
[[File:Miner 2.jpg|thumb|250px|Miners must be tough and precise to succeed - a mining pick is not necessary but can help.]]{{Mining}} |
||
− | '''Mining''' allows you to find and mine [[ |
+ | '''Mining''' allows you to find and mine [[ore]]s, [[stone]]s, and [[raw gem]]s from [[resource node]]s and certain mobs (see [[Ore skinning]]) scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions. |
Mining pointers: |
Mining pointers: |
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==Proficiency== |
==Proficiency== |
||
− | |||
{| class="darktable" |
{| class="darktable" |
||
! Proficiency !! Level !! Skill |
! Proficiency !! Level !! Skill |
||
|- |
|- |
||
− | | align=left | [[Mining proficiencies#Apprentice|Apprentice]] || |
+ | | align=left | [[Mining proficiencies#Apprentice|Apprentice]] || 5 || 1 - 300 |
|- class="alt" |
|- class="alt" |
||
− | | align=left | [[Mining proficiencies# |
+ | | align=left | [[Mining proficiencies#Master|Master]] || 40 || 1 - 75 {{bc-inline}} |
+ | |- |
||
+ | | align=left | [[Mining proficiencies#Grand Master|Grand Master]] || 55 || 1 - 75 {{wotlk-inline}} |
||
+ | |- class="alt" |
||
+ | | align=left | [[Mining proficiencies#Illustrious Grand Master|Illustrious Grand Master]] || 78 || 1 - 75 {{Cata-inline}} |
||
|- |
|- |
||
− | | align=left | [[Mining proficiencies# |
+ | | align=left | [[Mining proficiencies#Zen Master|Zen Master]] || 80 || 1 - 75 {{mop-inline}} |
− | |- class="alt" |
+ | |- class="alt" |
− | | align=left | [[Mining proficiencies# |
+ | | align=left | [[Mining proficiencies#Draenor Master|Draenor Master]] || - || 1 - 100 {{wod-inline}} |
|- |
|- |
||
− | | align=left | [[Mining proficiencies#Master|Master]] || |
+ | | align=left | [[Mining proficiencies#Legion Master|Legion Master]] || - || 1 - 100 {{Legion-inline}} |
|- class="alt" |
|- class="alt" |
||
− | | align=left | [[Mining proficiencies# |
+ | | align=left | [[Mining proficiencies#Kul Tiran & Zandalari|Kul Tiran / Zandalari]] || - || 1 - 175 {{bfa-inline}} |
|- |
|- |
||
− | | align=left | [[Mining proficiencies# |
+ | | align=left | [[Mining proficiencies#Shadowlands|Shadowlands]] † || - || 1 - 150 {{sl-inline}} |
− | |- class="alt" |
||
− | | align=left | [[Mining proficiencies#Zen Master|Zen Master]] || 80 || 500 - 600 {{mop-inline}} |
||
|} |
|} |
||
− | [[ |
+ | † [[Shadowlands Mastery|Shadowlands]] proficiency is only available after purchasing the [[expansion]] [[Shadowlands]]. |
− | |||
− | [[Illustrious Grand Master]] is only available after installing the [[expansion]] [[Cataclysm]]. |
||
− | |||
− | [[Zen Master]] is only available after installing the [[expansion]] [[Mists of Pandaria]]. |
||
==Uses== |
==Uses== |
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Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per [[prospect]], [[blacksmiths]] can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create. |
Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per [[prospect]], [[blacksmiths]] can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create. |
||
− | ==Economical |
+ | ==Economical gain== |
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the [[auction house]]. |
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the [[auction house]]. |
||
Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit. |
Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit. |
||
− | ==Tools and |
+ | ==Tools and abilities== |
A trained apprentice miner will immediately learn the [[Find Minerals]] ability, which highlights nearby nodes on the [[mini-map]]. A miner will also learn the accompanying [[Smelting]] skill. This skill is used to convert one or more ore and [[elemental ingredients]] into [[bar]]s, which are used in various professions. This skill can only be used in the vicinity of a [[forge]], and will occasionally grant skill points depending on the player's profession level. |
A trained apprentice miner will immediately learn the [[Find Minerals]] ability, which highlights nearby nodes on the [[mini-map]]. A miner will also learn the accompanying [[Smelting]] skill. This skill is used to convert one or more ore and [[elemental ingredients]] into [[bar]]s, which are used in various professions. This skill can only be used in the vicinity of a [[forge]], and will occasionally grant skill points depending on the player's profession level. |
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===Addons=== |
===Addons=== |
||
− | * |
+ | *[http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations. |
− | * |
+ | *[[Gatherer (AddOn)|Gatherer]] is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore. |
− | * |
+ | *[[GatherMate]] is a replacement for the now-defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a [http://en.wikipedia.org/wiki/Travelling_salesman_problem traveling salesman route] to all nodes in a given zone. |
− | * |
+ | *[http://www.wowinterface.com/downloads/info12965-Carbonite.html Carbonite] will allow you to plan a route through the locations of all veins in a region. This allows efficient farming. |
===Items=== |
===Items=== |
||
− | * |
+ | *{{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill. |
− | * |
