Nazmir storyline

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The Nazmir storyline takes part in eight chapters, tracked by the achievement Horde [The Dark Heart of Nazmir]:

Main storyline

Deep in the Swamp

  1. H [110 - 120] Nazmir
  2. H [110 - 120] Journey to Nazmir
  3. H [110 - 120] Nazmir, the Forbidden Swamp
  4. H [110 - 120] Into The Darkness
  5. H [110 - 120] Leave None Standing & H [110 - 120] Improper Burial
  6. H [110 - 120] Ending the Blood Trolls
  7. H [110 - 120] A Time of Revelation
  8. H [110 - 120] The Aid of the Loa

A Pact with Death

  1. H [110 - 120] The Shadow of Death
  2. H [110 - 120] A Culling of Souls
  3. H [110 - 120] Spiritual Restoration
  4. H [110 - 120] The Necropolis
  5. H [110 - 120] A Tribute for Death
  6. H [110 - 120] That Which Haunts the Dead, H [110 - 120] Remnants of the Damned & H [110 - 120] A Desecrated Temple
  7. H [110 - 120] A Lonely Spirit
  8. H [110 - 120] The Forlorn Soul
  9. H [110 - 120] Soulbound
  10. H [110 - 120] We'll Meet Again

Undercover Sista

  1. H [110 - 120] Blood Troll on the Outside
  2. H [110 - 120] Sneaking into Zalamar
  3. H [110 - 120] Isolating Zalamar & H [110 - 120] How to Be a Blood Troll
  4. H [110 - 120] Poisoning the Brood & H [110 - 120] Mark of the Bat
  5. H [110 - 120] Hir'eek, the Bat Loa
  6. H [110 - 120] To Kill a Loa
  7. H [110 - 120] Upward and Onward

Turtle Power

  1. H [110 - 120] Catching Up
  2. H [110 - 120] Torga, the Turtle Loa
  3. H [110 - 120] Beseeching Bwonsamdi
  4. H [110 - 120] Cease all Summoning, H [110 - 120] Dreadtick Combustion & H [110 - 120] Souls for the Death Loa
  5. H [110 - 120] Speaking with the Dead
  6. H [110 - 120] Negative Blood
  7. H [110 - 120] Forcing Fate's Hand
  8. H [110 - 120] Crushing the Skullcrushers, H [110 - 120] Sanctifying Ground & H [110 - 120] Loa-Free Diet
  9. H [110 - 120] Jungo, Herald of G'huun
  10. H [110 - 120] Torga's Eternal Return

A Friend of the Frogs

  1. H [110 - 120] To Gloom Hollow
  2. H [110 - 120] Staying Hidden
  3. H [110 - 120] Hunt the Hunter & H [110 - 120] Fallen Idols
  4. H [110 - 120] The Last Witch Doctor of Krag'wa
  5. H [110 - 120] A True Loa Feast & H [110 - 120] A Magical Glow
  6. H [110 - 120] Totemic Restoration
  7. H [110 - 120] Krag'wa the Terrible
  8. H [110 - 120] Krag'wa's Aid

Bring the Boom

  1. H [110 - 120] Getting the Message
  2. H [110 - 120] Rendezvous with the Libation
  3. H [110 - 120] No Goblin Left Behind & H [110 - 120] Revenge: Served Hot
  4. H [110 - 120] There Is No Plan "B", H [110 - 120] Pilfering and Fencing & H [110 - 120] Head of the Viper
  5. H [110 - 120] Field Evaluation
  6. H [110 - 120] Ready For Action

Everything Contained

  1. H [110 - 120] Slumber No More
  2. H [110 - 120] Recovering Remnants, H [110 - 120] How to Repair a Titan Keeper & H [110 - 120] Corrupted Earth
  3. H [110 - 120] Bone Procession, H [110 - 120] Blood Purification & H [110 - 120] Unwelcome Undead
  4. H [110 - 120] Not Fit for This Plane, H [110 - 120] Void is Prohibited & H [110 - 120] Protocol Recovery
  5. H [110 - 120] Containment Procedure
  6. H [110 - 120] Return to Gloom Hollow

Bleeding the Blood Trolls

  1. H [110 - 120] Down by the Riverside
  2. H [110 - 120] Rally the Warriors
  3. H [110 - 120] The Battle of Bloodfire Ravine & H [110 - 120] Undying Totems
  4. H [110 - 120] The Road of Pain & H [110 - 120] Boom goes the Bomb
  5. H [110 - 120] Target of Opportunity
  6. H [110 - 120] Petitioning Krag'wa
  7. H [110 - 120] Ateena's Fall
  8. H [110 - 120] What Rots Beneath
  9. H [110 - 120D] The Underrot: Sealing G'huun's Corruption
  10. H [110 - 120] Halting the Empire's Fall

Side quests

Krag'wa's Burrow and Krag'wa's Shore

  1. H [110 - 120] To Serve Krag'wa
  2. H [110 - 120] Krag'wa's Chosen & H [110 - 120] Vengeance of the Frogs

In Zal'amak

  1. H [110 - 120] A Chance Sighting
  2. H [110 - 120] Aid the Wounded
  3. H [110 - 120] Bad Juju, H [110 - 120] Off With Her Head & H [110 - 120] Rescue the Chronicler
  4. H [110 - 120] Earn Their Trust & H [110 - 120] Crawg Free Zone
  5. H [110 - 120] It Seems You've Made a Friend

At Sethrak Front

  1. H [110 - 120] Surprise Backup
  2. H [110 - 120] Getting a Leg Up
  3. H [110 - 120] Reuniting the Company, H [110 - 120] Show of Force & H [110 - 120] No Mercy for Sithis
  4. H [110 - 120] Didn't Stop to Think if They Should
  5. H [110 - 120] Return to Dust

In Primal Wetlands

  1. H [110 - 120] Urok, Terror of the Wetlands
  2. H [110 - 120] Crocolisk Life & H [110 - 120] Pulling Fangs
  3. H [110 - 120] Safe Flying, H [110 - 120] Terrorizing their Eggs & H [110 - 120] There's No Eye in Skyterror
  4. H [110 - 120] The Blood of My Enemies & H [110 - 120] My Head and Shoulders
  5. H [110 - 120] Urok's True Death

At Burial Mound

  1. H [110 - 120] Hunting Zardrax
  2. N [110 - 120] Offer of Power
  3. H [110 - 120] Power Denied & H [110 - 120] Projection Destruction
  4. H [110 - 120] All Hope is Lost, H [110 - 120] Conduit Interruption & H [110 - 120] Humbling the Terrors
  5. H [110 - 120] Payback's a Lich

At Shoaljai Tar Pits

  1. H [110 - 120] An Unfortunate Event
  2. H [110 - 120] Won't Leaf Him to Die, H [110 - 120] No Problem Tar Can't Solve & H [110 - 120] On The Run
  3. H [110 - 120] Don't Go into the Light
  4. H [110 - 120] Bad To The Bone
  5. H [110 - 120] Recovering Ancient Fire
  6. H [110 - 120] Catch Me if You Can

At the Terrace of Sorrows

  1. N [110 - 120] Bwonsamdi's Deliverance & N [110 - 120] Respecting the Rites
  2. N [110 - 120] Bones for Protection & N [110 - 120] Kel'vax's Home
  3. N [110 - 120] The Fall of Kel'vax

Against Natha'vor

  1. N [110 - 120] Profanity Filter
  2. N [110 - 120] Killing Cannibals, N [110 - 120] Just Say No to Cannibalism & N [110 - 120] Shoak's on the Menu

One-offs