Ogre (Warcraft I)

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For lore about ogres, see Ogre.
Ogre

WC1POgre.gif     WC1Ogre.gif

Race Neutral
Statistics
Hit Points 60
Armor 3
Attack Damage 1-12
Range N/A
WCOnH logo.png
This article contains lore or information taken from Warcraft: Orcs & Humans and/or its manual.

The Ogres came through the portal that brought the Orcs to this land. Their blood hatred of the Orcs remains second only to their hatred of humans. They are a vicious opponent, with the strength to rip off a warrior's limbs should they so choose. The Ogres favor huge, spiked clubs that they use to bash in the skulls of their enemies and to bring down the large prey they hunt. Ogres favor lands not frequented by the Orcs, and are seldom seen near the encampments.[1]

Brethren to the Orc clans, these brutes have less intellect and more strength, making them a fearsome opponent in any battle. Often found dwelling in secluded areas of the kingdom, they do not like to be disturbed. They are ponderous and necessarily single-minded to the task at hand, which is usually the killing of anyone they do not recognize. Their massive jaws and glazed eyes give them the look of a crazed animal, and they have the temperament to match.[2]

Information

An Ogre as seen in the Warcraft: Orcs & Humans Manual.

Ogres are found in the missions The Deadmines, The Deadmines and Northshire Abbey. They are formidable units and can withstand a few blows before dying. Ogres are more powerful then Footmen/Grunts, but weaker then Raiders/Knights. As they explode instantly upon death, they cannot be raised into The Dead

See also

References