+ | *{{mop-inline}} {{loot|uncommon|Mist-Piercing Goggles}} Allows you to see additional mining nodes and herbs while in Pandaria. Does not need to be equipped to gain the benefit. |
− | * |
+ | *{{mop-inline}} {{loot|rare|Forager's Gloves}} Allows faster gathering of resources in Pandaria. |
− | * |
+ | *Some weapons claim they serve as a [[Mining Pick|mining pick]] but do not necessarily increase skill: |
− | : |
+ | :[[Kobold Excavation Pick]] |
− | : |
+ | :[[Gouging Pick]] |
− | : |
+ | :[[Cold Iron Pick]] |
− | : |
+ | :[[Miner's Revenge]] |
− | : |
+ | :[[Tunnel Pick]] |
− | : |
+ | :[[Digmaster 5000]] |
− | : |
+ | :[[Brann's Trusty Pick]] |
− | : |
+ | :[[Shatterstone Pick]] |
*A {{item|Gnomish Army Knife}} cannot be used as a weapon but does function as: |
*A {{item|Gnomish Army Knife}} cannot be used as a weapon but does function as: |
||
− | : |
+ | :[[Gyromatic Micro-Adjustor]] |
− | : |
+ | :[[Arclight Spanner]] |
− | : |
+ | :[[Blacksmith Hammer]] |
− | : |
+ | :[[Mining Pick]] |
− | : |
+ | :[[Skinning Knife]] |
− | : |
+ | :[[Herbalist's Spade]] |
===Enchants=== |
===Enchants=== |
||
− | * |
+ | *[[Advanced Mining]] adds +5 to the player's mining skill. |
− | * |
+ | *[[Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]). |
===Ablities=== |
===Ablities=== |
||
− | *[[Paladin]]s, Frost [[ |
+ | *[[Paladin]]s, Frost [[death knight]]s, [[hunter]]s, [[druid]]s, and [[Engineering|engineers]] have a slight advantage in mining because of speed increasing talents. |
− | * |
+ | *[[Rogue]]s also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs. |
===Worthy of note=== |
===Worthy of note=== |
||
− | * |
+ | *{{mop-inline}} having a [[mining pick]] in your inventory (does not need to be equipped) adds +10 to the player's mining skill. |
− | Until [[ |
+ | Until [[patch 5.0.4]], a [[Mining Pick|mining pick]] was required to be in the player's inventory or equipped to mine nodes in-game. It is no longer required, but provides a passive bonus to your mining skill. |
− | ==Mining |
+ | ==Mining skill and its increase== |
Different veins will require different mining skill levels to loot (e.g. [[Mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions: |
Different veins will require different mining skill levels to loot (e.g. [[Mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions: |
||
+ | *<font color="red">'''Red'''</font>:Skill insufficient. |
||
− | {{Skill Difficulty}} |
||
+ | *<font color="orange">'''Orange'''</font>:100% chance of increasing skill level. |
||
+ | *<font color="yellow">'''Yellow'''</font>:75% chance of increasing skill level. |
||
+ | *<font color="green">'''Green'''</font>:<50% chance of increasing skill level. |
||
+ | *<font color="gray">'''Gray'''</font>:Never increases skill level. |
||
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point. |
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point. |
||
− | To mine a [[vein]], right-click on it. After a brief animation, a [[loot |
+ | To mine a [[vein]], right-click on it. After a brief animation, a [[Loot Window|loot window]] will appear containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when leveling this profession. |
− | Prior to [[ |
+ | Prior to [[patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore. This again changed in [[patch 4.0.1]], prior to the launch of [[Cataclysm]]; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped". |
+ | |||
+ | [[Patch 5.3]] changed [[Pandaria]] mining yields to be determined by skill level. |
||
+ | |||
+ | As of [[patch 6.0]], all mining nodes could be mined from level 1, however miners whose skill was too low would receive nuggets which combined to form a unit of [[ore]] |
||
+ | |||
+ | From ''[[Legion]]'' onwards, new nodes can all be mined from level 1 assuming the miner has the relevant proficiency. Nodes for new ores no longer give nuggets and skill does not determine yields. Base skill level is a hidden prerequisites for [[mining quests]] {{citation needed}} which reward [[mining techniques]] that grant improved yields or bonus resources. |
||
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point. |
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point. |
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There are ''rare'' spawns of various ore veins in place of more common metals. Specifically: |
There are ''rare'' spawns of various ore veins in place of more common metals. Specifically: |
||
− | : |
+ | :[[Tin]] can spawn [[Silver]]. |
− | : |
+ | :[[Iron]] can spawn [[Gold]]. |
− | : |
+ | :[[Mithril]] can spawn [[Truesilver]]. |
− | : |
+ | :[[Fel Iron]] and [[Adamantite]] can spawn [[Khorium]]. |
− | : |
+ | :[[Saronite]] can spawn [[Titanium]]. |
− | : |
+ | :[[Elementium]] can spawn [[Pyrite]]. |
− | : |
+ | :[[Ghost Iron Deposit|Ghost Iron]] can spawn [[Trillium Vein|Trillium]]. |
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins. |
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins. |
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Additionally, certain ore nodes have ''Rich'' nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins: |
Additionally, certain ore nodes have ''Rich'' nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins: |
