Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!
|Title||<Disciple of Naralex>|
|Affiliation(s)||Disciples of Naralex|
|Location||Wailing Caverns; Southern Barrens|
Muyoh is one who has remained uncorrupted within the Wailing Caverns. Once you enter the instance, he is the first thing you'll meet. He informs you that Naralex has gone to sleep. Naralex's dreams then became nightmares, which is the cause of so many deviate creatures appearing in the Wailing Caverns. However, he can't wake up Naralex and end his nightmare until the four Fanglords are defeated. Thus, he asks you to eliminate the four leaders of the corrupted druids. When you talk to him, he will cast rank 2 on you.
- Southern Barrens
- Mark of the Wild — Increases the friendly target's armor by 65 and all attributes by 2 for 30 min.
- Druid's Potion — Uses a Holy elixir to heal the caster for 298 to 402.
- Sleep — Puts the enemy target to sleep for up to 30 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Serpentine Cleansing — Banishes the spirits of the slain Fanglords. 30 sec. cast.
- Wailing Caverns - beginning
- Naralex sleeps again!
- Long ago, Naralex journeyed to this cavern with the honorable goal of entering the Emerald Dream and regrowing the Barrens into a lush forest. His focus waned and his thoughts became tainted by serpentine visions.
- Now, reptilian beasts seep from his dreams to the land. He must be awoken from the nightmare of he will be forever lost, and a great evil unleashed.
- Only after his corrupted servants, the Fanglords, have been slain can I preform the awakening ritual.
- Bosses dead
The Fanglords are dead! All hope is not lost!
The awakening ritual is quite complex, however. It cannot be done alone.
I will handle all of the necessary preparations but I will need you to protect me. The nightmares summoned from Naralex's journey through the Emerald Dream prove to be quite formidable. Without your help, this mission is doomed.
When you are ready to defend me, say the word, and I shall lead the way to Naralex's chamber.
- Disciple of Naralex says: I must make the necessary preparations before the awakening ritual can begin. You must protect me!
- Disciple of Naralex says: These caverns were once a temple of promise for regrowth in the Barrens. Now, they are the halls of nightmares.
- Disciple of Naralex says: Come. We must continue. There is much to be done before we can pull Naralex from his nightmare.
- Disciple of Naralex says: Within this circle of fire I must cast the spell to banish the spirits of the slain Fanglords.
- Disciple of Naralex says: Deal with this Deviate Viper! I need to prepare to awake Naralex!
- Disciple of Naralex says: The caverns have been purified. To Naralex's chamber we go!
- Disciple of Naralex says: Beyond this corridor, Naralex lies in fitful sleep. Let us go awaken him before it is too late.
- Disciple of Naralex says: Protect me brave souls as I delve into the Emerald Dream to rescue Naralex and put an end to this corruption!
- Disciple of Naralex begins to preform the awakening ritual on Naralex.
- Naralex tosses fitfully in troubled sleep.
- Disciple of Naralex says: Attacked! Help get this Deviate Moccasin off of me!
- Naralex writhes in agony. The Disciple seems to be breaking through.
- Disciple of Naralex says: Deal with this Nightmare Ectoplasm! I need to prepare to awake Naralex!
- Naralex dreams up a horrendous vision. Something stirs beneath the murky waters.
- Naralex yells: I AM AWAKE, AT LAST!
- Disciple of Naralex says: At last! Naralex awakes from the nightmare.
- Southern Barrens
- I have a few ideas on how to help heal the overgrowth, <class>.
- Unfortunately, Naralex is so upset, he refuses to take any more chances.
If you've dispatched all four Fanglords, be ready to head back to the entrance of the dungeon and tell the Disciple of Naralex that you're ready to awaken the sleeping Druid. You are now on an escort event. You will need to defend him against 2 raptors at the first turn and against an onslaught of vipers once he reaches the circle of torches.
He will finally arrive at Naralex's chamber and will begin the ritual of awakening. This will take a long time so don't panic if you seem to be standing around with nothing happening. You will be facing the final gauntlet of the instance — so stay ready and make sure you have all buffs on and potion timers ready, because this is a tough fight if you're in your low 20's.
You will be facing several waves of incoming mobs trying to stop the ritual from being completed. The first wave consists of 3 level 20 elite Deviate Moccasins. The second wave consists of many level 20 non-elite slimes. The final wave is a gargantuan level 22 elite murloc named Mutanus the Devourer. If you manage to defeat this boss, Naralex awakens, all the monsters and Druids of the Fang in the Wailing Caverns disappear, Naralex and his tauren disciple transform into owls and fly away. Mutanus the Devourer also drops the that is, apparently, a reflection of the Emerald Dream. After some journey, you are asked to take this gem to the archdruid in either Darnassus or Thunder Bluff (depending on your faction) who, after looking at the crystal, thanks you for your troubles and gravely informs you that something is wrong in the Emerald Dream.
Patches and hotfixes
- Hotfix (2013-05-29): "Fixed an issue where Muyoh could be killed, preventing players from completing the dungeon."
- Patch 4.0.3a (2010-11-23): Renamed from Disciple of Naralex to Muyoh.
|Southern Barrens||Wailing Caverns|