Necrotic Strike

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Necrotic Strike
Inv axe 96.png
  • Necrotic Strike
  • Rank 46 Unholy death knight honor talent
  • Melee range
  • 1 Rune
  • Instant
  • Requires Melee Weapon
  • A vicious strike that deals (100% of weapon damage) Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next (600% of attack power) healing received by the target.
Usable by
Class
Properties
Type

Offensive

School
Cooldown

None/Global Cooldown

Other information
Rank available

Rank 46

Affects
Related debuff
Inv axe 96.png
  • Necrotic Wound
  • The next (600% of attack power) healing received will be absorbed.
  • Duration: 10 seconds

Necrotic Strike is a Unholy death knight honor talent, available at rank 46.

Notes

  • Targets with the Necrotic Wound debuff will not benefit from healing until the debuff is fully absorbed or expires. The debuff cannot be dispelled.
  • The debuff will absorb all types of healing, including self-healing.
  • Repeated applications of Necrotic Strike will stack, refreshing the debuff and increasing the total healing absorbed.
  • Although Necrotic Strike's damage can crit, the absorb effect is a fixed amount based on attack power and is not increased by critical strikes.
  • This ability is meant to bring back some of the old flavor from when death knights could dispel heal-over-time (HoT) effects. It also gives the class a bit more PvP utility without simply replicating a [Mortal Strike]-style effect, and is extremely effective against healers.

Tips and tactics

  • Healers playing against death knights should be particularly aware of Necrotic Strike, whether on themselves or their allies. One of the main dangers of the ability is that healers will leave healing until the last minute; with Necrotic Strike debuffs in place this can spell disaster. The best answer to this is probably to be vigilant when facing death knights, and immediately heal targets in order to remove the debuff.

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Re-added as an honor talent. Now absorbs 100% more healing but no longer slows casting speed.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed.
  • Hotfix (2014-01-10): "Necrotic Strike now reduces the target's casting speed on player targets by 10% (down from 25%)."
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now deals 100% weapon damage (down from 150% weapon damage).
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Healing absorption effect has been increased to 225% from attack power, up from 200%.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Weapon damage increased from 100% to 150%, and healing absorbed increased from 70% to 100% of AP. Cast time reduction increased to 50% (25% on players) from 30%, and applied even if the healing is fully absorbed.
  • Cataclysm Patch 4.0.6 (2011-02-08): Absorption effect is now reduced by the target's resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.
  • Hotfix (2011-01-18): Necrotic Strike is now affected by resilience.
  • Cataclysm Patch 4.0.1 (2010-10-12): Added.

External links