||
− | : |
+ | :[[Thorium Ore]] |
− | : |
+ | :[[Adamantite Ore]] |
− | : |
+ | :[[Cobalt Ore]] |
− | : |
+ | :[[Saronite Ore]] |
− | : |
+ | :[[Obsidium Ore]] |
− | : |
+ | :[[Elementium Ore]] |
− | : |
+ | :[[Pyrite Ore]] |
− | : |
+ | :[[Ghost Iron Ore]] |
− | : |
+ | :[[Kyparite]] |
− | : |
+ | :[[Black Trillium Ore]] |
− | : |
+ | :[[White Trillium Ore]] |
+ | === [[Eastern Kingdoms]] and [[Kalimdor]] === |
||
{| class="darktable zebra" |
{| class="darktable zebra" |
||
|- |
|- |
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|- |
|- |
||
| [[Tin Vein]] |
| [[Tin Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>75</font> |
| <font color=#B2B200>75</font> |
||
| <font color="green">100</font> |
| <font color="green">100</font> |
||
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|- |
|- |
||
| [[Silver Vein]] |
| [[Silver Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>85</font> |
| <font color=#B2B200>85</font> |
||
| <font color="green">110</font> |
| <font color="green">110</font> |
||
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|- |
|- |
||
| [[Iron Vein]] |
| [[Iron Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>125</font> |
| <font color=#B2B200>125</font> |
||
| <font color="green">150</font> |
| <font color="green">150</font> |
||
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|- |
|- |
||
| [[Gold Vein]] |
| [[Gold Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>130</font> |
| <font color=#B2B200>130</font> |
||
| <font color="green">165</font> |
| <font color="green">165</font> |
||
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|- |
|- |
||
| [[Mithril Deposit]] |
| [[Mithril Deposit]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>175</font> |
| <font color=#B2B200>175</font> |
||
| <font color="green">200</font> |
| <font color="green">200</font> |
||
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|- |
|- |
||
| [[Truesilver Deposit]] |
| [[Truesilver Deposit]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>165</font> |
| <font color=#B2B200>165</font> |
||
| <font color="green">?</font> |
| <font color="green">?</font> |
||
− | | <font color="grey"> |
+ | | <font color="grey">300</font> |
|- |
|- |
||
| [[Dark Iron Ore|Dark Iron Vein]] |
| [[Dark Iron Ore|Dark Iron Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>165</font> |
| <font color=#B2B200>165</font> |
||
| <font color="green">?</font> |
| <font color="green">?</font> |
||
− | | <font color="grey"> |
+ | | <font color="grey">300</font> |
|- |
|- |
||
| [[Small Thorium Vein]] |
| [[Small Thorium Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>225</font> |
| <font color=#B2B200>225</font> |
||
| <font color="green">250</font> |
| <font color="green">250</font> |
||
Line 205: | Line 214: | ||
|- |
|- |
||
| [[Rich Thorium Vein]] |
| [[Rich Thorium Vein]] |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
| <font color=#B2B200>240</font> |
| <font color=#B2B200>240</font> |
||
| <font color="green">265</font> |
| <font color="green">265</font> |
||
− | | <font color="grey"> |
+ | | <font color="grey">300</font> |
+ | |} |
||
+ | |||
+ | === [[Outland]] and [[Isle of Quel'Danas]] {{bc-inline}} === |
||
+ | {| class="darktable zebra" |
||
|- |
|- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
− | | [[Fel Iron Vein]]{{bc-inline}} |
||
− | | <font color=#CC7A00>275</font> |
||
− | | <font color=#B2B200>325</font> |
||
− | | <font color="green">350</font> |
||
− | | <font color="grey">400</font> |
||
|- |
|- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
− | | [[Adamantite Vein]]{{bc-inline}} |
||
− | | <font color=#CC7A00>325</font> |
||
− | | <font color=#B2B200>350</font> |
||
− | | <font color="green">375</font> |
||
− | | <font color="grey">425</font> |
||
|- |
|- |
||
− | | [[ |
+ | | [[Fel Iron Vein]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Adamantite Vein]] |
||
− | | [[Nethercite Deposit]]{{bc-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Rich Adamantite Vein]] |
||
− | | [[Cobalt Deposit]]{{wotlk-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Nethercite Deposit]] |
||
− | | [[Khorium Vein]]{{bc-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[ |
+ | | [[Khorium Vein]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Ancient Gem Vein]] |
||
− | | [[Rich Cobalt Deposit]]{{wotlk-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
+ | |} |
||
+ | |||
+ | === [[Northrend]] {{wotlk-inline}} === |
||
+ | {| class="darktable zebra" |
||
|- |
|- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
− | | [[Saronite Deposit]]{{wotlk-inline}} |
||
− | | <font color=#CC7A00>400</font> |
||
− | | <font color=#B2B200>425</font> |
||
− | | <font color="green">450</font> |
||
− | | <font color="grey">500</font> |
||
|- |
|- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
− | | [[Rich Saronite Deposit]]{{wotlk-inline}} |
||
− | | <font color=#CC7A00>425</font> |
||
− | | <font color=#B2B200>450</font> |
||
− | | <font color="green">500</font> |
||
− | | <font color="grey">525</font> |
||
|- |
|- |
||
− | | [[ |
+ | | [[Cobalt Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[Rich |
