Moonglade

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NeutralMoonglade
Level: 10 - 90
Battle Pet Level: 15 - 16
MoongladeH.jpg
Capital
Races
Government

Religious hierarchy

Affiliation

Neutral

Location

Northern Kalimdor

A view of Nighthaven from across Lake Elune'ara.

The Moonglade[1] is a haven for druids, and home of the Cenarion Circle. Here, tauren and night elves coexist peacefully, united by their reverence for the spirit of nature. Conflict between the races in Moonglade is not tolerated by the Moonglade Wardens stationed throughout the town of Nighthaven, who will respond to any violence initiated against players who have a favorable reputation with the Circle.

Moonglade's reflection within the Emerald Dream is the most sacred place in all of the Dream.[2] The Rift of Aln is located here in Lake Elune'ara's place.

The demigod Omen sleeps at the depths of Lake Elune'ara, awakening every year around the time of the Lunar Festival.

History

Stormrage Barrow Dens
Shrine of Remulos

The area that would come to be known as Moonglade was the home of Cenarius for thousands of years before the Great Sundering.[3]

The Moonglade was the druids' home for thousands of years. When the Burning Legion ran rampant over the land in ancient times, the Moonglade remained untouched and became a refuge and home to the Keepers of the Grove and Dryads.[4] The night elf druids went into deep meditation in the secure caves of the Barrow Dens, sending their minds into the plane of the Emerald Dream. The remaining night elves built the town of Nighthaven. During the Third War, the Moonglade again remained the safe haven of the elves. Tyrande from here waked Malfurion. Although battles were fought there, the land was not befouled. Before Teldrassil was created, the Moonglade housed the majority of the Night Elven population.[citation needed]

The Gold Road once reached all the way to Moonglade and Nighthaven, but with the corruption of Felwood it became very isolated as strangers are no longer welcome by the Timbermaw furbolgs. Recently, the peace in Moonglade itself has become threatened as bizarre creatures from the Emerald Nightmare have found a way into a wing of the Stormrage Barrow Dens.

Legion

Legion This section concerns content exclusive to Legion.

During the Burning Legion's third invasion of Azeroth, the doom guard Metreon has rallied the Jadefire satyr of Felwood to lead an attack on Moonglade itself. They are successfully defeated by the adventurer's followers.[5]

They managed to take Stormrage Barrow Dens and cause problems during the Moonkin Festival.

Geography

Moonglade is a lush forest untouched by corruption, ancient and strong. It is surrounded by tall mountains, sheltering it from the outside world. The area is a haven for druids of both factions, a neutral zone where druids in training can learn from the masters and the animals of the forest.

Instances

There are no dungeons of any sort and no battlegrounds in Moonglade.

Resources

Though the area is extremely fertile and full of life, there are oddly no useful herbs here, nor any ore to speak of. As the creatures inhabiting the zone are all critters (with the exception of the wolves assisting Omen, see Wild creatures below) there is not much for skinners to gather either.

Maps and subregions

Map of Moonglade
Map of Moonglade prior to Cataclysm.
Lake Elune'araNighthavenShrine of Remulos
Stormrage Barrow DensTimbermaw Hold

Warcraft RPG

Valley of Dulvarinn (RPG) • Moon Wells (RPG)


Warcraft III

Moonglade IsleNendis (speculation)

Topographic map of Moonglade

Travel hubs

Flight paths from Alliance Flight Point

Flight paths from Horde Flight Point

Druid Flight paths from Nighthaven

Druid Portal at the Stormrage Barrow Dens

Adjacent regions

Zone Name Faction Level Range Direction Access
Teldrassil Alliance 1-13 Far west By Druid-only flightpath from Nighthaven to Rut'theran Village
Mulgore Horde 1-12 Far south By Druid-only flightpath from Nighthaven to Thunder Bluff
Darkshore Alliance 9-25 West, then south By flightpath to Lor'danel, or by swimming from Darkshore to Moonglade and dying underwater in Moonglade
Felwood Alliance Horde 47-60 South, then west By foot through the Timbermaw Hold or flightpath from Shrine of Remulos to Talonbranch Glade or Bloodvenom Post
Winterspring Alliance Horde 55-60 South, then east By foot through the Timbermaw Hold or flightpath from Shrine of Remulos to Everlook
Mount HyjalCataclysm Alliance Horde 78-82 South By foot or by flight path

Notable characters

Main article: Moonglade NPCs

Moonglade is home to several characters of note. At Nighthaven, Dendrite Starblaze aids young druids in obtaining the power to attain the bear form, the aquatic form, and to cure poisons. Rabine Saturna enlists experienced heroes in the battle against the silithids, and at the Shrine of Remulos, Keeper Remulos attempts to cleanse the taint that has affected the four emerald dragons of the Dream. Loganaar is the sole Druid Trainer here. Even Malfurion Stormrage himself has been known to make an appearance in spirit here.

Quests

After patch 4.0.3a, Moonglade has no quests of its own that would be classified directly as Moonglade quests per se. However, some quests send players to Moonglade a stopgap in larger quest chains (e.g. N [80] The Keeper's Favor and A [80] Hero's Call: Mount Hyjal!/H [80] Warchief's Command: Mount Hyjal!). It is also involved in the Lunar Festival world event.

