Not Fit to Swarm

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NeutralNot Fit to Swarm
Shek'zeer swarmborn at a clutch

90 (Requires 89)




+250 The Klaxxi


11g 40s



Slay 30 Shek'zeer Swarmborn in the Clutches of Shek'zeer.


Newly hatched mantid have only two instincts: kill and feed. They turn on one another, devouring the weak and leaving the strongest to mature.

Those hatched during a swarm - the swarmborn - are turned loose on our enemies instead.

The swarmborn in the Clutches of Shek'zeer have been tainted. They are born into shadows and nightmares. Driven by terror, not hunger.

They are not fit to swarm. They must be purged.


You will receive: 11g 40s


Let me know if you want to be dropped into a sea of swarmborn. It would entertain me greatly.


Their eggs should have basked in the warmth of the sun and the song of a million wings for ten more years.

The Empress will pay for her crimes.



Pick up N [90] The Dread Clutches, N [90] Dead Zone, and N [90] Amber Arms before heading out. Then speak with Kil'ruk again:

I trust in the will of the Klaxxi. They know what is best for our people.
Gossip Please fly me to the Clutches of Shek'zeer
Kil'ruk the Wind-Reaver says: I will drop you near the tower. Do not get used to this.
Kil'ruk the Wind-Reaver says: The tower is just there. I will cover you from the sky. Be quick.

Adventurers are buffed with Angel of Death: "Granted by Kil'ruk the Windreaver. When you gather at least 2 enemies within 10 yds, Kil'ruk will assist with Reave. This cannot occur more than once every 60 sec. Only one Klaxxi Enhancement can be active at a time. Only effective in Dread Wastes. Reave - Kil'ruk cleaves nearby enemies dealing 118182 damage instantly and causing them to bleed for an additional 118182 damage over 10 sec."

Should any unfortunate mantid be in the area where players land, they find themselves one-shot via Sonic Divebomb, which deals ~550,000 Physical damage!

First things first, run just to the northeast and interact with the Inactive Sonic Relay. This will complete Dead Zone and start N [90] In Her Clutch automatically.

Start moving southeast killing bladesworn, clutch-keepers and swarmborn along the way. Note the Sha-Haunted Crystal in the middle of the spawn clutch. It starts N [90] A Source of Terrifying Power. Pick it up, then interact with the Ancient Amber Chunk, and prepare for a fight:

Hold off the swarm while Malik the Unscathed awakens!
Malik the Unscathed says: Unngghh...

70 seconds later...

Malik the Unscathed says: I am returned. I heed the call of the Klaxxi.

Wrap up then head back to Klaxxi'vess.


  1. Complete all of:
  2. Complete all of:

Next: N [90] Amber Is Life, N [90] Extending Our Coverage

Patch changes

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