+ | | [[Rich Cobalt Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[ |
+ | | [[Saronite Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[ |
+ | | [[Rich Saronite Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Titanium Deposit]] |
||
− | | [[Elementium Vein]]{{C-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
+ | |} |
||
+ | |||
+ | === [[Cataclysm]] {{cata-inline}} === |
||
+ | {| class="darktable zebra" |
||
|- |
|- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
− | | [[Rich Elementium Vein]]{{C-inline}} |
||
− | | <font color=#CC7A00>500</font> |
||
− | | <font color=#B2B200>525</font> |
||
− | | <font color="green">-</font> |
||
− | | <font color="grey">-</font> |
||
|- |
|- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
− | | [[Ghost Iron Deposit]]{{mop-inline}} |
||
− | | <font color=#CC7A00>500</font> |
||
− | | <font color=#B2B200>-</font> |
||
− | | <font color="green">-</font> |
||
− | | <font color="grey">600*</font> |
||
|- |
|- |
||
− | | [[ |
+ | | [[Obsidium Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[Rich |
+ | | [[Rich Obsidium Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Elementium Vein]] |
||
− | | [[Rich Ghost Iron Deposit]]{{mop-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Rich Elementium Vein]] |
||
− | | [[Kyparite Deposit]]{{mop-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
− | | [[ |
+ | | [[Pyrite Deposit]] |
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
|- |
|- |
||
+ | | [[Rich Pyrite Deposit]] |
||
− | | [[Trillium Vein]]{{mop-inline}} |
||
− | | <font color=#CC7A00> |
+ | | <font color=#CC7A00>1</font> |
− | | <font color=#B2B200> |
+ | | <font color=#B2B200>?</font> |
− | | <font color="green"> |
+ | | <font color="green">?</font> |
− | | <font color="grey"> |
+ | | <font color="grey">75</font> |
+ | |} |
||
+ | |||
+ | === [[Pandaria]] {{mop-inline}} === |
||
+ | {| class="darktable zebra" |
||
|- |
|- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
− | | [[Rich Trillium Vein]]{{mop-inline}} |
||
+ | |- |
||
− | | <font color=#CC7A00>600</font> |
||
− | + | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
|
+ | |- |
||
− | | <font color="green">-</font> |
||
+ | | [[Ghost Iron Deposit]] |
||
− | | <font color="grey">-</font> |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
+ | |- |
||
+ | | [[Rich Ghost Iron Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
+ | |- |
||
+ | | [[Kyparite Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
+ | |- |
||
+ | | [[Rich Kyparite Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
+ | |- |
||
+ | | [[Trillium Vein]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
+ | |- |
||
+ | | [[Rich Trillium Vein]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">75</font> |
||
|} |
|} |
||
− | * - Shown here as 600, as they give experience to level 600, even though they showed grey much earlier |
||
− | == |
+ | === [[Draenor]] {{wod-inline}} === |
+ | {| class="darktable zebra" |
||
+ | |- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
+ | |- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
+ | |- |
||
+ | | [[Blackrock Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[Rich Blackrock Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[True Iron Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[Rich True Iron Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |} |
||
+ | |||
+ | === [[Broken Isles]] {{legion-inline}} === |
||
+ | {| class="darktable zebra" |
||
+ | |- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
+ | |- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
+ | |- |
||
+ | | [[Leystone Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[Felslate Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[Infernal Brimstone]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |- |
||
+ | | [[Empyrium Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">100</font> |
||
+ | |} |
||
+ | |||
+ | === [[Battle for Azeroth]] {{bfa-inline}} === |
||
+ | {| class="darktable zebra" |
||
+ | |- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
+ | |- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
+ | |- |
||
+ | | [[Monelite Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">175</font> |
||
+ | |- |
||
+ | | [[Storm Silver Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">175</font> |
||
+ | |- |
||
+ | | [[Platinum Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">175</font> |
||
+ | |- |
||
+ | | [[Osmenite Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">175</font> |
||
+ | |} |
||
+ | |||
+ | === [[Shadowlands]] {{sl-inline}} === |
||
+ | {| class="darktable zebra" |
||
+ | |- |
||
+ | ! rowspan=2 | Mineral Vein !! colspan=4| Skill Color |
||
+ | |- |
||
+ | ! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font> |
||
+ | |- |
||
+ | | [[Laestrite Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |- |
||
+ | | [[Oxxein Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |- |
||
+ | | [[Phaedrum Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |- |
||
+ | | [[Sinvyr Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |- |
||
+ | | [[Solenium Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |- |