Inhabitants

Sentient creatures

Wild creatures

Monsters

Getting there

Although Moonglade is a mostly peaceful and safe zone, it is hard to reach for lower-level characters. To enter it by foot, you first need to go through the entire stretch of Felwood, a level 45-50 zone, starting in Ashenvale.

Druids can learn to teleport themselves to Moonglade at level 14, which makes it very easy for night elf druids to access Darnassus and Darkshore when they need to. Horde druids can teleport there as well, but they are considerably farther away from friendly territory than their Alliance compatriots; even flying straight back to Thunder Bluff takes seven minutes.

After N Druid [98 - 110] To The Dreamgrove is completed, [Dreamwalk] sends druids to the Emerald Dreamway, where a Moonglade portal is located.

During the Lunar Festival, anyone can teleport to Moonglade after completing a quest, and can get the flight path for later.

You can also use a trick to travel there from Darkshore. If you keep swimming far north from the northern end of its coast, the atmosphere will change to green hills and your zone will be 'Moonglade'. You can enter the land, but not climb the mountains. Enter the water again, but take care that you do not reach 'The Veiled Sea', you must pass through 'The Veiled Sea' however on your way north. Drown yourself, and you will be in Moonglade.

There are also flight points for those who have managed to get to Moonglade previously, granting easy access in the future.

There are also neutral flight masters inside Nighthaven who can transport night elf druids to Rut'theran Village and tauren druids to Thunder Bluff for free. Non-druids cannot use the services of these flight masters.

Warcraft III

Main article: Moonglade (Warcraft III)
WC3RoC logo 16x32.png This section concerns content exclusive to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

There is a non-campaign map named "Moonglade". The tileset is called "Ashenvale";

These marshlands have been untouched by the Legion so far. A tribe of furbolgs live here, but they do not welcome interlopers.[7]

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Most of the night elves' population once remained in the Moonglade, surrounded by the old forest trees and the ancients, preferring solitude over communion with other races. The Moonglade ranges east of Felwood, just north of Winterspring Grove along the lower slope of Mount Hyjal. The Moonglade is a magical, sylvan forest draped in perpetual night. The moon stays high within the ebon sky, illuminating the woodland below with a silvery glow. The land never suffers the extremes of weather, thriving in a warm, endless summer eve. Considered holy to the night elves, the Moonglade is home to the night elf race and its powerful druids of the wild. Indeed, the druids had long rested in meditation under the glade, until the return of the Burning Legion awakened them. They remain awake, vowing to protect nature and heal the fractured continent from its war wounds. The sacred forest of the night elves is home to many beasts both dangerous and friendly. The Kaldorei themselves live in cautious harmony with the wildlife, such as the black tigers and the bears that prowl and hunt in the woods. The elves often capture and tame the proud saber cats to use as mounts, but encountering one in the wild is dangerous. Less harmony is enjoyed with the forest's more dangerous denizens. Satyrs - cursed, deranged night elves - also lurk here and plague the night elves' solitude frequently. Some furbolgs--driven feral by drinking the foul waters of Felwood--will attack travelers as well. Fierce dire wolves and hippogryphs have also been reported in the area. In addition to these animals are the ancients: sentient trees that act as protectors of the forest. Treants--the smaller tree-men cousins to the ancients--roam the Moonglade. These beings act as fierce protectors of the forest. They do not hesistate to unleash their might upon any who would damage trees or otherwise harm nature. Many ancients live in the forest near Nighthaven. These sentient trees once had the vital task of channeling forces of the land to sustain the night elves' immortality. They now aid in the elves' warrior training and help protect their village. The Keepers of the Grove are powerful druids said to be the direct offspring of the demigod Cenarius; they roam the Moonglade as ever-vigilant protectors. The night elves send these patrols out, though they focus primarily on defending Nighthaven and the Barrow Dens. The vast forests and vales of the Moonglade are sparsely populated. The sole settlement of any size is the night elves' capital, Nighthaven.[8]

Notes

  • Although it has a strong lore associated to it, Moonglade is a rather unpopulated zone in World of Warcraft. The reason is a combination of the lack of resources along with the low number of quests (almost none, especially after the Shattering). As a result, the majority of players in the zone are druids using the zone as a second  [Hearthstone] to take a flight path elsewhere.
  • On Warcraft III maps, Moonglade was located to the south of Winterspring, east of the Mount Hyjal and northeast of Ashenvale. This seems to have been retconned.

Video

See also

References

  1. ^ Jaina Proudmoore: Tides of War, chapter 8
  2. ^ Cenarius (tactics): Malfurion Stormrage yells: Moonglade is the most sacred place in all the Dream. To think that my shan'do could play any part in its corruption...
  3. ^ World of Warcraft: Chronicle Volume 1, pg. 100
  4. ^ World of Warcraft: Chronicle Volume 1, pg. 119
  5. ^ Powering the Portal: Moonglade
  6. ^ a b c "Eternity's End: The Awakening of Stormrage", Warcraft III: Reign of Chaos. Blizzard Entertainment.
  7. ^ 'Official Blizzard Warcraft 3 multiplayer maps from the game and its expansion.
  8. ^ Dungeons & Dragons Warcraft The Roleplaying Game, pg. 203,204

External links