Nighthaven

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NeutralNighthaven

Nighthaven.jpg

Type

Village

Race(s)
Affiliation(s)
Location

Northern Moonglade

Characteristics
Facilities

Done Inn          Done Mailbox

Undone.gif Stables

Undone.gif Anvil & Forge

Undone.gif Bank       Undone.gif Auctions

Trainers

Done Class
Done Profession

Travel

Done Flight Master(s)
Undone.gif Mass-transit
Undone.gif Portal(s)

Status

Active

Nighthaven is the principle settlement in Moonglade. It is a primarily night elven village that is the home to the druids of the Cenarion Circle.

The village is located on the shores of Lake Elune'ara. It features night elvish architecture, some of it with stone walls.[1] It also has a pair of moonwells.[48, 33][46, 45] Nighthaven's location is considered remote and the village is usually sequestered to outsiders.[2] It caters mostly to druids, who have an ability to teleport here. Druids also have access to exclusive flight masters.[44, 45] There are trainers for druidism and herbalism in the town, as well as a number of unique vendors, such as a specialty dress maker, Geenia Sunshadow. The village is also home to the Nighthaven Inn, which can be visited during the Kirin Tor Tavern Crawl.

The town is the center of the Lunar Festival, and for this holiday it opens up to outsiders. The druids welcome members of both the Alliance and Horde to celebrate and shoot fireworks - a symbol of Elune's power.[3] During the event, non-druids can also teleport here with a  [Lunar Festival Invitation]. For the duration of the festival, a number of special vendors and quests can be accessed here.

Rabine Saturna, majordomo of Moonglade's guardian, Keeper Remulos, lives here.[4]

History

Centuries after the War of the Ancients, heroes gathered in the village of Nighthaven to face the maddened demi-god, Omen. They managed to blind and drive the beast into Lake Elune'ara.[3]

It was here that the Keeper Remulos faced the Nightmare dragon, Eranikus. The village came under heavy attack by nightmare creatures before Tyrande Whisperwind arrived and used the light of Elune to cleanse the corrupted dragon.[5]

After the Cataclysm, Nighthaven was used as a gathering point for both Alliance and Horde heroes entering the campaign at Mount Hyjal.[6][7]

Travel connections

Flight

NPCs

Quest givers

Trainers

Flight masters (for druids only)

Merchants

Lunar Festival NPCs

Other NPCs

In the RPG

The RPG Icon 16x36.png This section contains information from the Warcraft RPG which is considered non-canon.

Nighthaven is the capital of the Moonglade, and its only major settlement. It has a population of 2000, mostly (85%) night elves with some dryads, keepers of the grove and tauren. Its leader is the Keeper Remulos. It rests on the waters of Lake Elune'ara, a short distance from the Shrine of Remulos.[8] It is surrounded by colossal trees, ancient ruins and the holy moonwells. Outsiders are rarely ever allowed in, nor shown the moonwells. High elves are never allowed even near the city.[9]

Nighthaven is a safe haven populated almost exclusively by druids. It was built after the destruction of the Well of Eternity,[10] and remained the night elves' largest city and capital until the founding of Darnassus.[11]

It was well defended during the Third War.[12] The only current threat to it are deranged satyrs and feral furbolgs.[13] Ancients living in the nearby forests help train the warriors of Nighthaven and defend the village.[14]

This city once held the largest concentration of night elves anywhere on Kalimdor and was considered their capital. Massive trees, ancients, and many forest beasts fill the surrounding woods. Nighthaven has survived for centuries despite demon and undead attacks, and the night elves protect their home fiercely. They are very cautious of whom they let enter the village. High elves are not allowed under any circumstances, and anyone smelling of arcane power is likewise turned away. Those allowed entry find Nighthaven hospitable, though a subdued and even eerie place. Night elves run the inns, taverns, and shops, and their way of life is rooted in nature. This spiritual heritage manifests in many small ways that foreigners may find unsettling — from how the buildings are constructed to mesh with the surrounding woods to a wildness that seems to lurk just beneath a quiet demeanor. While visitors may come and go as they please for the most part, they are never allowed near moon wells. In addition, any high elves seen near a moon well are attacked on sight.[15]

Trivia

  • A Warcraft III map with the same name exists. It bears the description: Once a temple dedicated to light and life. However, the area became a swamp littered with rocks and thorn times. The air became thick with the miasma of disease. The tileset is called "Felwood".

Patch changes

  • Legion Patch 7.1.5 (2017-01-10): The Nighthaven Inn now has its own subzone.
  • WoW Icon update.png Patch 1.4.0 (2005-05-05): A rock that was sitting above the ground at the top of one of the falls in Nighthaven has landed.

References

  1. ^ Quote by Loganaar
  2. ^ N [70] Valadar Starsong
  3. ^ a b World of Warcraft Community Site: The Lunar Festival. Archived from the original on 2006-02-09.
  4. ^ B [55] Rabine Saturna
  5. ^ N [60R] The Nightmare Manifests
  6. ^ A [80] Hero's Call: Mount Hyjal!
  7. ^ H [80] Warchief's Command: Mount Hyjal!
  8. ^ Lands of Mystery, pg. 18 - 19
  9. ^ Warcraft: The Roleplaying Game, pg. 44
  10. ^ Lands of Mystery, pg. 18 - 19
  11. ^ Warcraft: The Roleplaying Game, pg. 205
  12. ^ Lands of Mystery, pg. 18-19
  13. ^ Warcraft: The Roleplaying Game, pg. 44
  14. ^ Warcraft: The Roleplaying Game, pg. 204
  15. ^ Arthaus. Warcraft: The Roleplaying Game, 205. ISBN 9781588460714.