||
+ | | [[Elethium Deposit]] |
||
+ | | <font color=#CC7A00>1</font> |
||
+ | | <font color=#B2B200>?</font> |
||
+ | | <font color="green">?</font> |
||
+ | | <font color="grey">150</font> |
||
+ | |} |
||
+ | |||
+ | |||
+ | |||
+ | ==Mining products== |
||
− | === |
+ | ===By skill level=== |
See [[Mining proficiencies]] and [[Smelt]] proficiencies. |
See [[Mining proficiencies]] and [[Smelt]] proficiencies. |
||
− | === |
+ | ===Quest items=== |
− | * |
+ | *[[Dark Iron Ore]] (objective of [[Favor Amongst the Brotherhood, Dark Iron Ore]]) |
− | * |
+ | *[[Nethercite Ore]] (objective of [[Nethercite Ore (quest)]]) |
====Former quest ores==== |
====Former quest ores==== |
||
− | {{ |
+ | {{Classic only-section}} |
− | * |
+ | *[[Incendicite Ore]] (objective of [[Search for Incendicite]]) |
− | * |
+ | *[[Lesser Bloodstone Ore]] (objective of [[Favor for Krazek]]) |
− | * |
+ | *[[Indurium Ore]] (objective of [[Indurium Ore (quest)]]) |
− | * |
+ | *[[Rethban Ore]] (objective of [[Rethban Ore (quest)]]) |
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH. |
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH. |
||
− | == |
+ | ==Mining bugs== |
− | * |
+ | *Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]]. |
− | * |
+ | *Occasionally, a node will appear on the minimap but be inaccessible. |
− | + | **If the node is a light gray on the minimap, it's likely in an interior location, generally a mine or cave. |
|
− | + | **If the node is solid yellow, but not visible, it may have spawned inside a piece of terrain. Usually this results in the node being inaccessible, though sometimes you can move the camera inside the terrain to click on it. |
|
− | * |
+ | *Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this. |
− | * |
+ | *Players standing on top of ore nodes will remain where they stand after the node is mined. |
+ | |||
+ | ==Notes== |
||
+ | *Swords are not good for mining.<ref>[[Mining Sword]]</ref> |
||
==Patches and hotfixes== |
==Patches and hotfixes== |
||
+ | *{{Patch 8.0.1|note=Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together}} |
||
− | * {{Hotfix|date=2016-07-26|bluenote=In [[Draenor (alternate universe)|Draenor]], mining and [[herbalism]] nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)|link=http://worldofwarcraft.com/en-us/news/20195220/}} |
||
+ | *{{Hotfix|date=2016-07-26|bluenote=In {{Au|Draenor}}, mining and [[herbalism]] nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)|link=http://worldofwarcraft.com/en-us/news/20195220/}} |
||
− | * {{Patch 5.1.0|note=All mineral nodes will now despawn one minute after they are mined, even if items remain in them.}} |
||
− | * |
+ | *{{Patch 6.0.2|note=No longer grants [[Toughness (mining)]].}} |
+ | *{{Patch 6.0.2|note=Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a miner will be able to harvest from each node is now determined by skill level.}} |
||
− | * {{Patch 4.2.0|note=The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.}} |
||
+ | *{{Patch 5.3.0|note=Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.}} |
||
− | * {{Patch 4.0.3a|note=The [[XP]] from Mining has been increased. Also, with the removal of [[Zul'Gurub]], [[Hakkari Thorium Node]]s are no longer available to players.}} |
||
− | * |
+ | *{{Patch 5.1.0|note=All mineral nodes will now despawn one minute after they are mined, even if items remain in them.}} |
− | * |
+ | *{{Patch 5.0.4|note=Mining pick no longer required to mine nodes.}} |
− | * |
+ | *{{Patch 4.2.0|note=The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.}} |
+ | *{{Patch 4.0.3a|note=The [[XP]] from Mining has been increased. Also, with the removal of [[Zul'Gurub]], [[Hakkari Thorium Node]]s are no longer available to players.}} |
||
− | * {{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}} |
||
− | * |
+ | *{{Patch 4.0.1|note=Mining gives XP. The higher level the character is, the less XP it will get.}} |
+ | *{{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}:Creating this item no longer results in a 24 hour cooldown.}} |
||
− | * {{Patch 0.6|note= |
||
+ | *{{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}} |
||
− | ** Underground mines show up as gray on the minimap so you can tell them apart from above ground mines. |
||
+ | *{{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}} |
||
− | ** When underground, above ground mining nodes will not be visible. |
||
+ | *{{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}} |
||
− | ** You no longer need to face the mining node to gather the minerals. |
||
+ | *{{Patch 3.0.2|note=Grants [[Toughness (mining)]].}} |
||
+ | *{{Patch 0.6|note= |
||
+ | **Underground mines show up as gray on the minimap so you can tell them apart from above ground mines. |
||
+ | **When underground, above ground mining nodes will not be visible. |
||
+ | **You no longer need to face the mining node to gather the minerals. |
||
}} |
}} |
||
− | |||
− | == References == |
||
− | {{reflist}} |
||
==See also== |
==See also== |
||
− | * |
+ | *[[Mining outfit]] for roleplayers |
+ | |||
+ | ==References== |
||
+ | {{Reflist}} |
||
==External links== |
==External links== |
||
− | <!-- Read |
+ | <!-- Read https://wow.gamepedia.com/Wowpedia:External_links_policy before posting your links here. |
Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
||
Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
||
− | Have a nice day. :) |
+ | Have a nice day. :) |
+ | |||
+ | Please do *not*put leveling guide elinks here, they belong on https://wow.gamepedia.com/Tradeskill_leveling_guides --> |
||
+ | :''For leveling guides please visit [[Tradeskill leveling guides]]'' |
||
+ | {{Elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/mining.html}} |
||
− | Please do *not* put leveling guide elinks here, they belong on http://www.wowwiki.com/Tradeskill_leveling_guides --> |
||
+ | {{Elinks-skill|186}} |
||
− | : ''For leveling guides please visit [[Tradeskill leveling guides]]'' |
||
+ | {{Professions}} |
||
− | {{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/mining.html}} |
||
+ | {{Ores}} |
||
− | {{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.186}} |
||
+ | {{Bars}} |
||
− | {{professions}} |
||
− | {{ores}} |
||
− | {{bars}} |
||
[[Category:Mining| ]] |
[[Category:Mining| ]] |
||
− | [[Category: |
+ | [[Category:Primary professions]] |
− | [[Category:WoW professions]] |
||
− | [[Category:WoW primary professions]] |
||
+ | [[pl:Mining]] |
||
[[fr:Minage]] |
[[fr:Minage]] |
Revision as of 20:02, 5 October 2020
- For the enchant, see [Mining].
Mining (Profession) | |
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List of ores • Quests • Recipes • Techniques • Trainers • Equipment |
Mining allows you to find and mine ores, stones, and raw gems from resource nodes and certain mobs (see Ore skinning) scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.
Mining pointers:
For other articles related to Mining, see the Mining category.
Official overview
Miners pursue valuable and useful ores, extracting them straight from the earth with their picks. Their familiarity with the land gives them a strong notion of where rich veins of gold, silver or even more precious metals can be found, and they retrieve and smelt these minerals for profit, or for use in metalworking of all types.
Miners can spot mineral veins on their mini-map with the Find Minerals ability, and they can gather them quickly (by simply right-clicking on the vein). Miners require mining picks in order to break apart stones and retrieve valuable ores, and, in order to smelt those ores into bars, they need to be near a forge (found in most cities). As you continue to exercise your mining skills and smelt complex combinations of ores into alloys, your Mining skill will grow. High skill values are required to successfully retrieve the rarest minerals.
Mining is a gathering profession. It's often paired with complementary crafting professions, particularly Blacksmithing, Engineering and Jewelcrafting.
Minerals can be found all over Azeroth, though some areas are more mineral-rich than others. Valuable and rare minerals are often difficult to find, but the rewards are worth it - they can command high prices and form potent metals.[1]
Proficiency
Proficiency | Level | Skill |
---|---|---|
Apprentice | 5 | 1 - 300 |
Master | 40 | 1 - 75 |
Grand Master | 55 | 1 - 75 |
Illustrious Grand Master | 78 | 1 - 75 |
Zen Master | 80 | 1 - 75 |
Draenor Master | - | 1 - 100 |
Legion Master | - | 1 - 100 |
Kul Tiran / Zandalari | - | 1 - 175 |
Shadowlands † | - | 1 - 150 |
† Shadowlands proficiency is only available after purchasing the expansion Shadowlands.
Uses
Mining is a complementary profession to blacksmithing, engineering and jewelcrafting. These professions rely specifically on ore and ore-derived materials.
Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per prospect, blacksmiths can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create.
Economical gain
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.
Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.
Tools and abilities
A trained apprentice miner will immediately learn the [Find Minerals] ability, which highlights nearby nodes on the mini-map. A miner will also learn the accompanying Smelting skill. This skill is used to convert one or more ore and elemental ingredients into bars, which are used in various professions. This skill can only be used in the vicinity of a forge, and will occasionally grant skill points depending on the player's profession level.
In addition to a miner's pick and their ore-sensing abilities, dedicated ore farming may require a bag. There are a few mining-specialized bags that can be crafted or bought. These bags typically have 20, 28, or 32 slots respectively and will automatically store mined ores. Mining-bags can also store rocks and elemental items found by mining, smelted bars, a few items created in Jewelcrafting, a few items used in Blacksmithing, and mining picks. For a list, click here.
Addons
- MapWoW is a great Google Earth-like web application for finding node locations.
- Gatherer is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
- GatherMate is a replacement for the now-defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a traveling salesman route to all nodes in a given zone.
- Carbonite will allow you to plan a route through the locations of all veins in a region. This allows efficient farming.
Items
- [Goblin Mining Helmet] adds +5 to mining skill.
- [Mist-Piercing Goggles] Allows you to see additional mining nodes and herbs while in Pandaria. Does not need to be equipped to gain the benefit.
- [Forager's Gloves] Allows faster gathering of resources in Pandaria.
- Some weapons claim they serve as a mining pick but do not necessarily increase skill:
- [Kobold Excavation Pick]
- [Gouging Pick]
- [Cold Iron Pick]
- [Miner's Revenge]
- [Tunnel Pick]
- [Digmaster 5000]
- [Brann's Trusty Pick]
- [Shatterstone Pick]
- A [Gnomish Army Knife] cannot be used as a weapon but does function as:
- [Gyromatic Micro-Adjustor]
- [Arclight Spanner]
- [Blacksmith Hammer]
- [Mining Pick]
- [Skinning Knife]
- [Herbalist's Spade]
Enchants
- [Advanced Mining] adds +5 to the player's mining skill.
- [Gatherer] adds +5 to all gathering skills (mining, herbalism and skinning).
Ablities
- Paladins, Frost death knights, hunters, druids, and engineers have a slight advantage in mining because of speed increasing talents.
- Rogues also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs.
Worthy of note
- having a mining pick in your inventory (does not need to be equipped) adds +10 to the player's mining skill.
Until patch 5.0.4, a mining pick was required to be in the player's inventory or equipped to mine nodes in-game. It is no longer required, but provides a passive bonus to your mining skill.
Mining skill and its increase
Different veins will require different mining skill levels to loot (e.g. Mithril veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions:
- Red:Skill insufficient.
- Orange:100% chance of increasing skill level.
- Yellow:75% chance of increasing skill level.
- Green:<50% chance of increasing skill level.
- Gray:Never increases skill level.
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point.
To mine a vein, right-click on it. After a brief animation, a loot window will appear containing ore, stone and sometimes rare drops like gems or motes. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when leveling this profession.
Prior to patch 3.0.8, mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or tap) a vein, but only one miner will receive all the ore. This again changed in patch 4.0.1, prior to the launch of Cataclysm; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped".
Patch 5.3 changed Pandaria mining yields to be determined by skill level.
As of patch 6.0, all mining nodes could be mined from level 1, however miners whose skill was too low would receive nuggets which combined to form a unit of ore
From Legion onwards, new nodes can all be mined from level 1 assuming the miner has the relevant proficiency. Nodes for new ores no longer give nuggets and skill does not determine yields. Base skill level is a hidden prerequisites for mining quests [citation needed] which reward mining techniques that grant improved yields or bonus resources.
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted en masse and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point.
There are rare spawns of various ore veins in place of more common metals. Specifically:
- Tin can spawn Silver.
- Iron can spawn Gold.
- Mithril can spawn Truesilver.
- Fel Iron and Adamantite can spawn Khorium.
- Saronite can spawn Titanium.
- Elementium can spawn Pyrite.
- Ghost Iron can spawn Trillium.
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins.
Additionally, certain ore nodes have Rich nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins:
- [Thorium Ore]
- [Adamantite Ore]
- [Cobalt Ore]
- [Saronite Ore]
- [Obsidium Ore]
- [Elementium Ore]
- [Pyrite Ore]
- [Ghost Iron Ore]
- [Kyparite]
- [Black Trillium Ore]
- [White Trillium Ore]
Eastern Kingdoms and Kalimdor
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Copper Vein | 1 | 25 | 50 | 100 |
Tin Vein | 1 | 75 | 100 | 150 |
Silver Vein | 1 | 85 | 110 | 160 |
Iron Vein | 1 | 125 | 150 | 200 |
Gold Vein | 1 | 130 | 165 | 215 |
Mithril Deposit | 1 | 175 | 200 | 250 |
Truesilver Deposit | 1 | 165 | ? | 300 |
Dark Iron Vein | 1 | 165 | ? | 300 |
Small Thorium Vein | 1 | 225 | 250 | 300 |
Rich Thorium Vein | 1 | 240 | 265 | 300 |
Outland and Isle of Quel'Danas
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Fel Iron Vein | 1 | ? | ? | 75 |
Adamantite Vein | 1 | ? | ? | 75 |
Rich Adamantite Vein | 1 | ? | ? | 75 |
Nethercite Deposit | 1 | ? | ? | 75 |
Khorium Vein | 1 | ? | ? | 75 |
Ancient Gem Vein | 1 | ? | ? | 75 |
Northrend
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Cobalt Deposit | 1 | ? | ? | 75 |
Rich Cobalt Deposit | 1 | ? | ? | 75 |
Saronite Deposit | 1 | ? | ? | 75 |
Rich Saronite Deposit | 1 | ? | ? | 75 |
Titanium Deposit | 1 | ? | ? | 75 |
Cataclysm
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Obsidium Deposit | 1 | ? | ? | 75 |
Rich Obsidium Deposit | 1 | ? | ? | 75 |
Elementium Vein | 1 | ? | ? | 75 |
Rich Elementium Vein | 1 | ? | ? | 75 |
Pyrite Deposit | 1 | ? | ? | 75 |
Rich Pyrite Deposit | 1 | ? | ? | 75 |
Pandaria
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Ghost Iron Deposit | 1 | ? | ? | 75 |
Rich Ghost Iron Deposit | 1 | ? | ? | 75 |
Kyparite Deposit | 1 | ? | ? | 75 |
Rich Kyparite Deposit | 1 | ? | ? | 75 |
Trillium Vein | 1 | ? | ? | 75 |
Rich Trillium Vein | 1 | ? | ? | 75 |
Draenor
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Blackrock Deposit | 1 | ? | ? | 100 |
Rich Blackrock Deposit | 1 | ? | ? | 100 |
True Iron Deposit | 1 | ? | ? | 100 |
Rich True Iron Deposit | 1 | ? | ? | 100 |
Broken Isles
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Leystone Deposit | 1 | ? | ? | 100 |
Felslate Deposit | 1 | ? | ? | 100 |
[Infernal Brimstone] | 1 | ? | ? | 100 |
Empyrium Deposit | 1 | ? | ? | 100 |
Battle for Azeroth
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Monelite Deposit | 1 | ? | ? | 175 |
Storm Silver Deposit | 1 | ? | ? | 175 |
Platinum Deposit | 1 | ? | ? | 175 |
Osmenite Deposit | 1 | ? | ? | 175 |
Shadowlands
Mineral Vein | Skill Color | |||
---|---|---|---|---|
Orange | Yellow | Green | Gray | |
Laestrite Deposit | 1 | ? | ? | 150 |
Oxxein Deposit | 1 | ? | ? | 150 |
Phaedrum Deposit | 1 | ? | ? | 150 |
Sinvyr Deposit | 1 | ? | ? | 150 |
Solenium Deposit | 1 | ? | ? | 150 |
Elethium Deposit | 1 | ? | ? | 150 |
Mining products
By skill level
See Mining proficiencies and Smelt proficiencies.
Quest items
- [Dark Iron Ore] (objective of [30D] Favor Amongst the Brotherhood, Dark Iron Ore)
- [Nethercite Ore] (objective of [25-30 Daily] Nethercite Ore)
Former quest ores
- [Incendicite Ore] (objective of [22] Search for Incendicite)
- [Lesser Bloodstone Ore] (objective of [37] Favor for Krazek)
- [Indurium Ore] (objective of [42] Indurium Ore)
- [Rethban Ore] (objective of [24] Rethban Ore)
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" per se, so they can be traded or purchased off the AH.
Mining bugs
- Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in Eastern Kingdoms and Kalimdor than in Outland or Northrend.
- Occasionally, a node will appear on the minimap but be inaccessible.
- If the node is a light gray on the minimap, it's likely in an interior location, generally a mine or cave.
- If the node is solid yellow, but not visible, it may have spawned inside a piece of terrain. Usually this results in the node being inaccessible, though sometimes you can move the camera inside the terrain to click on it.
- Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [Dark Iron Ore] is a good example of this.
- Players standing on top of ore nodes will remain where they stand after the node is mined.
Notes
- Swords are not good for mining.[2]
Patches and hotfixes
- Patch 8.0.1 (2018-07-17): Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together
- Hotfix (2016-07-26): In Draenor, mining and herbalism nodes are no longer able to be looted by multiple people at once. (This hotfix requires server restarts.)
- Patch 6.0.2 (2014-10-14): No longer grants [Toughness].
- Patch 6.0.2 (2014-10-14): Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a miner will be able to harvest from each node is now determined by skill level.
- Patch 5.3.0 (2013-05-21): Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.
- Patch 5.1.0 (2012-11-27): All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
- Patch 5.0.4 (2012-08-28): Mining pick no longer required to mine nodes.
- Patch 4.2.0 (2011-06-28): The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.
- Patch 4.0.3a (2010-11-23): The XP from Mining has been increased. Also, with the removal of Zul'Gurub, Hakkari Thorium Nodes are no longer available to players.
- Patch 4.0.1 (2010-10-12): Mining gives XP. The higher level the character is, the less XP it will get.
- Patch 3.3.3 (2010-03-23): [Titansteel Bar]:Creating this item no longer results in a 24 hour cooldown.
- Patch 3.2.0 (2009-08-04): In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.
- Patch 3.1.0 (2009-04-14): You can no longer fail when Mining, Herbing, and Skinning.
- Patch 3.0.8 (2009-01-20): Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.
- Patch 3.0.2 (2008-10-14): Grants [Toughness].
- Patch 0.6 (2004-04-13):
- Underground mines show up as gray on the minimap so you can tell them apart from above ground mines.
- When underground, above ground mining nodes will not be visible.
- You no longer need to face the mining node to gather the minerals.
See also
- Mining outfit for roleplayers
References
External links
- For leveling guides please visit Tradeskill leveling guides
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